If you are just going for quest completion then just take a servan that does fire damage. They will automatically set enemies on fire with their normal attacks and their active ability is guaranteed aoe burn. It's the same way for every elemental servan.
Here are some extra pointers for moon phase, item, status, swap, etc.
Notes:
In order to take effect, you need to load between levels when you swap lily / servants. You dont need to go back to the hotel.
For item : open party / select equipment via equipment window to update.
For lily (status) : open party / select lily via select lily window to update.
For servan (status) : open party / select servan via select servan to update.
Keep in mind, the value in equipment slot doesnt refer to Item id but Slot number. So make sure you enter slot number value for an
item that you want to equip.
Max level for all items is 255. Item Id : 0 - 77 (77 is evolution gem) and ability id : 0 - 130 (65535 is empty slot).
Semi final table. Should have most of the important things.
v0.0.0.1
(Some scripts were removed entirely due to being unstable).
Pointers
Party (You can change your Servan at an Interaction and then interact, but it may show the wrong effects. Skills will sometimes change and sometimes won't, but the effects will usually be wrong. The model animation may be correct. (So you might dash while showing a freeze breath effect.))
Resources/Points
Days/Moons/Playthroughs
Aluche stats (not all values found. Missing Ability addresses for Aluche, Ability values, and costume values)
(The address for the first Lily/Servan/Item are in pointers, but I have removed the address needed to select them)
Selected Equipment Finder (All items are in the same pool regardless of type, so be careful of adding key items as you can only remove key items by using the manual finder (you'll need to reactivate it) or by starting a new game+.)
Possible Future Updates
v0.0.0.2
Switched Item Finder back to pointer to make it easier to find non-equipment. Re-added pointer adjustment script. This should allow the item finder to work with the item list (to find key items).
Single Action Quest Completion (Timed) (You will still need to do the action to trigger)
Single Action Quest Completion (All) (You will still need to do the action to trigger. Only turn on during hunts or this will crash the game.)
Semi final table. Should have most of the important things.
v0.0.0.1
(Some scripts were removed entirely due to being unstable).
Pointers
Party (You can change your Servan at an Interaction and then interact, but it may show the wrong effects. Skills will sometimes change and sometimes won't, but the effects will usually be wrong. The model animation may be correct. (So you might dash while showing a freeze breath effect.))
Resources/Points
Days/Moons/Playthroughs
Aluche stats (not all values found. Missing Ability addresses for Aluche, Ability values, and costume values)
(The address for the first Lily/Servan/Item are in pointers, but I have removed the address needed to select them)
Selected Equipment Finder (All items are in the same pool regardless of type, so be careful of adding key items as you can only remove key items by using the manual finder (you'll need to reactivate it) or by starting a new game+.)
Possible Future Updates
v0.0.0.2
Switched Item Finder back to pointer to make it easier to find non-equipment. Re-added pointer adjustment script. This should allow the item finder to work with the item list (to find key items).
Single Action Quest Completion (Timed) (You will still need to do the action to trigger)
Single Action Quest Completion (All) (You will still need to do the action to trigger. Only turn on during hunts or this will crash the game.)
Hiya! Great work! Any idea how to make evolution gem infinite? I've found some tricky ways to do it with equipment slots, but it is buggy and seems to crash the game if I don't do the trick 100% accurately.
Semi final table. Should have most of the important things.
v0.0.0.1
(Some scripts were removed entirely due to being unstable).
Pointers
Party (You can change your Servan at an Interaction and then interact, but it may show the wrong effects. Skills will sometimes change and sometimes won't, but the effects will usually be wrong. The model animation may be correct. (So you might dash while showing a freeze breath effect.))
Resources/Points
Days/Moons/Playthroughs
Aluche stats (not all values found. Missing Ability addresses for Aluche, Ability values, and costume values)
(The address for the first Lily/Servan/Item are in pointers, but I have removed the address needed to select them)
Selected Equipment Finder (All items are in the same pool regardless of type, so be careful of adding key items as you can only remove key items by using the manual finder (you'll need to reactivate it) or by starting a new game+.)
Possible Future Updates
v0.0.0.2
Switched Item Finder back to pointer to make it easier to find non-equipment. Re-added pointer adjustment script. This should allow the item finder to work with the item list (to find key items).
