Restore Celebrimbor Talion
- Replaces the combat tree of original Talion skin to the original one with Elven Rage
- To use:
1. Activate script
2. Change skin to vanilla Talion
3. Switch map or reload game. Fast Travel/Advance Time does not fully reload all characters' structures so only some changes appear until a full reload.
- Notes: For now, because I chose to make this a standalone script and it uses the same symbols and functions as Seikur0's Master script, there may be some conflicts as a result.
E.g. Deactivating this script while the Master script is activated will unregister the "p_gamedb" symbol.
Will put out a compiled table soon, that merges Seikur0's table with this script.
Credits:
Seikur0,
Olegbl and
Sunbeam for all the previous work and research done on the game's data structures and scripts created, without which this wouldn't have been possible.
This script hooks into the game where it sets the Combat/Tree property for all character structures. When it sees the "Player_Character_DarkTalion" property is being set, it sets "Player_Character" instead. Does not change the model so the model remains as wraith Talion while in Elven Rage. It is also possible to switch with other combat trees instead of Dark Talion's.
List of player Combat/Tree entries:
PlayerGraft_Character_Eltariel
PlayerGraft_DarkEltariel_Main
PlayerGraft_DarkEltariel_ShadowWar
PlayerGraft_Eltariel_NoCelebrimbor
PlayerGraft_Eltariel_ShadowWar
PlayerSkin_Baranor_Intro
PlayerSkin_Baranor_Main
PlayerSkin_Baranor_ShadowWar
PlayerSkin_Celebrimbor_Intro
PlayerSkin_Celebrimbor_Main
PlayerSkin_Celebrimbor_ShadowWar
PlayerSkin_DarkEltariel_Intro
PlayerSkin_DarkTalion_Intro
PlayerSkin_DarkTalion_Main
PlayerSkin_Serka_Intro
PlayerSkin_Serka_ShadowWar
PlayerSkin_Talion_ShadowWar
Player_Character
Player_Character_Baranor
Player_Character_Celebrimbor_Wraith
Player_Character_DarkTalion
Player_Character_Eltariel
Player_Character_NoCelebrimbor
Player_Character_StatuesOfThePast
Compilation table here: viewtopic.php?p=96588#p96588