My table has an item editor now , with that you can permanently edit the item level
Nice, now I don't have to bother with my code , just use yours and delete mine , great job... I'll keep trying to improve my coding... just wish to get to your level guys! I still have a long way to go...
I think training orders are stored on the server, which is a real shame since I want those legendary training orders.
With that in mind, is there a way to modify enemy drops?
Lame, Are we sure that that is the case?
I'm not entirely sure, but I think so. When you view/apply them, there's a network loading icon like there is with the market or garrison. I'd love to be proven wrong, though.
I have an idea: let's make a fucking fancy editor and post it somewhere publicly so that EVERYONE gets to use it. That way perhaps I won't hear all these stupid requests on buffing shit up. Makes no fucking sense when you know you can either die to increase a Captain's level to yours or above OR dominate a broken high level Legendary. That's how you fast build and army. Then use Gems and their properties to either increase the followers' damage or health. Easy fucking peasy.
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"ShadowOfWar.exe"+17DEC69)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
mov edx,r8d
mov [rcx+18],edx
mov eax,r8d
exit:
jmp returnhere
"ShadowOfWar.exe"+17DEC69:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"ShadowOfWar.exe"+17DEC69:
mov edx,[rcx+18]
mov eax,r8d
//Alt: db 8B 51 18 41 8B C0
Ok im not sure if I'm just having a hard time understanding or what but, how do i get it to change the settings like armor, stats, mirian, exp? i check the option: nothing. I click on the pointer option: nothing. What does it mean by mouse over? Do i have to do something else? Sorry, bit of a noob on these more advanced tables.
My little contribution based on seikur0's work. This populates the possible values for types, subtypes and effects into the item editor so you can select them via a dropdown list rather than having to find the address manually. Ugly way of coding it, but /shrug ([Link])
My little contribution based on seikur0's work. This populates the possible values for types, subtypes and effects into the item editor so you can select them via a dropdown list rather than having to find the address manually. Ugly way of coding it, but /shrug ([Link])
Very nice, so we officially have a pretty simple to use item editor now.
Good job
edit:
A full blown standalone editor for the game doesn't seem so far away, maybe someone already has code for it, that could be reused? (I wouldn't be doing it though, don't have the time. I could help though.)
I have the same problem as some guys here, i dont really know how to use the item editor haha :/
like srsly i cant click most of the stuff in the table, would be real happy if you could just post a little step by step )
My little contribution based on seikur0's work. This populates the possible values for types, subtypes and effects into the item editor so you can select them via a dropdown list rather than having to find the address manually. Ugly way of coding it, but /shrug ([Link])
Is this working for you guys? I try to edit items but the box next to it won't tick...