IceLancer wrote: ↑Sat Mar 23, 2024 2:09 pm
There is something weird going on with my 5 day long save. It was working perfectly fine with previous page CE Table just few days ago.
First table is picking up some huge and weird numbers, but thats not all.
A simple data search like supplies XY amount (that it finds), and then basic CE next search smaller exact result , results in no results.
I am totally baffled. It was working fine just few days ago. I am at 226 mods.
OH SHIT! Pardon my language!
This is insane. But i did figure out what is messing up with table CE searches !!
You see i am using tortoise to monitor any changes to the my documents/config folder. And i tracked down this
Code: Select all
-HistoryBot=0
+HistoryBot=-1
ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
-ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc=)
+ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc="")
ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
-ManualAutoCompleteList=(Command="SSSwapControllers",Desc=)
+ManualAutoCompleteList=(Command="SSSwapControllers",Desc="")
ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
@@ -283,7 +283,7 @@
ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
-ManualAutoCompleteList=(Command="Stat splitscreen",Desc=)
+ManualAutoCompleteList=(Command="Stat splitscreen",Desc="")
ManualAutoCompleteList=(Command="Stat GFX",Desc="Stat GFX (Displays GFX stats)")
ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
@@ -307,16 +307,16 @@
ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
-ManualAutoCompleteList=(Command="ShowDebug NET",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug AI",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc=)
-ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc=)
-ManualAutoCompleteList=(Command="memleakcheck",Desc=)
-ManualAutoCompleteList=(Command="togglehdwarning",Desc=)
+ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
+ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
+ManualAutoCompleteList=(Command="memleakcheck",Desc="")
+ManualAutoCompleteList=(Command="togglehdwarning",Desc="")
ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Stat SOUNDWAVES (Shows active SoundWaves)")
ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Stat SOUNDCUES (Shows active SoundCues)")
ManualAutoCompleteList=(Command="Stat SOUNDS",Desc="Stat SOUNDS <?> <sort=distance|class|name|waves|default> <-debug> <off> (Shows active SoundCues and SoundWaves)")
@@ -323,26 +323,6 @@
ManualAutoCompleteList=(Command="STARTMOVIECAPTURE",Desc="STARTMOVIECAPTURE")
ManualAutoCompleteList=(Command="STOPMOVIECAPTURE",Desc="STOPMOVIECAPTURE")
ManualAutoCompleteList=(Command="Show AUDIORADIUS",Desc="Show AUDIORADIUS (Toggles audio radius rendering in PIE)")
-HistoryTop=3
-HistoryCur=3
-History[0]=SetForceLevel10
-History[1]=SetForceLevel 10
-History[2]=SetForceLevel 9
-History[3]=
-History[4]=
-History[5]=
-History[6]=
-History[7]=
-History[8]=
-History[9]=
-History[10]=
-History[11]=
-History[12]=
-History[13]=
-History[14]=
-History[15]=
-bEnableUI=False
-bRequireCtrlToNavigateAutoComplete=False
Two days ago i ran into enemies being scaled by force level mod way too much. So i used debug console to lower Force level to 10 (it was 16) and my team is still in basic outfit, cant fight with crazy super huge robots at force level 16..
Anyway ..You see how it changed shit load of stuff in game? It removed " " from everywhere.
All i did was simply restore that file from before and CE is working perfectly again..??
File name is XComInput.ini
In your case, simply delete the file from My Documents\My Games\XCOM2 War of the Chosen\XComGame\Config\
and let game make new one.
Attached file tortoise SVN diff file . It is for Table maker Csimbi, maybe helps him figure out better.
Maybe because Strings were broken or format? and it affected memory search results? i have no idea