Has anyone encountered issues with the game going into a soft freeze when covert actions finish and the covert actions menu opens? The game sound still plays, but you cant click any options or alt+f4 out of the game, and have to bring up the task manager and kill it from there.
Asking here because I'm thinking it might have something to do with loading character stats when they're too high.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Anyway to change the combat intelligence of a soldier?
I posted it back on page 2:
+788 Combat int
There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been.
Soldiers (4 byte hex):
00000000 - sometimes used for standard on soldiers and heroes
00010000
00010001
00010002
00010003
00010004 - savant
Heroes (4 byte hex):
00010600
00010601
00010602
00010603
00010604 - savant
Anyway to change the combat intelligence of a soldier?
I posted it back on page 2:
+788 Combat int
There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been.
Soldiers (4 byte hex):
00000000 - sometimes used for standard on soldiers and heroes
00010000
00010001
00010002
00010003
00010004 - savant
Heroes (4 byte hex):
00010600
00010601
00010602
00010603
00010604 - savant
I see that now thanks. Though I have no clue how to use that information. Guess it's google time.
Alright, think I got it working. Slightly different number (00010500) on a Standard Soldier (the 5? maybe is the rank?) changed last digit to 4 and it became a Savant.
BTW everytime i left Soldier Profile checked at the end of the mission the game crashes. So just edit you soldiers in armory or do not forget to uncheck Soldier Profile before ending missions, and Edit5 should work without crashing.......
Funny thing is, that game sometimes crashes himself. There is too much scripts, so making some changes in scripts, it messing game. I'm not pro on that question, but this is my point of view.
Anyway to change the combat intelligence of a soldier?
I posted it back on page 2:
+788 Combat int
There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been.
Soldiers (4 byte hex):
00000000 - sometimes used for standard on soldiers and heroes
00010000
00010001
00010002
00010003
00010004 - savant
Heroes (4 byte hex):
00010600
00010601
00010602
00010603
00010604 - savant
I see that now thanks. Though I have no clue how to use that information. Guess it's google time.
Alright, think I got it working. Slightly different number (00010500) on a Standard Soldier (the 5? maybe is the rank?) changed last digit to 4 and it became a Savant.
+788 Combat int
There appear to be different values for hero units vs soldiers. Haven't done much testing so far, was just super happy to find it finally. It is very out of place from where it should have been.
Soldiers (4 byte hex):
00000000 - sometimes used for standard on soldiers and heroes
00010000
00010001
00010002
00010003
00010004 - savant
Heroes (4 byte hex):
00010600
00010601
00010602
00010603
00010604 - savant
I see that now thanks. Though I have no clue how to use that information. Guess it's google time.
Alright, think I got it working. Slightly different number (00010500) on a Standard Soldier (the 5? maybe is the rank?) changed last digit to 4 and it became a Savant.
How does it work? What do you do with it?
Added an address manually under the base address, made it's value +788 and changed it to hex
yeah, same as the others, cant open the soldier profile... sadly Im only smart enough for money values but not for this next level script stuff you guys do.
Thanks you guys for working on these, you make games like this so much more fun!
I see that now thanks. Though I have no clue how to use that information. Guess it's google time.
Alright, think I got it working. Slightly different number (00010500) on a Standard Soldier (the 5? maybe is the rank?) changed last digit to 4 and it became a Savant.
How does it work? What do you do with it?
Added an address manually under the base address, made it's value +788 and changed it to hex
Dont know if this is an obvious question, but where did you get the base address?