Oh, this game is created with RPG Game Maker VX so if you want to search some variable by yourself you need to add custom type, here is the code that DarkByte created. More info check this thread in CEF
In this table:Dark Byte wrote:Code: Select all
alloc(TypeName,256) alloc(ByteSize,4) alloc(PreferedAlignment, 4) alloc(ConvertRoutine,1024) alloc(ConvertBackRoutine,1024) TypeName: db 'RPG VX type',0 ByteSize: dd 4 PreferedAlignment: dd 1 //The convert routine should hold a routine that converts the data to an nteger (in eax) //function declared as: stdcall int ConvertRoutine(unsigned char *input); //Note: Keep in mind that this routine can be called by multiple threads at the same time. ConvertRoutine: [32-bit] push ebp mov ebp,esp push ecx mov ecx,[ebp+8] [/32-bit] //at this point ecx contains the address where the bytes are stored //put the bytes into the eax register mov eax,[ecx] //second fun fact, addressing with 32-bit registers doesn't work in 64-bit, it becomes a 64-bit automatically (most of the time) shr eax,1 //shift right by 1 bit (divide by 2) //and now exit the routine [64-bit] ret [/64-bit] [32-bit] pop ecx pop ebp ret 4 [/32-bit] //The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value) //function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output); ConvertBackRoutine: [32-bit] push ebp mov ebp,esp push edx //save the registers push ecx mov edx,[ebp+0c] mov ecx,[ebp+08] [/32-bit] //at this point edx contains the address to write the value to //and ecx contains the value push eax push edx mov edx,[edx] //edx now contains the original value and edx,1 //only save the first bit mov eax,ecx //eax gets the user input value shl eax,1 //shift left by 1 bit (multiply by 2) or eax,edx //add the bits of the original value pop edx mov [edx],eax //write the new value into the old value pop eax [64-bit] //everything is back to what it was, so exit ret [/64-bit] [32-bit] //cleanup first pop ecx pop edx pop ebp ret 8 [/32-bit]
- Get Items
- Get Pokemon
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1