[Solved]Sword Art Online: Hollow Realization Deluxe Edition

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by 92240 »

DiabloPinata wrote:
Wed Nov 01, 2017 7:51 am
Has anyone figured out the item ID for the heroine costumes? I'm specifically looking for Argo's outfit since it isn't available in the visualize menu.
First of all, Item type for armor is 34

Found the heroine costumes id range in decimal from 4000 to 4180
or in little endian A0 0F to 54 10

Argo's outfit is at 4080 to 4089
or in little endian F0 0F to F9 0F

the range is because of the different level of the outfit
so the one with F9 0F is the strongest version of the outfit

Side note the Armor id for the Movie is

47 1F KIRITO MOVIE OUTFIT
48 1F ASUNA MOVIE OUTFIT

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by KnockKnock »

I'm played PS4 version. PS4 version ss mastery star color is yellow.
but Steam version is star color red. (Using cheat. ss mastery level)
Steam version ss mastery star color is red?

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by doctorwho »

Anyone have IDs for anneal blade and wind fleuret?

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by BlackHeartX »

Someone managed to develop anything on drop rates? like some multiplier to increase the drop rate by 100%, 200% etc.

I tried messing around searching for a value by using boon potions which increase the drop rate ingame, but had no success.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by demorest »

Anybody, PLZ, add ''Always Just Atack script'' (for no combo interruption)
Cuz its a pain to focus eyes on stupid blink (pso2 hello.. T_T)
Ty beforehand.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by hunterx2210 »

does anybody has a list of Item ID for this game?
Beside, the inf HP doesn't work that well in DLC 3 when fighting the monster level 200

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by Darkedone02 »

qweasdzxc17 wrote:
Tue Oct 31, 2017 11:08 pm
kuruna wrote:
Tue Oct 31, 2017 10:18 pm
qweasdzxc17 wrote:
Tue Oct 31, 2017 8:17 pm


I would if I knew how, try speed master buff + hifubuki movement buff.
I use the Flings trainer for SP stuff.

a question which is totally off subject : any1 know how to get to Oltado Cloister haha? cant figure it out...<.<
[Link]
Guide to all things hollow realization
that site needs translation... proper translation.

also there could be different things between the japanese version of the game and the english version of the game. I known this because of how different the Accel World vs Sword Arts Online game has different versions and names of their chapters thanks to a huge guide that discuss a lot of information from the Japanese version, that has their name changed here.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by kevinmangaka »

Hello everyone !

Someone know ID to unlock directly all the mystic skills.

Or just tachyon inversion please ?

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by stevenowen »

Hello everyone !
Is there any way to lower my character level from 1xx to 80

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by Chronous »

Is there a way to edit how much a trait grows when you praise them?

I'm trying to get all the costumes unlocked, and it is a PITA.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by 92240 »

ReeevY wrote:
Sun Oct 29, 2017 7:12 am
qweasdzxc17 wrote:
Sat Oct 28, 2017 6:17 pm
kuruna wrote:
Sat Oct 28, 2017 6:08 pm


Thanks for your reply. But how do I use this to get some in my inventory. Cos after i have it in the inventory i can multiply it.
Find Any quantity in your inventory by scanning for it eg. (140B65D84 4 bytes 9999) -> Add address to cheat table -> right click -> Browse this memory reigon.

In the 2nd half of that window you should see a pattern like 54 01 67 00 0F 27 followed by 18 x 00 then another of the first type
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27]

Goto the end + 18 x 00 and then add this [54 01 67 00 0F 27]
Example:
[5B 00 67 00 0F 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [5F 00 67 00 06 27] [00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00] [54 01 67 00 0F 27]

