Middle-earth: Shadow of War (PATCH 11.10.2017)

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Kalas
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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalas »

GamingGod216 wrote:
Fri Oct 13, 2017 8:09 pm
So I cannot seem to access the "Stats" Option. Any help on that?
Hmm It seems to work fine for me, tried on both Cracked + Original copy of the game.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by KS212 »

DrWolfman wrote:
Fri Oct 13, 2017 6:18 pm

Do you guys think WB's response will be" (1) aggressive patching, (2) Banwaves, (3) isolation of suspicious accounts from multiplayer (like Konami did with MGS V's FOBs), or something else?

Will this be a "get in an exploit the hell out of it before it gets patched" or a "stay under the radar and be cautious and slow" ?
If Denuvo was not #rekt within 48 hrs like it was, they would have patched the game to make Mirian serversided... guaranteed.

But because Denuvo got #rekt and the piracy master race ver is once again the superior version, anything they do here will simply work against them as a single move towards 'securing' the system any further will simply drive ppl towards the superior version.

In this case, the cat is well and truly out of the bag and there's no putting it back in.

However that being said this IS WB, one of the most evil and greedy of the cancerous publishers that also happen to have a level of NO FUCKING CLUE that rival's Sega's stupidity... They may try anyway so eh, all bets really are off here.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by GamingGod216 »

I have tried it. Its weird. Like I can click the "Player" Option and it works fine. I have it installed from the Microsoft Store if that make any difference? I doubt it does. But yeah, it just wont bring any drop down menu for the stats. Restarted my game, re-downloaded everything. Nothing seems to be working for the stats.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalas »

GamingGod216 wrote:
Fri Oct 13, 2017 8:44 pm
I have tried it. Its weird. Like I can click the "Player" Option and it works fine. I have it installed from the Microsoft Store if that make any difference? I doubt it does. But yeah, it just wont bring any drop down menu for the stats. Restarted my game, re-downloaded everything. Nothing seems to be working for the stats.
Yes It does, It's made for Steam Version.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by GamingGod216 »

Thats why. Any way you can make it for the Microsoft store version too? Or No?

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by GamingGod216 »

I installed it because i originally bought it for the xbox. so I figured if I used it on PC, and saved my game. the progress would transfer over.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Mosimer »

Whenever I try to activate the [player] ones the game crashes a couple seconds later.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalas »

I'll look into it, thanks SunBeam.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Pongozila »

Hey guys here's a code, will give you Insane gear stats

All you gotta do is Activate the code and re-select your gear.

Re-selecting Sword/dagger will grant Insane damage with each weapon (1-hit kill)
Re-selecting Bow will grant Insane bow damage (1-hit kill) + Insane max arrows
Re-selecting Armor will grant Insane health (basically immortality)
Re-selecting Hood will grant Insane Stealth? (not sure how this one works)

The values may not show, but will be effective until you reload the game.

Just paste this on CE:
Spoiler
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>192</ID>
<Description>"Insane gear stats (dmg/ammo/health/stealth) - reselect your weapons"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ShadowOfWar.exe
Version:
Date : 2017-10-13
Author : Marcelo

This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(weap,ShadowOfWar.exe,F3 0F 11 19 48 8B D9) // should be unique
alloc(newmem,$1000,"ShadowOfWar.exe"+14CD12)

label(code)
label(return)

newmem:

code:
//movss [rcx],xmm3
mov [rcx],(float)inf
mov rbx,rcx
jmp return

weap:
jmp newmem
nop
nop
return:
registersymbol(weap)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
weap:
db F3 0F 11 19 48 8B D9

unregistersymbol(weap)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "ShadowOfWar.exe"+14CD12

"ShadowOfWar.exe"+14CCF6: 0F 95 C0 - setne al
"ShadowOfWar.exe"+14CCF9: C3 - ret
"ShadowOfWar.exe"+14CCFA: CC - int 3
"ShadowOfWar.exe"+14CCFB: CC - int 3
"ShadowOfWar.exe"+14CCFC: 48 89 5C 24 18 - mov [rsp+18],rbx
"ShadowOfWar.exe"+14CD01: 48 89 74 24 20 - mov [rsp+20],rsi
"ShadowOfWar.exe"+14CD06: 57 - push rdi
"ShadowOfWar.exe"+14CD07: 48 83 EC 20 - sub rsp,20
"ShadowOfWar.exe"+14CD0B: 4C 8B 41 08 - mov r8,[rcx+08]
"ShadowOfWar.exe"+14CD0F: 0F 28 D9 - movaps xmm3,xmm1
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+14CD12: F3 0F 11 19 - movss [rcx],xmm3
"ShadowOfWar.exe"+14CD16: 48 8B D9 - mov rbx,rcx
// ---------- DONE INJECTING ----------
"ShadowOfWar.exe"+14CD19: E8 E6 00 00 00 - call ShadowOfWar.exe+14CE04
"ShadowOfWar.exe"+14CD1E: C6 44 24 38 00 - mov byte ptr [rsp+38],00
"ShadowOfWar.exe"+14CD23: 84 C0 - test al,al
"ShadowOfWar.exe"+14CD25: 74 16 - je ShadowOfWar.exe+14CD3D
"ShadowOfWar.exe"+14CD27: E8 E8 00 00 00 - call ShadowOfWar.exe+14CE14
"ShadowOfWar.exe"+14CD2C: 8A D0 - mov dl,al
"ShadowOfWar.exe"+14CD2E: 4C 8D 4C 24 38 - lea r9,[rsp+38]
"ShadowOfWar.exe"+14CD33: 49 8B C8 - mov rcx,r8
"ShadowOfWar.exe"+14CD36: E8 E9 66 08 00 - call ShadowOfWar.exe+1D3424
"ShadowOfWar.exe"+14CD3B: EB 15 - jmp ShadowOfWar.exe+14CD52
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
The plus side of this code is that will only affect the gear you re-select, and not the others, so you can choose what to have, and won't mess you save, just reload the game and boom, all back to normal.
I like this one because I can have 1-hit kill that only applies to me, and not orcs/soldiers... it's annoying to have everything 1-hit killing everything... :P

Anyway I hope you guys enjoy this one, If OP thinks it's good enough/wants to add to main table feel free to do so. :)

EDIT: apparently this also affects GEMs potency... to infinite? but it may be only face value in the end... for gems...