Single Action Quest Completion (Timed) (You will still need to do the action to trigger)
Single Action Quest Completion (All) (You will still need to do the action to trigger. Only turn on during hunts or this will crash the game.)
Hiya! Great work! Any idea how to make evolution gem infinite? I've found some tricky ways to do it with equipment slots, but it is buggy and seems to crash the game if I don't do the trick 100% accurately.
I'll see if I can find a way to recover my tables since it might have been on my offline version.
Semi final table. Should have most of the important things.
v0.0.0.1
(Some scripts were removed entirely due to being unstable).
Pointers
Party (You can change your Servan at an Interaction and then interact, but it may show the wrong effects. Skills will sometimes change and sometimes won't, but the effects will usually be wrong. The model animation may be correct. (So you might dash while showing a freeze breath effect.))
Resources/Points
Days/Moons/Playthroughs
Aluche stats (not all values found. Missing Ability addresses for Aluche, Ability values, and costume values)
(The address for the first Lily/Servan/Item are in pointers, but I have removed the address needed to select them)
Selected Equipment Finder (All items are in the same pool regardless of type, so be careful of adding key items as you can only remove key items by using the manual finder (you'll need to reactivate it) or by starting a new game+.)
Possible Future Updates
v0.0.0.2
Switched Item Finder back to pointer to make it easier to find non-equipment. Re-added pointer adjustment script. This should allow the item finder to work with the item list (to find key items).
Single Action Quest Completion (Timed) (You will still need to do the action to trigger)
Single Action Quest Completion (All) (You will still need to do the action to trigger. Only turn on during hunts or this will crash the game.)
Hiya! Great work! Any idea how to make evolution gem infinite? I've found some tricky ways to do it with equipment slots, but it is buggy and seems to crash the game if I don't do the trick 100% accurately.
I'll see if I can find a way to recover my tables since it might have been on my offline version.
Thanks so much! Ill keep an eye out for an update on that whenever you are ready ^__^
Semi final table. Should have most of the important things.
v0.0.0.1
(Some scripts were removed entirely due to being unstable).
Pointers
Party (You can change your Servan at an Interaction and then interact, but it may show the wrong effects. Skills will sometimes change and sometimes won't, but the effects will usually be wrong. The model animation may be correct. (So you might dash while showing a freeze breath effect.))
Resources/Points
Days/Moons/Playthroughs
Aluche stats (not all values found. Missing Ability addresses for Aluche, Ability values, and costume values)
(The address for the first Lily/Servan/Item are in pointers, but I have removed the address needed to select them)
Selected Equipment Finder (All items are in the same pool regardless of type, so be careful of adding key items as you can only remove key items by using the manual finder (you'll need to reactivate it) or by starting a new game+.)
Possible Future Updates
v0.0.0.2
Switched Item Finder back to pointer to make it easier to find non-equipment. Re-added pointer adjustment script. This should allow the item finder to work with the item list (to find key items).
Single Action Quest Completion (Timed) (You will still need to do the action to trigger)
Single Action Quest Completion (All) (You will still need to do the action to trigger. Only turn on during hunts or this will crash the game.)
Hiya! Great work! Any idea how to make evolution gem infinite? I've found some tricky ways to do it with equipment slots, but it is buggy and seems to crash the game if I don't do the trick 100% accurately.
I'll see if I can find a way to recover my tables since it might have been on my offline version.
Hiya! Great work! Any idea how to make evolution gem infinite? I've found some tricky ways to do it with equipment slots, but it is buggy and seems to crash the game if I don't do the trick 100% accurately.
I'll see if I can find a way to recover my tables since it might have been on my offline version.
Any luck on this one by any chance? ^o^
Sorry about the delay. The laptop was missing for a while and I finally decided to confront my family as to where they moved it. You'll use the Update Highlighted Item Pointer to go to any item in your inventory, then transform the item into an evolution gem. Don't transform anything you have equipped or any key items (unless you are transforming back). Also set the item unknown and level to 1
Unfortunately, I can't find the script that stops item usage and due to some windows update or another, the game will no long run, so I won't be able to update further until the issue is fixed.