Upload your cheat tables here (No requests)
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Bearwalker
- Cheater
- Posts: 29
- Joined: Tue Jun 04, 2019 3:35 pm
- Reputation: 1
Post
by Bearwalker »
VonConler wrote: ↑Wed Dec 18, 2019 6:52 pm
1.8.1 update please or im going to take off my clothes again
Go for it.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1
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Iosiff
- Expert Cheater
- Posts: 112
- Joined: Fri Mar 24, 2017 6:57 am
- Reputation: 4
Post
by Iosiff »
Update needed
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hardcore88
- Cheater
- Posts: 34
- Joined: Sun Feb 18, 2018 4:53 pm
- Reputation: 5
Post
by hardcore88 »
Oh lord, chill boys..
give him some time
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Recifense
- Expert Cheater
- Posts: 1441
- Joined: Thu Mar 02, 2017 11:25 pm
- Reputation: 30
Post
by Recifense »
Hi guys,
A table was added for version 1.8.1 at the first post.
Cheers!
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you'reacunt
- What is cheating?
- Posts: 2
- Joined: Fri Nov 22, 2019 5:19 pm
- Reputation: 0
Post
by you'reacunt »
you the realest
thank you, my dude, for the swift update
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Ilya_Rysenkov
- Noobzor
- Posts: 12
- Joined: Wed Dec 18, 2019 5:38 pm
- Reputation: 0
Post
by Ilya_Rysenkov »
Thank you very much, it's very queek.
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yamisakura
- Cheater
- Posts: 42
- Joined: Wed Oct 16, 2019 7:24 pm
- Reputation: 9
Post
by yamisakura »
Thank you SiR ...
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Blanketghost
- Expert Cheater
- Posts: 74
- Joined: Fri Mar 03, 2017 5:34 am
- Reputation: 5
Post
by Blanketghost »
Thank you for keeping the table up to speed, even on weekdays. We really appreciate that.
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Iosiff
- Expert Cheater
- Posts: 112
- Joined: Fri Mar 24, 2017 6:57 am
- Reputation: 4
Post
by Iosiff »
So much appreciate for you work Recifense.
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Weltallyang
- What is cheating?
- Posts: 3
- Joined: Sat Nov 17, 2018 5:48 am
- Reputation: 0
Post
by Weltallyang »
SO APPRECIATE SIR
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lampuiho
- Expert Cheater
- Posts: 95
- Joined: Sun Jul 16, 2017 6:06 am
- Reputation: 55
Post
by lampuiho »
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>372</ID>
<Description>"Force agent action result"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : Warhammer2.exe (paused)
Version:
Date : 2019-12-22
Author : Howard
Hook agent result
}
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(agentHook,Warhammer2.exe,8B 40 04 48 83 C4 50) // should be unique
alloc(agentActionResult,$100,"Warhammer2.exe"+9955D2)
label(code)
label(return)
agentActionResult:
dd 0
code:
mov eax,[agentActionResult]
add rsp,50
jmp return
agentHook:
jmp code
nop 2
return:
registersymbol(agentHook)
registersymbol(agentActionResult)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
agentHook:
db 8B 40 04 48 83 C4 50
unregistersymbol(agentHook)
unregistersymbol(agentActionResult)
dealloc(agentActionResult)
{
// ORIGINAL CODE - INJECTION POINT: "Warhammer2.exe"+9955D2
"Warhammer2.exe"+9955B4: 0F 2F D1 - comiss xmm2,xmm1
"Warhammer2.exe"+9955B7: 76 19 - jna Warhammer2.exe+9955D2
"Warhammer2.exe"+9955B9: 48 8D 4C 24 48 - lea rcx,[rsp+48]
"Warhammer2.exe"+9955BE: 48 83 C0 08 - add rax,08
"Warhammer2.exe"+9955C2: 48 3B C1 - cmp rax,rcx
"Warhammer2.exe"+9955C5: 75 E9 - jne Warhammer2.exe+9955B0
"Warhammer2.exe"+9955C7: B8 01 00 00 00 - mov eax,00000001
"Warhammer2.exe"+9955CC: 48 83 C4 50 - add rsp,50
"Warhammer2.exe"+9955D0: 5B - pop rbx
"Warhammer2.exe"+9955D1: C3 - ret
// ---------- INJECTING HERE ----------
"Warhammer2.exe"+9955D2: 8B 40 04 - mov eax,[rax+04]
"Warhammer2.exe"+9955D5: 48 83 C4 50 - add rsp,50
// ---------- DONE INJECTING ----------
"Warhammer2.exe"+9955D9: 5B - pop rbx
"Warhammer2.exe"+9955DA: C3 - ret
"Warhammer2.exe"+9955DB: CC - int 3
"Warhammer2.exe"+9955DC: CC - int 3
"Warhammer2.exe"+9955DD: CC - int 3
"Warhammer2.exe"+9955DE: CC - int 3
"Warhammer2.exe"+9955DF: CC - int 3
"Warhammer2.exe"+9955E0: 48 8B C4 - mov rax,rsp
"Warhammer2.exe"+9955E3: 48 89 58 08 - mov [rax+08],rbx
"Warhammer2.exe"+9955E7: 48 89 70 10 - mov [rax+10],rsi
}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>373</ID>
<Description>"Result"</Description>
<DropDownList ReadOnly="1" DisplayValueAsItem="1">0:Critical Success
1:Success
2:Opportune Failure
3:Failure
4:Critical Failure
</DropDownList>
<VariableType>4 Bytes</VariableType>
<Address>agentActionResult</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
For forcing results to anything from critical failure to critical success. There is no turn checking so turn it off when it's not your turn.
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DDTEDC
- What is cheating?
- Posts: 4
- Joined: Sat Dec 29, 2018 7:06 pm
- Reputation: 0
Post
by DDTEDC »
Thanks for the great work!
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NotBrendan
- Expert Cheater
- Posts: 54
- Joined: Thu Aug 30, 2018 4:29 pm
- Reputation: 16
Post
by NotBrendan »
anyone know how to get the script to work. wont turn on with the check mark.
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naigaxeon
- Expert Cheater
- Posts: 133
- Joined: Fri Jun 16, 2017 3:37 am
- Reputation: 14
Post
by naigaxeon »
update new table please.....
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PowerofTwo
- Novice Cheater
- Posts: 15
- Joined: Tue Jun 19, 2018 7:37 pm
- Reputation: 1
Post
by PowerofTwo »
Can confirm, for some reason a small "multiplayer leaderboard update" broke the script O_O
"error at line 170, the bytes for warhammer2.exe are not what was expected"