The moment you start to play the game, you will turn on your own exp/levelling cheats... The game is one immense grind
There's no need to level up fast honestly (reached end game on hard without EXP multipliers and I was always +10 levels ahead of the enemies)
It will also increase your grind if you level up fast, cause you'll have to level up your entire party to balance it out else they'll be completely useless.
Even skill levels increase pretty fast, the only grind in this game is for materials to upgrade your gear.
Yeah admittedly exp levelling is not bad but to level EVERYONE to max and lvl1000 ALL skills and spells is still a very significant grind. On top of that you have the even worse grind for Tier 12 weapon materials... ugh, forget it.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I just added Armament Editor. You can try to change the Special ID until you see Rare Drop Increase then change Magnitude to like 2000% and see if that help.
I just added Armament Editor. You can try to change the Special ID until you see Rare Drop Increase then change Magnitude to like 2000% and see if that help.
Thank you, I got it to work but its kinda strange, the ID is 173 but it only works in ID slot 2 and 3. I used 50000% and nearly got every time a rare drop.
But one thing is missing in the editor, drop weapons have higher damage values and this is not editable yet, is it possible to add it? For example: the buy able Barbaroi Club deals 102 damage and the ones dropped by enemies deals up to 126 base damage before upgrades.
PS: If you edit elemental damage better save before, some values will crash the game.
I just added Armament Editor. You can try to change the Special ID until you see Rare Drop Increase then change Magnitude to like 2000% and see if that help.
Thank you, I got it to work but its kinda strange, the ID is 173 but it only works in ID slot 2 and 3. I used 50000% and nearly got every time a rare drop.
But one thing is missing in the editor, drop weapons have higher damage values and this is not editable yet, is it possible to add it? For example: the buy able Barbaroi Club deals 102 damage and the ones dropped by enemies deals up to 126 base damage before upgrades.
PS: If you edit elemental damage better save before, some values will crash the game.
The base ATK or MAG is base on the Item ID I think. Just note the higher Item ID and use that instead. You should be able to replace Item ID to change one existing weapon to another.
For Elemental and Special ID 1, looks like it use some kind of bracket system. For Element ID 0~5 you can assign, Special ID 0~11. Element ID 48~53, you can use 0~10 for Special ID.
Awesome work. As for updating the visuals, I'll have have to stick to armament names and Special ID 2 and 3.
Hate to sound greedy, but any off chance you'll be working on all items? (Like accessories and what not?)
I have ID list that can be use for Special ID 2 and 3. Special ID 1, I don't have enough examples of element items to determine all valid Elements IDs.
As for others, I need to progress the game more. I'm still at ep 8
As for Special ID 1 and Element Type, there are a large variety of sections, as I'm discovering. It might honestly take too much work to properly identify them all.
So, an easy one is 0-15 Element Type, Special ID 10 is Reduced Cooldowns.
Edit:
The Elemental Type Segments are as follows:
0-15 | 16-31 | etc etc. They continue in segments of 15 each, stopping at 240-255. For each segment of 15, Special ID's remain the same. Such as
Element Type's 0 through 15, Special ID #10, is always Reduced Cooldowns, so on and so forth. ELement Type 0-15 seems to be the only one, as far as I can tell, that extend to 11, the rest of the options only extend to 10.