Assassin's Creed: Origins

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cheatr
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Assassin's Creed: Origins

Post by cheatr »

If you want to rollback to 1.41, you can open the steam console, and run

[FONT=courier new]download_depot 582160 582161 1288456765250507080[/FONT]

It will trigger steam to re download version 1.41 (warning, 40GB) into C:Program Files (x86)Steamsteamappscontentapp_582160

You can then overwrite your game with those files. See [URL='https://steamcommunity.com/sharedfiles/filedetails/?id=1086279994']this link[/URL] for more info. Your game will still update next time Ubisoft updates the game.

I've done that after updating and am still running Sunbeam's table with no issues. Note: Close steam before you copy the game files, otherwise you'll have an access denied error.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by cheatr on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

lion_the_ryan
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Assassin's Creed: Origins

Post by lion_the_ryan »

The 1.50 update added a really cool feature called the "Animus Control Panel", which lets you do all kinds of cool stuff and "hacks." There's one option that lets you increase the number of tamed animals allowed (1-5)... But this made it really easy to scan and find that value, so I changed it to 100 and had some fun with it lol.



[SPOILER="IMAGE 1"][IMG]https://i.imgur.com/hSzQdJ1.jpg[/IMG][/SPOILER]

[SPOILER="IMAGE 2"][IMG]https://i.imgur.com/0iX71wl.jpg[/IMG][/SPOILER]

[SPOILER="IMAGE 3"][IMG]https://i.imgur.com/pyrbnPF.jpg[/IMG][/SPOILER]
Last edited by lion_the_ryan on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

abbelyn
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Assassin's Creed: Origins

Post by abbelyn »

Been a few weeks since the 1.50 update, looks like those of us that got it recently might be out of luck for a working trainer. =(

No way I know of to back patch for uPlay.

lion_the_ryan
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Assassin's Creed: Origins

Post by lion_the_ryan »

Is there a tutorial anywhere for updating existing tables, because I'd be willing to try it. The 1.51 update broke several things in Cielos' table

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headshot0052
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Assassin's Creed: Origins

Post by headshot0052 »

update pls

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Kamse
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Assassin's Creed: Origins

Post by Kamse »

[QUOTE="budabum, post: 39463, member: 10877"]ahh. busted! using Sun's trainer? he fixed this in recent update. if you are comfortable with CE, you may remove stuck items from your inventory.

Using GearEditor equip any Gear item. then search memory around found pointer to find QuestItem pointers. You may use pItem to test for verification.

Once found set its quantity to 0, reload game.[/QUOTE]

Hi mate, can you please a lost soul to where i can get this GearEditor.

I also face the papyrus bug and want to get rid of it (i'm on 1.21 CPY, don't know if it's possible or not).



Thanks a lot for your help.

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headshot0052
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Assassin's Creed: Origins

Post by headshot0052 »

There is ANYWAY to add some proprieties to the item like lifesteal or fire damage and change rarity of item permanently?Because every time when i change and i restart the game(close the game and open again),all items rarity go back to normal.

Just the lvl stay.

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SunBeam
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Assassin's Creed: Origins

Post by SunBeam »

headshot0052, post: 48802, member: 4718 wrote:There is ANYWAY to add some proprieties to the item like lifesteal or fire damage and change rarity of item permanently?Because every time when i change and i restart the game(close the game and open again),all items rarity go back to normal.

Just the lvl stay.
No.



I am not tracking this topic anymore. Want to get my attention, head on here: viewtopic.php?t=5983
Last edited by STN on Wed Dec 26, 2018 5:58 pm, edited 3 times in total.

xboxgame
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Re: Assassin's Creed: Origins

Post by xboxgame »

Where is budabum's Excel file for origin ?

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Kamse
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Re: Assassin's Creed: Origins

Post by Kamse »

Probably removed like the rest of his work before he left the forum.
Kamse wrote:
Sun Feb 24, 2019 8:58 am
From what i get (going into his posts history) he got into a topic talking about getting money from making trainers and it escalated quickly into "if you don't like the way it goes, go elsewhere"...
Too bad, he is really an asset to this board.

viewtopic.php?p=79653#p79653

guest1991
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Re: Assassin's Creed: Origins

Post by guest1991 »

i have a few things i am trying to do but i dont know how to do so exactly.
1# i would like to make a custom save soon so that players in the future starts off with all the online only DLC content from the get go(Helix,Gift&Ubi Reward).
2# i would like to add this weapon(Khopesh Sword) in the game and modify its descriptions and edit damage / perks but i have know idea if its really possible. if so it would be nice to make this weapon some what official to use. so far all we can do is add it to the game but theres no name no perks really.
Image

so if some one knows how to so let me know it would be appreciated. Thank you
Last edited by guest1991 on Sun Mar 31, 2019 3:31 am, edited 1 time in total.

papersplease
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Re: Assassin's Creed: Origins

Post by papersplease »

it doesn't work.

robertorooks
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Re: Assassin's Creed: Origins

Post by robertorooks »

How can I get the excel?

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Sushi-Maki
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Re: Assassin's Creed: Origins

Post by Sushi-Maki »

robertorooks wrote:
Sat Apr 06, 2019 2:12 pm
How can I get the excel?
xboxgame wrote:
Wed Dec 26, 2018 5:00 pm
Where is budabum's Excel file for origin ?
Here you are ! ;)
Attachments
AC Origins - All for a Completionist - HashList.rar
Last Budabum's Excel File.
(179.2 KiB) Downloaded 279 times

pozso123
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Re: Assassin's Creed: Origins

Post by pozso123 »

hello i cannot open the Memory Viwer like this:


Image

I can only see : Image


Secoundary problam all changes for the "weapon edits" on perks for develop their level reset when restart the game, how can i make it permanent?

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