Total War Warhammer 2 v1.12.1-20163 (GM and More) 2022-May-22

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ReptileTorment
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by ReptileTorment »

Hey, Recifense. Love it. I was scrolling through and looking for the unlimited Blessed Spawns for the Lizardmen. Was this ever implemented? I really, really need to try an army comp someone showed me but the blessed spawning mechanic is so bad.

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  1. Install Cheat Engine
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  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Disciple
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by Disciple »

Hey Recifense, as always your work is just top quality stuff!!! I do have request for a future table update, if you've got the know-how on this. I haven't seen anyone suggest this, but I was playing around with Lord and Hero traits in one of my playthroughs, and building armies with characters who share the same traits can really buff both army effects on the campaign map and in battles. The problem is, Lords and Heroes spawn with random traits (be it generic or one faction-related), and there's no way change it except recruit them, dismiss and re-roll the pool till an agent spawns with the desired trait.

Would you be willing to try and add a pointer under the "Lord/Hero info" section with a trait modifier? They would probably have like a number or something, similar to games like Crusader Kings 2 and 3, I imagine, but I really have no idea, I'm no expert in table making :)

Anyway, just a suggestion for a new potential feature ... if it is even possible, that is. Thank you for your continued good work! :D

shivam1023
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by shivam1023 »

psychooll wrote:
Wed Aug 04, 2021 8:39 pm
i agree with @shawnpenn. and from what i could test ai is abusing it as well (tomb kings summoning units endlessly)
I am also encountering this issue, AI is still able to spam summon units/faction abilities (tomb kings heal during battle).

Edit: This is actually a brutal bug, just by enabling the script (not even clicking Unlimited Spell Usage) the AI is able to spam summons/abilities.

CreepingTerror
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by CreepingTerror »

Also fun are the slayers that can basically tank half your army, because they have unlimited uses of deathblow!

I do not know enough about Assembler and memory editing to know what's specifically wrong, you can completely disable the unlimited spell cast functionality by making the following change to the table. It fixed the issue for me!

Replace

MSU2:
mov rax,_MonSpellUse2
jmp rax
nop
_BackSU2:

with

MSU2:
// mov rax,_MonSpellUse2
// jmp rax
// nop
_BackSU2:

renorp
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by renorp »

Game was updated to v.1.12.1. Please update the table.

Amik
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by Amik »

update please

Tank
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by Tank »

Hey there, was wondering if someone can point me to the support page for this author, I wouldn't mind contributing to keep this going.

naigaxeon
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by naigaxeon »

i will wait for the update~ thank you....

mulrich
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by mulrich »

Yep, the script won't activate after the new patch. Will wait for an update. Thank you for your hard work, Recifense.
Tank wrote:
Wed Sep 08, 2021 8:14 pm
Hey there, was wondering if someone can point me to the support page for this author, I wouldn't mind contributing to keep this going.
I think I saw a Patreon mentioned somewhere. I'm not too familiar with the platform, but I think you can just search for Recifense?
EDIT: It's in his signature: [Link]

Tank
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by Tank »

mulrich wrote:
Thu Sep 09, 2021 10:12 am
Yep, the script won't activate after the new patch. Will wait for an update. Thank you for your hard work, Recifense.
Tank wrote:
Wed Sep 08, 2021 8:14 pm
Hey there, was wondering if someone can point me to the support page for this author, I wouldn't mind contributing to keep this going.
I think I saw a Patreon mentioned somewhere. I'm not too familiar with the platform, but I think you can just search for Recifense?
EDIT: It's in his signature: [Link]
Thanks man, subbed, Figure I owe something for how long I've used these.

4blood
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by 4blood »

Good sir, update please.

jinxoran31
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Re: Total War Warhammer 2 v1.12.0 (GM and More) 2021-Jul-22

Post by jinxoran31 »

Hello please update table thanks you

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Recifense
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Re: Total War Warhammer 2 v1.12.1 (GM and More) 2021-Sep-13

Post by Recifense »

Hi guys,

A table for version 1.12.1 (19098) was added at the first post.

Cheers!

PappaJay
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Re: Total War Warhammer 2 v1.12.1 (GM and More) 2021-Sep-13

Post by PappaJay »

ty Recifense, not only for this update but for all the updates you done.

jinxoran31
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Re: Total War Warhammer 2 v1.12.1 (GM and More) 2021-Sep-13

Post by jinxoran31 »

Thanks for update man 😉
Cheers

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