Nioh: Complete Edition

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Darkedone02
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Re: Nioh: Complete Edition

Post by Darkedone02 »

variante wrote:
Fri Nov 17, 2017 1:39 pm
Darkedone02 wrote:
Fri Nov 17, 2017 12:56 pm
I keep having my Kodama Sense, Treasure Sense, and Enemy Sense on the permenent tab of the blacksmith tab, keep reverting back... wtf?
Not sure what you mean, those effects are from onr exclusive pool so they cannot stay on a gear permanently.
well I did the item editor method to see if they stay on an accessory, since they keep getting replaced on my helmet every reload.

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  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Niohdude
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Re: Nioh: Complete Edition

Post by Niohdude »

Hello everyone,

I was wondering if it's possible to modify attack damage so that it would oneshot a boss on Way of the Wise.

My game always crashes in the Hundred Eyes boss fight and that effectively prevents me from moving to the last difficulty. Earlier I got past it by just trying it again couple of times, for some reason it didn't always crash, but now it does. Nothing helps.

The thing is, the crash happens when the boss spawns those little eyes, so before that happens I have very little time to move and even attack it, so I thought maybe I could circumvent this crash by killing the boss in one hit, before it gets to do the that leads in the crash.

Can anyone help me out here?

Thanks in advance.

E: Nevermind, I figured it out already. If someone experiences this aswell, my fix was to enable compatibility mode (Win 7) for both nioh.exe and the launcher.exe.
Last edited by Niohdude on Fri Nov 17, 2017 3:35 pm, edited 1 time in total.

thio.nuel
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Re: Nioh: Complete Edition

Post by thio.nuel »

can anyone tell me how to put address for char skin?

justiny
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Re: Nioh: Complete Edition

Post by justiny »

Can someone help update the Familiarity Gain Multiplier script

TEFTELKA
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Re: Nioh: Complete Edition

Post by TEFTELKA »

dec1337 wrote:
Thu Nov 16, 2017 9:26 pm
jinglohenglo wrote:
Thu Nov 16, 2017 1:33 pm
Any idea on how the difficulty unlocker works?

Tried changing difficulty directly (ie to 4 or 5, indicating WotW and WotN respectively) but I just keep getting crashes.
Backup your save before using it - then run the script unlocker and check you have all difficulties unlocked (There will be no regions, and the game will crash if you try to load an empty one) once you see em all unlocked before trying to change difficulty save & reload. Let me know if this works as the script I made for difficulty was a rushed one, worked for me but if not I'll look into it some more for ya
script doesnt seem to work. I have latest steam version. Finished the game once and unlocked way of the strong

zarroc407
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Re: Nioh: Complete Edition

Post by zarroc407 »

Has anyone found a way to spawn smithing texts that works I tried just replacing a random item with one bit it didn't show up.

rei_hunter
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Re: Nioh: Complete Edition

Post by rei_hunter »

eh, where's the blacksmithing script? did it get removed? for 1.21.0.2 table.

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stealthcl0wn
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Re: Nioh: Complete Edition

Post by stealthcl0wn »

Darkedone02 wrote:
Fri Nov 17, 2017 1:55 pm
variante wrote:
Fri Nov 17, 2017 1:39 pm
Darkedone02 wrote:
Fri Nov 17, 2017 12:56 pm
I keep having my Kodama Sense, Treasure Sense, and Enemy Sense on the permenent tab of the blacksmith tab, keep reverting back... wtf?
Not sure what you mean, those effects are from onr exclusive pool so they cannot stay on a gear permanently.
well I did the item editor method to see if they stay on an accessory, since they keep getting replaced on my helmet every reload.
Accessories are bound by the same rules as normal equipment re: stats.

solaceoh
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Re: Nioh: Complete Edition

Post by solaceoh »

Could somebody please explain how to use the item editor/blacksmith script? I tried to check it on my equipment menu and on the blacksmith, but all i get is some question marks and i can't edit anything.

Tuberomannaro
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Re: Nioh: Complete Edition

Post by Tuberomannaro »

erm.. i need help with the effect modifier: for example how do i change a status effect of my sword into this 337: CHANGE TO ATTACK (STRENGTH) A

icebolt
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Re: Nioh: Complete Edition

Post by icebolt »

I used the boost script and now everything is too op. How do i revert it back?
P.S. i didnt backup the save file.

Darksen93
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Re: Nioh: Complete Edition

Post by Darksen93 »

If someone could refresh my mind on how to modify accessories via reforge I think someone mentioned it, I tried looking back in the posts couldnt find it.

KS212
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Re: Nioh: Complete Edition

Post by KS212 »

Darksen93 wrote:
Fri Nov 17, 2017 9:18 pm
If someone could refresh my mind on how to modify accessories via reforge I think someone mentioned it, I tried looking back in the posts couldnt find it.
1) Create a piece of armor at the rarity you want using the script
2) Reforge so that it has two illegal/clashing effects (something like Kodama Sense twice)
3) Change it into an Accessory via Item Edit
4) Save game, then reload so the game detects the illegal effects and resets it to what it should be for the rarity you chose
5) You now have a 'correct' Accessory... Change it to any piece of Armor to reforge the effects to what you want
6) Change it back to an Accessory, save

KS212
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Re: Nioh: Complete Edition

Post by KS212 »

Can someone please update/fix the Max Familiarity option?

Here's the old code if it was lost from the table.
code

[ENABLE]
aobscanmodule(Familiarity,nioh.exe,44 89 76 14 E8 10 A4 91 FF) // should be unique
alloc(newmem,$100,Familiarity)
label(code)
label(return)
label(Fmult)
newmem:
sub r14d,[rsi+14]
imul r14d,[Fmult]
add [rsi+14],r14d
code:
//mov [rsi+14],r14d
call nioh.exe+2064E
jmp return
Fmult:
db 01 00 00 00
registersymbol(Fmult)
Familiarity:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(Familiarity)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
Familiarity:
db 44 89 76 14 E8 10 A4 91 FF
Fmult:
db 01 00 00 00
unregistersymbol(Fmult)
unregistersymbol(Familiarity)
dealloc(newmem)


Vidar
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Re: Nioh: Complete Edition

Post by Vidar »

dec1337 wrote:
Wed Nov 15, 2017 5:36 am

Updated character transformation model list :)
Thanks for the list!
Is it possible to play with other models besides the ones the game allows us to? Such as several enemies or Senji Murumasa, etc.

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