Torment: Tides of Numenera (2017-04-01)

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CaesarCzech
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Re: Torment: Tides of Numenera (2017-03-04)

Post by CaesarCzech »

I have problem i set my experience to massive height but i cant advance tiers.
i can do 3 steps. when i click on the + in char screen but i cant do the 4th one. as in in i can go increase edge increase stat pools increase effort but those are just 3 steps so what i have to do to advance ?

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Midnight
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Re: Torment: Tides of Numenera (2017-03-04)

Post by Midnight »

How do I get this table to work? Do I just keep restarting the game and reattaching CE to try again if all I see are ?????? values?

I've tried scanning for gold exp and stats on my own and can't seem to get any values successfully changed.

psynetik
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Re: Torment: Tides of Numenera (2017-03-04)

Post by psynetik »

variante wrote:
Sat Mar 04, 2017 4:55 pm
For now, you can gain seemingly infinite tiers after getting to tier 4:
- Set Tier to 1 and Step (midtier) to 0,
- AutoAdvance to true,
-> Levelup all the way to tier 4 step 4 again.
There will be no ability selection option though. Figure the thing is hard-coded, probably into an array of tiers where in each tier, it stores data about what you choose to upgrade at that tier. Explains why directly edited stats aren't saved permanently.
How do I set "AutoAdvance" to true? I dont see anywhere in the options where i can set that.

variante
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Re: Torment: Tides of Numenera (2017-03-04)

Post by variante »

psynetik wrote:
Sun Mar 05, 2017 12:44 am
variante wrote:
Sat Mar 04, 2017 4:55 pm
For now, you can gain seemingly infinite tiers after getting to tier 4:
- Set Tier to 1 and Step (midtier) to 0,
- AutoAdvance to true,
-> Levelup all the way to tier 4 step 4 again.
There will be no ability selection option though. Figure the thing is hard-coded, probably into an array of tiers where in each tier, it stores data about what you choose to upgrade at that tier. Explains why directly edited stats aren't saved permanently.
How do I set "AutoAdvance" to true? I dont see anywhere in the options where i can set that.

[The extension jpg has been deactivated and can no longer be displayed.]


Blanketghost
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Blanketghost »

Thank you for the new version. Let's take it for a spin!

Dimensionist
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Dimensionist »

Right. Figured out basically everything I needed to to properly edit my character - now all that's left is the ability to repick skills when advancing from one tier to the next. Thanks, @variante.

Great table though, Shinkansen. If I was to offer a suggestion, however - stat points are easily found and edited by noting the number of points used rather than remaining. In this case, could that be added to the table? It'd be much quicker than constantly resetting tier and availability.

CaesarCzech
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Re: Torment: Tides of Numenera (2017-03-05)

Post by CaesarCzech »

Yeah that would be amaziang with the stat points.

Also Dimensionist would you be willing to write a short guide to this ? i get stuck on step 3 as in i improve my stat, my edge pool, extra effort but i cant improve anything else and i get stuck

BeaverSid
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Re: Torment: Tides of Numenera (2017-03-05)

Post by BeaverSid »

Ability Base Address Scan (To Activate: Mouseover Ability, To Update: Mouseover Ability)
No matter what I do, can't activate this line(((

CaesarCzech
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Re: Torment: Tides of Numenera (2017-03-05)

Post by CaesarCzech »

How do i levelup my tiers ? i cant advance for love of god

Shoggot
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Shoggot »

I seem to get ??? on every option. Only Fog Of War works. Can someone make a guide to this, please?

Dimensionist
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Dimensionist »

That's weird. For some reason, I can't seem to invest Effort in combat, making the whole 'damage increases with Effort' thing for weapons rather superfluous.

Should I not have raised Max Effort that high or something?

Sosaso
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Sosaso »

Nice table like always, but unlike the others it seems to reset(all skills, edge, pools, etc.) everytime when you load the game or when you move from place to place.

Dimensionist
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Dimensionist »

Sosaso wrote:
Sun Mar 05, 2017 12:49 pm
Nice table like always, but unlike the others it seems to reset(all skills, edge, pools, etc.) everytime when you load the game or when you move from place to place.
Only if you edit the values directly, rather than using the option for infinite levelups the table offers to build your character.

For example: Image

This image was taken immediately after loading a game. All exploration skills are maxed out as well.

Only real limitation is that you can't just add all abilities, since tier advancement bonuses don't repeat.

xfaustx
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Re: Torment: Tides of Numenera (2017-03-05)

Post by xfaustx »

Dimensionist wrote:
Sun Mar 05, 2017 1:18 pm
Sosaso wrote:
Sun Mar 05, 2017 12:49 pm
Nice table like always, but unlike the others it seems to reset(all skills, edge, pools, etc.) everytime when you load the game or when you move from place to place.
Only if you edit the values directly, rather than using the option for infinite levelups the table offers to build your character.

For example: Image

This image was taken immediately after loading a game. All exploration skills are maxed out as well.

Only real limitation is that you can't just add all abilities, since tier advancement bonuses don't repeat.
Its actualy passible... i dont understand how tru...Image

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Darkedone02
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Re: Torment: Tides of Numenera (2017-03-05)

Post by Darkedone02 »

There is another bug that I spotted on this table...

When maxing out concentration, which allow us to remove both of the negative penalty for artifacts. With the cheat activated to max out concentration, we still get negative effects on artifacts for some strange reason. I've tested this on my 3rd party member.

Max Skills still allow me to perform all of the dialogue choices in the game, which is working as intended, however just concentration seems buggy.

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