unmog wrote: ↑Tue Oct 17, 2017 11:02 am
I wanted to report that I couldnt use both the brutal aggression skills together, its in the combat tree. One of them allows you to chain your executions together, the other makes it so you dont use both bars at the same time when using skills that require might. I dont see why we wouldnt be able to use both at the same time from a mechanical perspective... I also am only level 45, and havent gotten every skill possible so I dont know if other combinations simply dont work. I've been kind of choosey with my skills getting one each, for the most part, other than a few mistakes at the begining since I didnt know I was limited to one per normally.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>1916</ID>
<Description>"Disable Skill Upgrade Toggle"</Description>
<LastState/>
<Color>FF8000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(aob_MultiSkillUpgrade,ShadowOfWar.exe,49 8B 16 45 8B C7)
alloc(backup_MultiSkillUpgrade,8,ShadowOfWar.exe)
registersymbol(aob_MultiSkillUpgrade)
registersymbol(backup_MultiSkillUpgrade)
backup_MultiSkillUpgrade:
readmem(aob_MultiSkillUpgrade+9,5)
aob_MultiSkillUpgrade+9:
nop
nop
nop
nop
nop
[DISABLE]
aob_MultiSkillUpgrade+9:
readmem(backup_MultiSkillUpgrade,5)
unregistersymbol(aob_MultiSkillUpgrade)
unregistersymbol(backup_MultiSkillUpgrade)
dealloc(backup_MultiSkillUpgrade)
{
// ORIGINAL CODE - INJECTION POINT: ShadowOfWar.AK::StreamMgr::SetFileLocationResolver+8A184A
"ShadowOfWar.exe"+18572C5: 48 8B 8E A0 03 00 00 - mov rcx,[rsi+000003A0]
"ShadowOfWar.exe"+18572CC: 48 85 C9 - test rcx,rcx
"ShadowOfWar.exe"+18572CF: 74 21 - je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D1: 4C 39 61 40 - cmp [rcx+40],r12
"ShadowOfWar.exe"+18572D5: 74 1B - je ShadowOfWar.exe+18572F2
"ShadowOfWar.exe"+18572D7: 48 8B 0D 02 3D AD 00 - mov rcx,[ShadowOfWar.exe+232AFE0]
"ShadowOfWar.exe"+18572DE: BA 08 00 00 00 - mov edx,00000008
"ShadowOfWar.exe"+18572E3: 4D 8B 06 - mov r8,[r14]
"ShadowOfWar.exe"+18572E6: 48 8B 89 18 6D 00 00 - mov rcx,[rcx+00006D18]
"ShadowOfWar.exe"+18572ED: E8 76 86 F6 FF - call ShadowOfWar.exe+17BF968
// ---------- INJECTING HERE ----------
"ShadowOfWar.exe"+18572F2: 49 8B 16 - mov rdx,[r14]
"ShadowOfWar.exe"+18572F5: 45 8B C7 - mov r8d,r15d
// ---------- DONE INJECTING ----------
"ShadowOfWar.exe"+18572F8: 48 8B CE - mov rcx,rsi
"ShadowOfWar.exe"+18572FB: E8 68 72 C7 FE - call ShadowOfWar.exe+4CE568
"ShadowOfWar.exe"+1857300: 49 83 C6 08 - add r14,08
"ShadowOfWar.exe"+1857304: 48 FF C7 - inc rdi
"ShadowOfWar.exe"+1857307: 48 3B FB - cmp rdi,rbx
"ShadowOfWar.exe"+185730A: 75 A7 - jne ShadowOfWar.exe+18572B3
"ShadowOfWar.exe"+185730C: 8B 85 90 01 00 00 - mov eax,[rbp+00000190]
"ShadowOfWar.exe"+1857312: 48 8D 8D 98 01 00 00 - lea rcx,[rbp+00000198]
"ShadowOfWar.exe"+1857319: 49 8B FC - mov rdi,r12
"ShadowOfWar.exe"+185731C: 4C 8D B5 98 01 00 00 - lea r14,[rbp+00000198]
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
[OUTDATED] Disable Skill Upgrade Toggle - Allows for multiple skill upgrades to be toggled on. Changed method and location, now it just nops the entire subroutine which turns off the upgrade, should have no conflicts and bugs now, except the mild annoyance of not being able to turn off upgrades while script is active.
I couldn't find a suitable value to differentiate between switching and toggling upgrades so have to just live with the mild inconvenience of having to turn off the script everytime you want to disable a skill. Perhaps I have to add a thread to detect a button combo for multiple skill activation......
MasterVegito wrote: ↑Mon Oct 16, 2017 6:12 pm
I tried this out with mounts, for shits and giggles, and sadly no, you dont get 3 mounts, you only get the most recent one you clicked on in the skills menu.
Also it seems to conflict only with skill that cannot possibly work with one another like that skill where you attract and enemy and then you either drain him or brutalize him.
For mounts it should rotate between all 3 every time you summon. Same for elven arrows modifier, it rotates between fire,ice and poison every time you fire. Tested working. Use Army of One's mount cooldown script to speed up testing for mounts.