NumberXer0 wrote: ↑Thu Oct 19, 2017 1:57 am
Is anyone else having issues with the Legendary script? I changed both Act 1 and Act 2, but nothing is legendary. I tried respawning them, dying, fast forwarding time, they stay their original rarity.
It works for some, and for others, the script doesn't execute correctly. Since it's working for some people, the ones saying otherwise are assumed to be doing it wrong, so they're ignored. But yes.
Using it myself, I've noticed it seems to be handling the Derived rarity changes fine, but it fails to alter the Dynamic and sometimes the Perk range. As a result, every time the script is run, the target only drops common rarity items (or whatever their original rarity value was).
Altering the values by hand, as in the original table, works fine. The script itself, for whatever reason, fails for some users, however. It's pretty frustrating, testing the table over several days by tracking down and killing targets, only for it to never work at all, and assuming you're doing something wrong, when it's supposedly so simple it's impossible to mess up.
So yeah, there's some sort of break in the script for some reason. I don't mess was CE scripts very often, so I'm not certain what its fail state is.