KS212 wrote: ↑Sat Dec 02, 2017 12:11 am
Ok this has got me curious now.... LCHLH what version is your game?
Steam Version 1.21.0.3, and apparently a black sea local version or something. Here I was thinking I lived in the EU, but apparently no.
CoffeeKitty wrote: ↑Sat Dec 02, 2017 12:20 am
LCHLH wrote: ↑Fri Dec 01, 2017 11:46 pm
CoffeeKitty wrote: ↑Fri Dec 01, 2017 10:51 pm
(that was fixed on another table but the pointer segregation of +1000/-1000 for different players on the same steam release is very weird, so that fix doesn't work for me)
See if this works for you; if not, I can only assume I need your exe to try and figure it out.
no dice, won't activate under any condition, equip menu, item menu, equip selected, nothing selected, etc.
This code for last selected ITEM works just fine, though.
Thought so; no point even trying without your exe, since I can't just pull addresses out of my ass. And I can't fix what I can't test.
Here's the differences between
your item thing and
mine:
8B 17 48 89 5C 24 30 48 8B 48 20 41 83 C8 FF 48 8B 99 28 04 00 00 48 8B 0D
55
8B 17 48 89 5C 24 30 48 8B 48 20 41 83 C8 FF 48 8B 99 28 04 00 00 48 8B 0D
D5
8
FB3CE
8
EF48E
If you wanna fix the equipment finder yourself, find what accesses an armor's fixed base address (search for the item ID pairs, then hover over the item while the scanner's waiting), do an AOB inject there, and replace the values for the scanmodule, newmem, code, and EQPMTPTR.