EDIT: Worked on a new Unlimited Items as well, It'll work for any item you hover with + pointers for Quantity, Rarity, Charges, ItemPowerLevel.
Wow, that was fast! Great work, Kalas. I just stopped playing for the night, but will definitely try it out tomorrow. Cheers!
I'm working currently on a fix for the Stats, It seems like while in Battle they do save, so just did a full re-work of the table, going to publish later or something
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Kalas on Thu Oct 05, 2017 8:56 pm, edited 2 times in total.
any chance of incorporating your previous out of battle codes to the re-worked table? the xp rate mod and gold drop mod were nice as well as the unlimited skill charges
I tried the latest table, and I can't seem to activate the ItemInstance field. I've opened the inventory, but it still doesn't activate. I have the latest 6.7 version of CE, so not sure what's wrong?
Still nothing. Everything appears in red, and when I try to click the ItemInstance, it thinks for a while and then nothing happens. No tick mark appears there.
It DOES work, its just sometimes its a bit awkward in execution. It's not necessarily a problem with the script as I've noticed a lot of games with inventories tend to have issues with Cheat Engine. So I think its more a matter of how CE handles such data than anything.
It cropped up for me after I got Monika. Saved game, quit, quit CE. Reloaded both. No problem.
Just make sure you're in the inventory before you try and load the script.
So after restarting and making sure inventory was open before I activated, it worked. YAY!
The equipments don't have a point for enchantments or secondary buffs. Be great if those can be added as well. Dunno how hard it is to find that pointer though.
It seems enchantment has its own seperate power level. Some gears have enchantment built-in them (Nature Mender for example) and those built-in enchantment has same power level as the gear. Would be nice to be able to edit enchantment too.
You can also edit power level and rarity of fishing rod and bait and the stats will change accordingly.
Also, I only found the EXP pointer for the main character, but not the other party members. It would good if we could modify those directly for all characters/party members.
@Anacra: You suppose to Battle and the person you just ended the turn with will be displayed in the pointers. I'll test it out, but know that some of them may have the same amount of XP so just mess around with it.
PS: I could do a Cheat while in Battle to change all XP to sort of MAX or just high XP and on the end of the battle you'll just jump to lvl 30, but either each individual manually Is what I prefer and why I didn't add that XP Cheat.
PS: By "Activate: When Skill Charges Are Displayed" It means that you need to enter a mission where you have the Skill Charges displayed, only then you can Activate the Script and the Cheat.