Code: Select all

Item Id        Space      Quantity (Little Endian)
    |             |                        |
54 01 67         00                     0F 27
Well I am fairly new to this, but following qweasdzxc17 I was able to modify values for equipment, so here it is:
1 Buy a short sword put in the werehouse, you dont need to do this step (but it is easyer to find where start the item id and where it ends)
2 If you bought the sword look for the id:
32 00 01
should be something like this:
32 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (21 pair of 00 after 01)
[00 00] represents the weapon id (first two pair, in this case the short sword 32 00)
[00] represents the weapon type (01 one-handed sword)
[00] is the stage of the enhacement of the weapon(short sword+1,+2...etc)
[00 00 00 00 00 00] (here it is the weapons buff, example vit+ sp+ hp+, all of its buff are listed here)
[00 00 00 00] (it is the sacrament/crystal slot of the weapon, further buffs the weapon)
[00 00]Rarity of the weapon (number of stars)
[00 00] Oracle( HUGE BUFF TO ATK STATS ON WEAPONS)
[00 00 00 00 00 00] Aparently does nothing.

Sooooo if you want a Paragon Katana Ame no murakumo +9 4stars with two diamond sacrament +8% with huge boost in vit,agi and sp should be something like this

D0 07 08 89 E7 7F E9 7F E2 7F 92 B6 92 B6 3B 62 7F 7F 00 00 00 00 00 00

D0 07-Item ID/ 08 - Weapon Type/ 89 - Weapon Enhacement/ E7 7F E9 7F E2 7F - Weapon Buffs/ 92 B6 92 B6 - Sacrament/Crystals/ 3B 62 - Rarity/ 7F 7F - Oracle/ 00 00 00 00 00 00- DONT KNOW/


NOW THE ID´s
D0 07 ------> This are the id for the PARAGON WEAPONS
46 07 -------> Tier One Legendary weapon (example:ASMODEUS)
47 07---------> Tier Two Legendary weapon(example:FINAL AVALANCHE)
48 07 ----------->Tier Three Legendary weapon(example:TYRFING)
Weapon types
01 - ONE HANDED SWORD, 02 - RAPIER, 03 - SCIMITAR, 04 - DAGGER, 06 - CLUB, 08 - KATANA, 14 - GREAT SWORD, 15 - AXE, 16 - SPEAR

Weapon Enhacement
89 = +9

Weapon Buff (7F is the magnitude of the buff)
E1 7F HP +102300
E2 7F SP +1023
E3 7F attack +1023
E4 7F defense +1023
E5 7F (NO EFFECT)
E6 7F STR +1023
E7 7F VIT +1023
E8 7F DEX +1023
E9 7F AGI +1023
EA 7F Luck +1023
EB 7F Slashing Resistance +1023
EC 7F Thrusting Resistance +1023
ED 7F Blunt Resistance +1023
EE 7F SP BASED ATK UP 15%
EF 7F stun resistance +1023
F0 7F Knock Down Resistance +1023
F1 7F Critical Resistance +1023
F2 7F Poison Resistance +1023
F3 7F Numb Resistance +1023
F4 7F Bleed REsistance +1023
F5 7F Physical Resistance +1023
F6 7F Soul Resistance +1023
F7 7F Parameter Debuff Resistance +1023

SACRAMENT CRYSTALS:(First two numbers type of the crystal, the other two its effect, example 9E Crit A9 ATk +5%...)
51 9E Critical CRYSTAL
92 B6 ATK SPEED CRYSTAL

Rarity(need a effect buff to take effect)
3B 62 - 4STARS


That is all some id i got from a youtuber that uses wizard to edit the ps4 save data of hollow realization
Credits to him: AHK Al-Kaabi
and to qweasdzxc17 for finding the werehouse adress.
Here you go an inventory mouse pointer thing that works. Just highlight the item with your mouse and :D . Basically, the script is just used to hijack the address that will be displayed and use it for our purpose. Almost all condition works except for the one you are equipped with because it is stored in a different address for that. The workaround is to lock the equipment and go to the change equipment screen to permanently change it. Remember to turn it off once you changed it or else things would happen. Or you can just edit it and then equip it, waaay easier. Also drop down for everything except for the IDs and the rarity, which I found also contains abilities which are hidden if your enchantment is not x80 or above. Don't know if anyone wants to make the table for all the IDs >.>

anyone know how to do conditional dropdown menu ?
there is a different id list for all types
how to make it so that you see only one type and hide others while you are under this type?

ps. There are many x40 hex offsets that I don't know the meaning for it.
pss. decimal value 3700 is the start id, ends at 3743, for the HEROINE costume that you unlock for the 250 emotion thing
weaker ver at 3600-3655

[Link] <- example for changing the visualization armor id to 3638
images show that I am not wearing that armor but the visualization is of that armor

Edit:
To clarify some points, I will put x before a number to show that it is a hexadecimal value.

