Latest table just keeps crashing the game in various conditions. What I did was:
1) I edited options for minimum stats whitin cheat engine and saved the file. It looks like this:
Code: Select all
bEnableMinHealth:
dd 1
fMinHealth:
dd (float)25.0
bEnableHealing:
dd 1
bEnableMinAim:
dd 1
fMinAim:
dd (float)150.0
bEnableMinDefense:
dd 1
fMinDefense:
dd (float)20.0
bEnableMinMobility:
dd 0
fMinMobility:
dd (float)30.0
bEnableMinWill:
dd 1
fMinWill:
dd (float)150.0
bEnableMinArmor:
dd 1
fMinArmor:
dd (float)10.0
bEnableMinHacking:
dd 0
fMinHacking:
dd (float)175.0
bEnableMinSight:
dd 0
fMinSight:
dd (float)55.0
bEnableMinDodge:
dd 1
fMinDodge:
dd (float)25.0
bEnableMinDetectionRadius:
dd 0
fMinDetectionRadius:
dd (float)16.0
bEnableMinFlankingCritChance:
dd 1
fMinFlankingCritChance:
dd (float)99.0
bEnableMinArmorPiercing:
dd 1
fMinArmorPiercing:
dd (float)25.0
bEnableMinCritChance:
dd 1
fMinCritChance:
dd (float)99.0
2) I checked War of the Chosen -> Enable -> Personal Enable Setting Minimum Stats (Edit Script To Your Liking) and nothing happens when I enable/disable it for any soldier after any action (move/overwatch) or even several turns.
Settings seem to stay only after ticking on 'soldier profile' but this crashes the game on mission end/load. I also tried disabling everything on last turn and it still crashesh the games on next game after I re-enable the options.
Am I doing something wrong?
And one more thing that might be responsible for crashing, after you set minimum stats for someone and you bring that soldier into next mission is it safe to reeneable the stats options or should I skip this unit?
And lastly P.S.: to be honest it's not clear how to use this table. Is it possible to make that minimal soldier stats options stick between missions regardless of who I bring / or make it that when you switch soldier on a mission it updates their stats to values you set?