FireHawkX wrote: ↑Thu Dec 14, 2017 2:07 am
Thank you Shikifuyin for the explanation about statics! I'll do it like you said should I ever need to adjust those again!
Also a huge thanks to AllIWantToKnow and everyone else who contributed to create this masterpiece of a table! I personally don't really enjoy very hard games like the souls and this one without cheating... I dont "god mode" cheat, although to each their own, but i multiply everything and remove death penalty... that way the game is much easier and much more enjoyable (casually)
As for improvements/suggestions... so much is already there... I would personally like for explanations of a lot of features that I don't dare touch since I have no clue what they do
here are a few examples where i think explanations would be nice
"gravity under static set to 0",
"boost carry weight" (by how much? is it permanant or only when script is on)
"amrita/glory increaser/booster" : again, by how much? is it like setting multiplier to 5? more?
for all movement speed/sprint, value is set at "0"... giving a range of usable values/default values
100% equip drop and 100% item drop, should we only use only one of them? (i dont want to break my save which is why i am always careful)
"item rarity mod" that one seems nice... but does that make it that every drop is highest rank? or just improved ods of getting better stuff?
you don't have to answer all of them! I just did a backup of my save and might try a few of them just to see what happens on my own
I was simply giving example how to improve the "user friendlyness" of the CE-Tables
a lot of my friend less tech savy are afraid of using tables because they lack information on what they actually do, what "not to do" (for example the statics that you need to edit before loading your savegame) this could easily be written in the title "Statics : Change and freeze value before loading savegame, unfreeze after load."
Just my 2 cents
Again, THANKS everyone for the amazing tables! have a great day!
Thank you for your kind words! I'll do my best to answer your concerns.
1. I don't know what "Gravity" is. I'm not sure if it's working at all. I left untouched some pointers and statics, because they were included before I put my hands on the table and I don't feel privileged to delete someone's finds.
2. NONE of the scripts is permanent, so you can use them without a worry. This particular one boosts your max carry weight by 99999, but you can change the value to any number by editing the script (RMB -> Change script and edit the value after hash). Inb4: All booster scripts could be modified to suit your preferences.
3. Boosters give more than multipliers set to 5, but they don't work the same way as multipliers. For example, Amrita Booster default value is: 650000000000. Your Amrita would be set to 650000000000 after killing an enemy or 100 of them, it will be always 650000000000 no matter what, effect doesn't stack. Multiplier just multiplies the real Amrita reward by X times, where X is the value you set and you can set the multiplier REALLY HIGH. In my opinion, it's superior to booster. Be careful though, the max Amrita you can hold - without glitching it - is 2790000142760 (13 digits). Of course, if you exceed this number you can simply fix it by changing the Amrita statics.
4. 0 value is the default one, it's the real speed of William's sprint in the game. If you set the value to 1, it will just double the speed of it. "Set Movement Speed" doesn't seem to work.
5. You can use both of them simultaneously, no need to worry. It is indicated to do so if you want to maximize your loot. Equipment one affects only swords, helmets etc., while the Item one Elixirs, Stones and so on.
6. "Item Rarity Mod" works exactly like any other booster script. You can adjust the value by editing the script. The default one is set to 99999 and it means that you should get highest class gear (Divine and/or Ethereal) on NG+ (on your first playthrough, purple gear is the best). You can set the value even higher if you need to, 999999 is safe. Tested by myself.
LazyM wrote: ↑Thu Dec 14, 2017 2:15 am
how exactly do i change the difficulty(unlock It) ?
I think that you can't change difficulty for the moment.
Lucrass wrote: ↑Thu Dec 14, 2017 7:03 am
What does the Unlock Flags (?) do? O_o
It was used to unlock all NG+ difficulty options. I'm not sure if it's still working, I tried to activate a trigger, but ineffectively.