Enchantment is one of the x40 offsets. So x80 will give you +0 + unlocking the hidden ability stored in the rarity id thing + the original equipment ability you get from enchanting it.

For the buff value, use the equation given in the table to calculate the amount (max is 1023, or 102300 for HP).
The +X is in the buff drop down list with the +0 one showing the base value of the buff

example
Buff = STR +5, Amount = 10
then value = Amount x base + ((base)/8) x 5 = 10x8 + (8/8)x5 = > STR +85

The sacrament/crystal also has an offset of x40. You will get the same stats for +x40 to the value in the sacrament/crystal table. Changing the offset didn't show any hidden ability so I don't know what it is for. Also there is 3 extra that is not part of this offset thing.

The ability from the sacrament/crystal can be used without the sacrament/crystal. Edit: Sorry, not true, needs something in it to work :?
If the ability isn't showing, change the enchantment to 128 or x80. up to x8F is fine

ps: made the dropdowns by literally +1 every time and copying the items by typing :|

Made a tiny fix to the table (missed the shield and forgot to delete some hotkeys that I left there)
Also found out the table can show all the item, even the ones in the shops. However, only the changes in the warehouse and inventory are permanent

NEW:

Found out that you can't just look at the bytes, you have to go to binary to make sense of the values.
Now the buff will be the same as the one it shows on the screen, which means no more calculations :lol: Had to add a is Negative tab just to make sure that people can change it back to positive if it somehow is negative :)
So I thought that buff is just split in half but no.

This is how 2 byte of buff looks like

Code: Select all

             negative sign  value    buff ID
                   |          |         |
buff in binary :   0     0000000000   00000
couldn't get the sign to show for a 11 bit variable :? That is why there is an extra tab for is negative

Edit:
This thread also found out that the buff is stored as above (in Japanese)
[Link]
so i can say that it is conformed that it is true :D

also the 2bit at the end of the enchantment is probably the # of ability that the item can have

Maybe the rarity tab is also the same. Will check later.

New update: :lol:
  • fix the error with the buff names (converting to binary type while the variable was displaying Hex caused that problem)
  • added on/off for the abilities (which was called rarity)
    • type ability and ability 1 on/off is stored in the first 2 bits in the enchantment(Byte size)
    • ability 2,3 on/off is stored in the first 2 bit of Abilities (2Byte size originally the rarity)
  • ID list for the abilities is not made yet
  • it is possible that the ID in the list can be broken down into more detail (haven't checked)
  • Left the ability ID in Hex(contains the on/off bit for ability 2,3) , decimal and binary to see if someone can make a sense of it.
  • there is a large amount of empty IDs
  • setting ability 3 on will overwrite the ability you get from enchanting the item even when ability 3 in the ID is empty
    Example:
    type ability for boots is movement speed up (doesn't show up if your enchantment is 0)
    boot + 9 will give movement speed up + 15%
    say that ability ID 0 is used, which obviously mean that ability 1,2,3 are all empty
    if you set ability 3 when it is empty, then it will just be boot + 9
For those who wants to understand what the code in the Japanese website that did the save data modding does here you go
Japanese sao save data modding
[Link]
PS4 save wizard quick code format
[Link]

