Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

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Pedroma34
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Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by Pedroma34 »

Hello mah people it's ya boi.

Cheat table cotains:
Infinite Health
No Reload
One Hit Kill
El Gigante One Hit Kill
Damage Multiplier
No Collision
Player Pointers

Feel free to report bugs.

I hope yaw enjoy it! // Pedro

CHANGELOG:

8/8/2017: (RE4 by Pedro)
Fixed crash after deactivating One Hit Kill.

10/29/2017: (RE4 by Pedro 1.1)
No Collision added (Enemies won't hit you. They'll try, but you'll stay still.

12/01/2022: (RE4 by Pedro 1.2)
Added damage multiplier.
Added El Gigante one hit kill (insta kill)
Added player pointers

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
RE4 by Pedro 1.2.CT
(490.8 KiB) Downloaded 2125 times
RE4 by Pedro 1.1.CT
he he he he thank you stranger
(404.47 KiB) Downloaded 292 times
RE4 by Pedro.CT
he he he he thank you stranger
(508.67 KiB) Downloaded 324 times
Last edited by Pedroma34 on Sat Feb 05, 2022 1:26 am, edited 1 time in total.

Pedroma34
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Re: Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by Pedroma34 »

table updated

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h188cm
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Re: Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by h188cm »

thanks a lot

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fakedonut
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Re: Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by fakedonut »

Thx working

wingzero
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Re: Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by wingzero »

Playing RE4 HD Project v1.0 using v1.2 of the table and the player pointer for current health and ammo is showing as a question mark.

Pedroma34
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Re: Resident Evil 4 Ultimate HD (Damage Multiplier, No Collision, etc))

Post by Pedroma34 »

wingzero wrote:
Thu Feb 10, 2022 12:09 pm
Playing RE4 HD Project v1.0 using v1.2 of the table and the player pointer for current health and ammo is showing as a question mark.
Are you using any mods? Using the HD texture mod will alter base addresses.

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