Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1002
1. PlayerJumpBehaviour.
"Jump Set to Jump Value?" sets Jump to Jump Value.
2. SaveGame.
Allows the following to be modfied.
- "SaveGame Stats -> upgradeSystem -> upgradeValues -> Upgrade Levels". Upgrade levels. May need save and reload to take effect.
- elderFragments. Multiply by 3 to get equivalent of Elder Shards
V1000
1. GameUtil_static.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Shield Set to Max?" sets Shield to max.
"Energy Set to Max?" sets Energy to max.
"Inventory Set to Max?" sets Elixers and Ammo to max.
2. PlayerJumpBehaviour.
"Jump Set to Massive?" sets Jump to massive.
3. SaveGame.
"Shards Set to Massive?" sets Shards to massive.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1