NEW UPDATE 2 more pointers :D
  • DELETED the previous bad ones
  • Made the Equipment tab less wordy by spacing the things
  • Put the negative in the buff amount tab, but max is still 1023. Anything greater will just become negative
  • took a break from finding the item structure so here are the new pointers
    • Subjugation quest pointer (Won't work with item collection quest)
      • Will point the current viewing quest in the quest menu
      • Changing it to be greater then the quest requirement will clear the quest
    • Party member pointer
      • Must use in the friend menu to change the member
      • Already made a drop down list for Main characters
      • Proof (Tia (hooded), Yui, Genesis)
        Image
      • Thanks Nyanpoko's find [Link]
      • Yui is imortal, but Nyanpoko said that she might die. I don't know how to revive Yui if that happens. Please use with caution.
        Although she WILL revive you :D (like having a free revive all the time)Image
        you WILL get a red name for having impossible party members, just found out :? just remove the party member and save then reload to get blue name back
    NEW UPDATE 2.5 FEEL THE LOVE :lol:
    • Thanks Nyanpoko for the codes again
    • Made an in town party member pointer (even though there is no script, the code is semi-dynamic :D )
      • Set the Affection to Rank 6 and mood to Intimate for bed events <3
      • you still have to finish the conversation on the bed to get the event though
      • Possible to bridal carry males too :lol: Image
      • Set the mood multiplier to max for making the mood go up easier (can trigger the bed event without this)
      • The love buff thing is the buff you get outside of town
      • You can also change level :)
Attachments
sao_hr.CT
UPDATE 2.5 (Love Love <3)
(37.93 KiB) Downloaded 270 times
sao_hr.CT
UPDATE 2 (MORE POINTERS)
(33.96 KiB) Downloaded 130 times
sao_hr.CT
NEW UPDATE :D
(24.33 KiB) Downloaded 139 times
Last edited by 92240 on Sun Nov 12, 2017 7:42 am, edited 24 times in total.

reinzhart
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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by reinzhart »

that was nice script 92240, i scan through onehandedsword and i found a bunch of short sword other clone sword with same properties.

the id almost always jumping about 50 ish to the next sword.
ie short sword id was 1 the next one either 2/3/4 or 50/51/52 then the next one will be 100/101.
sometimes there is only one sword on 50-ISH id but sometimes it will get more than one 50/51/52.
will do some scanning later if i had the time because the item clone was ridiculous.

sorry for my english and be careful before scaning back up your save.

edited 1: seems the end on weapon item type was ended by paragon kind(id 2000)
and btw anyone know a site with complete list of weapon/armor/item i wanted to explore and map the item id.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by KyraAltair »

reinzhart wrote:
Tue Nov 07, 2017 6:07 pm
that was nice script 92240, i scan through onehandedsword and i found a bunch of short sword other clone sword with same properties.

the id almost always jumping about 50 ish to the next sword.
ie short sword id was 1 the next one either 2/3/4 or 50/51/52 then the next one will be 100/101.
sometimes there is only one sword on 50-ISH id but sometimes it will get more than one 50/51/52.
will do some scanning later if i had the time because the item clone was ridiculous.

sorry for my english and be careful before scaning back up your save.

edited 1: seems the end on weapon item type was ended by paragon kind(id 2000)
and btw anyone know a site with complete list of weapon/armor/item i wanted to explore and map the item id.
for complete list of items you see my post here viewtopic.php?f=4&t=5307&p=23942#p23942

but it doesn't give ID, just complete list of items (the Japanese one), but it could help you to find undiscovered items

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by reinzhart »

KyraAltair wrote:
Wed Nov 08, 2017 3:50 am
for complete list of items you see my post here viewtopic.php?f=4&t=5307&p=23942#p23942

but it doesn't give ID, just complete list of items (the Japanese one), but it could help you to find undiscovered items
thank you
will try looking into it after i finished breakfast,

edit1: seems not all id ended with paragon.

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Re: Sword Art Online: Hollow Realization Deluxe Edition

Post by 92240 »

reinzhart wrote:
Wed Nov 08, 2017 4:09 am
KyraAltair wrote:
Wed Nov 08, 2017 3:50 am
for complete list of items you see my post here viewtopic.php?f=4&t=5307&p=23942#p23942

but it doesn't give ID, just complete list of items (the Japanese one), but it could help you to find undiscovered items
thank you
will try looking into it after i finished breakfast,

edit1: seems not all id ended with paragon.
The movie costume is at 8007-8008 for armor type.
8007 male aka kirito
8008 female aka asuna

Apparently and Kabaya costume is not implemented in the game. Do you think that it is going to be a DLC? search YouTube for how the coustume looks like.

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