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ArmY of 0n3
Table Makers
Posts: 279 Joined: Fri May 19, 2017 11:21 pm
Reputation: 405
Post
by ArmY of 0n3 » Thu Oct 26, 2017 4:06 pm
Wolfenstein 2 The New Colossus table for v1.0
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Wolfenstein II The New Colossus.CT
(21.39 KiB) Downloaded 273 times
Last edited by
ArmY of 0n3 on Thu Oct 26, 2017 9:12 pm, edited 1 time in total.
eTheBlack
Expert Cheater
Posts: 308 Joined: Fri Mar 10, 2017 10:41 am
Reputation: 73
Post
by eTheBlack » Thu Oct 26, 2017 8:50 pm
Seems it is working on Codex version too
SelphieStr
Novice Cheater
Posts: 19 Joined: Wed Oct 25, 2017 3:41 pm
Reputation: 0
Post
by SelphieStr » Thu Oct 26, 2017 8:57 pm
dream of stealth
ArmY of 0n3
Table Makers
Posts: 279 Joined: Fri May 19, 2017 11:21 pm
Reputation: 405
Post
by ArmY of 0n3 » Thu Oct 26, 2017 9:08 pm
eTheBlack wrote: ↑ Thu Oct 26, 2017 8:50 pm
Seems it is working on Codex version too
Yes, works on version 1.0.
seeker0003
Novice Cheater
Posts: 19 Joined: Wed Apr 05, 2017 7:34 am
Reputation: 5
Post
by seeker0003 » Fri Oct 27, 2017 1:45 pm
On Codex 1.0. Grenades is a no go, otherwise it all works. Thanks.
Daijobu
Noobzor
Posts: 12 Joined: Thu Mar 02, 2017 11:11 pm
Reputation: 3
Post
by Daijobu » Sat Oct 28, 2017 12:16 am
In case anyone's interested. A cosmetic change to the Infinite Health script (can be applied to shield as well for example).
Allow increase of health above maximum health. But don't allow decrease below maximum health.
This is mainly handy for achievements and whatnot with the boosted health.
Code: Select all
label(originalCode)
label(godMode)
{Compare floats to allow increase}
fld [rcx+18] //effective: st1 - maximum health
fld [rcx+10] //effective: st0 - current health
fcomip st(0),st(1) //pop st0; st1 (now st0) is left to pop below
jae originalCode //jump if current health is above or equal to maximum health
jmp godMode //jump if current health is below maximum health
godMode:
fst [rcx+10] //store st0 (now [rcx+18]) in [rcx+10] and don't pop, use the pop below
jmp originalCode
originalCode:
fcomp //pop st0, this one is needed if godMode is skipped in order to dump the loaded st0
movss xmm0,[rcx+10]
Code: Select all
{Alternative condition by copying the values
movss xmm10,[rcx+10] //current health
movss xmm11,[rcx+18] //maximum health
comiss xmm10,xmm11 // ordered cmp
xorps xmm10,xmm10
xorps xmm11,xmm11
jae skipHealth}
Daijobu
Noobzor
Posts: 12 Joined: Thu Mar 02, 2017 11:11 pm
Reputation: 3
Post
by Daijobu » Sat Oct 28, 2017 6:50 pm
Another addition:
Wolfenstein II - Ignore Upgrade Kits - this allows you to upgrade guns even if you have 0/zero kits.
