Ok, one question, could you when attached to the game open the memory viewer and right click and select "Go to address" and paste this "HatinTimeGame.exe"+5568E In and hit enter and tell me if it looks like this:
My memory viewer doesnt look anything like that, but did a little research and i think my game may be out of date since I keep Steam in Offline Mode, let me get back to you on that
ok there is a slight issue with the Rift Tokens pointer, sometimes it reads properly and sometimes it is a long stream of random numbers, but otherwise spot on
ok there is a slight issue with the Rift Tokens pointer, sometimes it reads properly and sometimes it is a long stream of random numbers, but otherwise spot on
Thanks for letting me know. Gonna look into it
Edit: Changed some stuff in the Pointers Script. I hope the Rift Tokens Pointer should work properly know
"One Hit Kill" seems to mess up my save, at least in this iteration. It causes Hat Girl to face the wrong way during certain animations (faces away when making a hat, faces random directions when picking up items, etc.). Sadly, this seems to persist even after restart and redownload, so it messes up the save file itself.
3 saves w/ OHK, all of them had this issue (shows up by at least my second crafted hat). 2 w/o OHK, none of them have encountered this issue.
"One Hit Kill" seems to mess up my save, at least in this iteration. It causes Hat Girl to face the wrong way during certain animations (faces away when making a hat, faces random directions when picking up items, etc.). Sadly, this seems to persist even after restart and redownload, so it messes up the save file itself.
3 saves w/ OHK, all of them had this issue (shows up by at least my second crafted hat). 2 w/o OHK, none of them have encountered this issue.
Sorry to hear that, I'm gonna look into that problem as I'm updating the Table right now anyways.
Edit: I think i maybe found out what the problem is as there are sometimes when performing dashes or other movements addresses that have nothing to do with health what so ever and I compared them out now. So I hope in the newest Table Update fixes this Problem.