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Kalas
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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalas »

Updated:

Added Increase Gear Stats (By Pongozila!)

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by TiredGamerSyndrome »

Thank you Kalas!

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalamity222 »

Pongozila wrote:
Fri Oct 13, 2017 10:03 pm
Hey guys here's a code, will give you Insane gear stats

All you gotta do is Activate the code and re-select your gear.

Re-selecting Sword/dagger will grant Insane damage with each weapon (1-hit kill)
Re-selecting Bow will grant Insane bow damage (1-hit kill) + Insane max arrows
Re-selecting Armor will grant Insane health (basically immortality)
Re-selecting Hood will grant Insane Stealth? (not sure how this one works)

The values may not show, but will be effective until you reload the game.

Just paste this on CE:
Spoiler
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>192</ID>
<Description>"Insane gear stats (dmg/ammo/health/stealth) - reselect your weapons"</Description>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : ShadowOfWar.exe
Version:
Date : 2017-10-13
Author : Marcelo

This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat



aobscanmodule(weap,ShadowOfWar.exe,F3 0F 11 19 48 8B D9) // should be unique
alloc(newmem,$1000,"ShadowOfWar.exe"+14CD12)

label(code)
label(return)

newmem:

code:
//movss [rcx],xmm3
mov [rcx],(float)inf
mov rbx,rcx
jmp return

weap:
jmp newmem
nop
nop
return:
registersymbol(weap)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
weap:
db F3 0F 11 19 48 8B D9

unregistersymbol(weap)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "ShadowOfWar.exe"+14CD12

"ShadowOfWar.exe"+14CCF6: 0F 95 C0 - setne al
"ShadowOfWar.exe"+14CCF9: C3 - ret
"ShadowOfWar.exe"+14CCFA: CC - int 3
"ShadowOfWar.exe"+14CCFB: CC - int 3
"ShadowOfWar.exe"+14CCFC: 48 89 5C 24 18 - mov [rsp+18],rbx
"ShadowOfWar.exe"+14CD01: 48 89 74 24 20 - mov [rsp+20],rsi
"ShadowOfWar.exe"+14CD06: 57 - push rdi
"ShadowOfWar.exe"+14CD07: 48 83 EC 20 - sub rsp,20
"ShadowOfWar.exe"+14CD0B: 4C 8B 41 08 - mov r8,[rcx+08]
"ShadowOfWar.exe"+14CD0F: 0F 28 D9 - movaps xmm3,xmm1
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+14CD12: F3 0F 11 19 - movss [rcx],xmm3
"ShadowOfWar.exe"+14CD16: 48 8B D9 - mov rbx,rcx
// ---------- DONE INJECTING ----------
"ShadowOfWar.exe"+14CD19: E8 E6 00 00 00 - call ShadowOfWar.exe+14CE04
"ShadowOfWar.exe"+14CD1E: C6 44 24 38 00 - mov byte ptr [rsp+38],00
"ShadowOfWar.exe"+14CD23: 84 C0 - test al,al
"ShadowOfWar.exe"+14CD25: 74 16 - je ShadowOfWar.exe+14CD3D
"ShadowOfWar.exe"+14CD27: E8 E8 00 00 00 - call ShadowOfWar.exe+14CE14
"ShadowOfWar.exe"+14CD2C: 8A D0 - mov dl,al
"ShadowOfWar.exe"+14CD2E: 4C 8D 4C 24 38 - lea r9,[rsp+38]
"ShadowOfWar.exe"+14CD33: 49 8B C8 - mov rcx,r8
"ShadowOfWar.exe"+14CD36: E8 E9 66 08 00 - call ShadowOfWar.exe+1D3424
"ShadowOfWar.exe"+14CD3B: EB 15 - jmp ShadowOfWar.exe+14CD52
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
The plus side of this code is that will only affect the gear you re-select, and not the others, so you can choose what to have, and won't mess you save, just reload the game and boom, all back to normal.
I like this one because I can have 1-hit kill that only applies to me, and not orcs/soldiers... it's annoying to have everything 1-hit killing everything... :P

Anyway I hope you guys enjoy this one, If OP thinks it's good enough/wants to add to main table feel free to do so. :)

EDIT: apparently this also affects GEMs potency... to infinite? but it may be only face value in the end... for gems...
Doing this will disable all your skills , cant use T or CTRL+Left click anymore to shoot exploding shots , and i cant use R or F anymore for finishers ...
And an ork just instantly killed me ...

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by Kalas »

I just took a sneak peak on what accesses it, It seems like when you get out of the menu shitloads of results pops up, so might want to look into that.

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by irrissann »

Now that we can modify gem numbers, is it possible to change the values the gems give?

Eg 5 bonus levels to 15, or damage bonus to t0 50% or whatever

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Re: Middle-earth: Shadow of War (PATCH 11.10.2017)

Post by dbstisl »

sir,can't change silver coin back to normal from 9999999 cuz states button is not work :(
any other ways to fix it without cheat engine? can't open it on cheat engine.. :o
my silver coin is not dry

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