Buffer_Error wrote: ↑Wed Nov 15, 2017 7:08 am
Someone already started :
[Link]
Well shit, someone need to make a drop-down list on this.
edit: problem is that they don't show the memory address for this like I'm doing. I'll be updating this list, will take a while to find everything.
Weapon Special Effects:
Code: Select all
0000D2C3 - Ki Recovery (Waking Winds) [+]
0000CD78 - Ki Recovery (Haze) [+]
0000D838 - Ki Recovery (Water Shadow) [+]
00005C69 - Quick Attack Ki Reduction[%]
00006AB1 - Strong Attack Ki Reduction [%]
000069A6 - Mid Attack Ki Reduction [%]
0000BE59 - High Attack Ki Reduction [%]
00000BF9 - Skill Ki Reduction [%]
000030A6 - Close Combat Attack Ki Reduction [%]
0000D9FB - Close Combat Attack Ki Reduction (Critical) [%]
0000F0BE - Close Combat Life Recovery [+]
00003864 - Close Combat Attack (Critical) [%]
0000F4C5 - Close Combat Attack (Enemy Out Of Ki) [%]
0000D2BF - Close Combat Attack (Zero Ki Enemy) [%]
000035E2 - Close Combat Attack (Enemy Scorched) [%]
0000F59F - Close Combat Attack (Enemy Blustered) [%]
00005871 - Close Combat Attack (Enemy Attacking) [%]
00003D3D - Close Combat Attack (Enemy Electrified) [%]
0000AE4B - Close Combat Attack (Enemy Saturated) [%]
000009D5 - Status Ailment Augmentation (Poison) [%]
000029C3 - Status Ailment Augmentation (Muddy) [%]
0000BE56 - Status Ailment Augmentation (Scorch) [%]
000094CB - Status Ailment Augmentation (Saturate) [%]
000018BB - Status Ailment Augmentation (Electrify) [%]
0000021E - Status Ailment Augmentation (Bluster) [%]
0000A7D0 - Status Ailment Augmentation (Paralysis) [%]
00004843 - Guard Ki Reduction [%]
00008F8E - Mid Guard Ki Reduction [%]
000043FA - High Guard Ki Reduction [%]
000070DB - Guard Ki Usage (Critical) [%]
000099E1 - Pierce Guard (Close Combat) [%]
00002E35 - Attack From Behind [%]
0000873F - Quick Attack Damage [%]
0000B08A - Strong Attack Damage [%]
0000AA25 - Low Attack Damage [%]
0000D989 - Mid Attack Damage [%]
000016C8 - High Attack Damage [%]
00009CE3 - Skill Damage [%]
0000DC41 - Grapple Damage [%]
0000E3C1 - Life Recovery By Grapple [%]
00004798 - Human Close Combat Damage [%]
0000FBC3 - Yokai Close Combat Damage [%]
00003C1A - Ki Damage (Enemy Muddied) [%]
00002D0C - Ki Damage (Enemy Electrified) [%]
00001EF5 - Ki Damage (Enemy Blustered) [%]
00001142 - Ki Damage (Enemy Scorched) [%]
0000411F - Ki Damage (Enemy Saturated) [%]
000086F7 - Strong Attack Ki Damage [%]
000044E1 - Skill Ki Damage [%]
0000BE5B - Close Combat Ki Damage [%]
0000CC02 - Final Blow Damage [%]
00006696 - Life Recovery By Final Blow [+]
0000C5D3 - Break [+]
000044D0 - Quick Attack Break [%]
0000E00D - Strong Attack Break [%]
00001797 - Low Attack Break [%]
00008C55 - Mid Attack Break [%]
0000852D - High Attack Break [%]
0000BE5B - Skill Break [%]
0000EE86 - Strong Attack Life Drain [+]
000041D5 - Low Attack Life Drain [+]
00007021 - High Attack Life Drain [+]
00005972 - Skill Life Drain [+]
0000A488 - Parry [+]
0000C8D0 - Parry (Critical) [%]
00001DC9 - Damage Towards Wheelmonk [%]
000082B6 - Damage Towards Spider [%]
00004E2F - Damage Towards Onyudo [%]
0000F64C - Damage Towards Raven Tengu [%]
0000FF2B - Damage Towards Nurikabe [%]
00005312 - Damage Towards Namahage [%]
00009C04 - Damage Towards Umi-bozu [%]
0000D73F - Damage Towards Dweller [%]
00004768 - Damage Towards One-Eyed Oni [%]
0000A7DF - Damage Towards Rokurokubi [%]
00008483 - Damage Towards Yoki (%)
0000D55C - Damage Towards Snowclops [%]
000020B8 - Damage Towards Amrita Fiend [%]
0000D6F0 - Damage Towards Revenants [%]
000065CE - Damage Towards Skeleton Warrior [%]
0000CD78 - Fire Damage (Weapon) [%]
00005350 - Water Damage (Weapon) [%]
00001E8E - Wind Damage (Weapon) [%]
0000B817 - Earth Damage (Weapon) [%]
00005B9D - Lightning Damage (Weapon [%]
00003503 - Fire [+]
0000684F - Water [+]
000011BC - Wind [+]
00007C58 - Earth [+]
0000BB6D - Lightning [+]
0000EEEF - Poison [+]
00008A17 - Familiarity Damage Bonus [Grade]
0000AE3D - Agility Damage Bonus [Grade]
0000267E - Equipment Weight Damage Bonus [Grade]
00007797 - Damage Bonus (Less Armor) [Grade]
0000DD13 - Ninjutsu Damage Bonus [Grade]
00007F14 - Increased Damage (Consecutive Attacks) [Grade]
00000E3B - Enemies Defeated Damage Bonus [Grade]
0000E754 - Change To Attack (Spirit) [Grade]
0000267E - Weaken Melee Weapons (%)
0000B966 - Weaken Armor (Arms) [%]
00005F22 - Weaken Armor (Torso) [%]
0000EF87 - Weaken Armor (Legs) [%]
0000EDB9 - Weapon Armor (Feet) [%]
0000B75B - Proficiency Bonus [%]
% on the ends means percentages, + is additions, [Grade] is Grade type
Warning: Some Addresses may be duplicates, I wish notepad++ have a simple way of detecting duplicate addresses. Also for some reason, dispite special effects not frozen, tend to somehow upon switching, duplicate itself and replacing other special effects...
If you discovered anything wrong, let me know by giving me the address so I can replace it the missing/wrong skill.