It's very odd that peeople don't seem to be having issues using the tables posted on page 43, but none of them seem to be working for me.
I've tried all 3 and nothing is functiioning. I'm on a Legit Steam Copy. EU/UK
That's because those are specifically used when reforging through the blacksmith. Those are completely useless in any other context. Here's my hand-picked list (that I posted a page back.......) again.
EDIT: oh, and I added sub-options to the various Special Effects. You can edit the value (in decimal), and set the inherited and locked/fixed flags from there easily.
Has anyone found how to flag an item as corrupted? I've been experimenting around in the abyss, but so far, all bytes that seemed they should work... didn't.
Ok i tried your table after changing the type flag(in LS_items Special effects) it automatically resets to previous one,(i set it to purple)
same thing with inheritance flag : 01002710-->00002710 and it auto resets even after freezing it
Edit : Nvm, i froze the value, saved and reloaded from title screen and special effects modifications seems to stick
It's very odd that peeople don't seem to be having issues using the tables posted on page 43, but none of them seem to be working for me.
I've tried all 3 and nothing is functiioning. I'm on a Legit Steam Copy. EU/UK
Same here, only item editor that doesn't work for me.
Any table updates for the Codex version? None of the tables work w/ Patch 1.03 T_T . Blacksmith and last item used was fine when i was still on 1.02 (except for the familiarity modifiers).
I'm still in a good mood today. See if this table works for you.
Codex version 1.03 here, and It works! Blacksmith and Item editors are the only ones i really use, so this is a god-send!
Thanks for taking the time and effort in giving me the table!
Now i'll try and see if the method in page 34 can give items permanent and bigger stats...
The static and the pointer ones can be fixed by adding an offset of 1000 in my case.
I tried to change the last byte of the third parameter of the aobscanmodule of Last Selected Item script into ?? and it now works again.
Here's a snippet of the script, original credit to Senor Plebeian
1.21.04 just dropped and now the one table that was working for me doesnt anymore. At least the statics don't. Ill check on the scripts here in a minute, but id be surprised if they do.
Not that seniorpleabian posted a script on page 45 for last item but I don't know how to copy and paste it to the table you made I'm a total newb sorry
Well, since the game updated, that script's gonna be useless now.
Anyway, [Link] how to find the proper numbers (which I highlight (hint:the green ones)) you need to replace in the "Last Item " scripts. I only made it for the Equipment menu, but for items it's the same; just hover over an item above or below the one you're searching for, then start the scan, then hover over the item; you should figure it out pretty easily.
Thankyou very much for taking time out to explain the process. This enabled me to get a working item editor on a table.
I'd +rep but it's on cooldown.
Not that seniorpleabian posted a script on page 45 for last item but I don't know how to copy and paste it to the table you made I'm a total newb sorry
Well, since the game updated, that script's gonna be useless now.
Anyway, [Link] how to find the proper numbers (which I highlight (hint:the green ones)) you need to replace in the "Last Item " scripts. I only made it for the Equipment menu, but for items it's the same; just hover over an item above or below the one you're searching for, then start the scan, then hover over the item; you should figure it out pretty easily.
Odd, I followed that video to the letter, even equipped the same weapon, but when I check to find out what accesses the address nothing shows up in the window
Odd, I followed that video to the letter, even equipped the same weapon, but when I check to find out what accesses the address nothing shows up in the window
That might be cause of multiple items in your inventory. Notice how I find 3 addresses when searching for the yasha? the other 2 are in storage, so of course it wouldn't work, since you don't hover over them. It might also be a debugger problem; I had to use the VEH debugger for Nioh.