Code: Select all
[ENABLE]
aobscanmodule(pToolsCalculation,NewColossus_x64vk.exe,74 21 49 8B 87 08 1C 02 00)
aobscanmodule(pToolsCheckSkip,NewColossus_x64vk.exe,0F 8E CD 03 00 00 49)
aobscanmodule(pToolsCheck,NewColossus_x64vk.exe,39 78 1C 0F 85 C8 00 00 00)
registersymbol(pToolsCalculation)
registersymbol(pToolsCheckSkip)
registersymbol(pToolsCheck)
pToolsCalculation:
db EB
pToolsCheckSkip:
db 90 90 90 90 90 90
pToolsCheck+1:
db 40
[DISABLE]
pToolsCheck+1:
db 78
pToolsCheckSkip:
db 0F 8E CD 03 00 00
pToolsCalculation:
db 74
unregistersymbol(pToolsCheck)
unregistersymbol(pToolsCheckSkip)
unregistersymbol(pToolsCalculation)
ArmY of 0n3
Table Makers
Posts: 279 Joined: Fri May 19, 2017 11:21 pm
Reputation: 405
Post
by ArmY of 0n3 » Sun Oct 29, 2017 1:42 am
Super Jump v1.0 [CODEX] - Just for fun
VIDEO
Code: Select all
{ Game : NewColossus_x64vk.exe
Version:
Date : 2017-10-28
Author : Yavor
This script does blah blah blah
}
[ENABLE]
aobscanmodule(_AobSuperJump,NewColossus_x64vk.exe,F3 44 0F 58 8B 28 10 00 00) // should be unique
alloc(newmem,$100,"NewColossus_x64vk.exe"+705833)
label(code)
label(return)
newmem:
code:
mov [rbx+00001028],(float)7
addss xmm9,[rbx+00001028]
jmp return
_AobSuperJump:
jmp newmem
nop
nop
nop
nop
return:
registersymbol(_AobSuperJump)
[DISABLE]
_AobSuperJump:
db F3 44 0F 58 8B 28 10 00 00
unregistersymbol(_AobSuperJump)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "NewColossus_x64vk.exe"+705833
"NewColossus_x64vk.exe"+7057FC: F3 0F 5C FD - subss xmm7,xmm5
"NewColossus_x64vk.exe"+705800: F3 0F 59 D3 - mulss xmm2,xmm3
"NewColossus_x64vk.exe"+705804: F3 44 0F 5C C4 - subss xmm8,xmm4
"NewColossus_x64vk.exe"+705809: F3 0F 59 D0 - mulss xmm2,xmm0
"NewColossus_x64vk.exe"+70580D: 0F 57 C0 - xorps xmm0,xmm0
"NewColossus_x64vk.exe"+705810: F3 0F 58 BB 20 10 00 00 - addss xmm7,[rbx+00001020]
"NewColossus_x64vk.exe"+705818: F3 44 0F 58 83 24 10 00 00 - addss xmm8,[rbx+00001024]
"NewColossus_x64vk.exe"+705821: F3 44 0F 5C CA - subss xmm9,xmm2
"NewColossus_x64vk.exe"+705826: F3 0F 11 BB 20 10 00 00 - movss [rbx+00001020],xmm7
"NewColossus_x64vk.exe"+70582E: 0F 28 7C 24 40 - movaps xmm7,[rsp+40]
// ---------- INJECTING HERE ----------
"NewColossus_x64vk.exe"+705833: F3 44 0F 58 8B 28 10 00 00 - addss xmm9,[rbx+00001028]
// ---------- DONE INJECTING ----------
"NewColossus_x64vk.exe"+70583C: F3 44 0F 11 83 24 10 00 00 - movss [rbx+00001024],xmm8
"NewColossus_x64vk.exe"+705845: 44 0F 28 44 24 30 - movaps xmm8,[rsp+30]
"NewColossus_x64vk.exe"+70584B: F3 44 0F 11 8B 28 10 00 00 - movss [rbx+00001028],xmm9
"NewColossus_x64vk.exe"+705854: F3 48 0F 2A 05 63 87 7C 02 - cvtsi2ss xmm0,[NewColossus_x64vk.exe+2ECDFC0]
"NewColossus_x64vk.exe"+70585D: 44 0F 28 4C 24 20 - movaps xmm9,[rsp+20]
"NewColossus_x64vk.exe"+705863: F3 0F 59 05 85 5F 22 02 - mulss xmm0,[NewColossus_x64vk.exe+292B7F0]
"NewColossus_x64vk.exe"+70586B: F3 48 0F 2C C0 - cvttss2si rax,xmm0
"NewColossus_x64vk.exe"+705870: 48 89 83 E0 13 00 00 - mov [rbx+000013E0],rax
"NewColossus_x64vk.exe"+705877: 48 C7 83 E8 13 00 00 00 00 00 00 - mov [rbx+000013E8],00000000
"NewColossus_x64vk.exe"+705882: 48 8B 83 E0 11 00 00 - mov rax,[rbx+000011E0]
}
leseho
Expert Cheater
Posts: 82 Joined: Mon Aug 21, 2017 1:37 am
Reputation: 1
Post
by leseho » Sun Aug 11, 2019 5:18 am
Hi~~
"Wolfenstein II - Ignore Upgrade Kits - this allows you to upgrade guns even if you have 0/zero kits.
NewColossus_x64vk_IgnoreUpgradeKits.CT"
It doesn't work.
No more support?
Krotow
Novice Cheater
Posts: 16 Joined: Tue Nov 12, 2019 8:00 pm
Reputation: 1
Post
by Krotow » Sun Mar 08, 2020 12:24 am
Still works for Steam x64 game at March 2020 (dunno which version after latest updates). Need to fix few things:
1) Infinite grenades does not work.
2) Infinite laser ammo enabling crash game.
Krotow
Novice Cheater
Posts: 16 Joined: Tue Nov 12, 2019 8:00 pm
Reputation: 1
Post
by Krotow » Sat Jan 29, 2022 6:16 pm
Do not work on anything anymore. Paywalled and asks for Fearless app and monies. Luckily I have local backup copy. Go suck my ...
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