I like the script that Csimbi wrote, but it affects all resources, is there a way to make it just affect nanites? If anyone could make it I would really appreciate it. Thanks.
I have this game and decided to take a look at updating the options Csimbi and Squall8 provided. I was able to locate updates for the 2 options that needed them. Not sure I find this game that much fun, but here you go. This was working for me as of December 6, 2017 on Steam.
So, we have Minimum Resources, Set Housing Capacity and Set Power.
I have this game and decided to take a look at updating the options Csimbi and Squall8 provided. I was able to locate updates for the 2 options that needed them. Not sure I find this game that much fun, but here you go. This was working for me as of December 6, 2017 on Steam.
So, we have Minimum Resources, Set Housing Capacity and Set Power.
[ENABLE]
aobscanmodule(_building,AvenColony-Win64-Shipping.exe,F3 41 0F 11 8C 24 8C 08 00 00) // should be unique
alloc(newmem,$1000,"AvenColony-Win64-Shipping.exe"+41A2D1)
label(code)
label(return)
newmem:
code:
movss [r12+0000088C],xmm1
mov [r12+0000088C],(float)0
jmp return
_building:
jmp newmem
nop
nop
nop
nop
nop
return:
registersymbol(_building)
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
_building:
db F3 41 0F 11 8C 24 8C 08 00 00
unregistersymbol(_building)
dealloc(newmem)