Tried to create a table. Finding health is easy, but I did not find any reliable way to differ between own units and enemies. Sometimes a check for rbx=0 did the job, then out of a sudden it failed.
Easiest way to cheat here is:
Edit the file C:\Users\[YOUR USERNAME HERE]\AppData\Roaming\Kalypso Media\Dungeons3\config.cfg
add a line at the very end of the file with the following content: Debug.EnableCheats = True
start the game, start your mission
press tilde ` or ~ button (above "TAB", left of "1") to invoke the cheat menu. For german keyboards: press "ö".
klick on the cheat effect you want (add ressources, godmode etc)
I know, it's a trivial way and we do not have the reward of having the game cheated on our own, but I really tried to make a cheat table. With 1.5.7 of the game, even some Classes and its members are encrypted. It takes someone with more knowledge than me...
Turns out my 1.6.1 b0 scripts a few posts back still work with 1.7 - no update needed.
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.
Make sure you:
- attach to the right process
- have taken damage at least once before you try enabling the script
How? Just tried it on my game and it doesnt work. Main menu says version is v1.7 build 11 @512e183. aobDamageTester says error while scanning for AOB's.
Make sure you:
- attach to the right process
- have taken damage at least once before you try enabling the script
Thanks for the reply, script works after you take damage. Is it the same for Evilness and Mana?