Torment: Tides of Numenera (2017-04-01)

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Shinkansen
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Torment: Tides of Numenera (2017-04-01)

Post by Shinkansen »

Simple table for Torment: Tides of Numenera, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


Important information.
1. For permanent changes, level up normally as the game appear to save such changes like a "permanent" buff Ability.


V1005
1. Tested game version V1.0.2 64-bit. May work on other versions.


V1004
1. Mob.
"Options Below Set to Player Only?" sets the 4 options below to affect only the Last Castoff.
Improved Last Castoff detection, should no longer crash at Memovira fight.


V1003B
1. Mob.
Experimental
"Pool Set to Max?" should affect only Last Castoff.
"Edge Set to Massive?" should affect only Last Castoff.
"PC Stats Set to Massive?" should affect only Last Castoff.
"Skills Set to Massive?" should affect only Last Castoff.


V1003A
1. Mob.
Experimental
"Skills Set to Massive?" should affect only Last Castoff.


V1003
1. Mob.
Fixed to not modify and crash friendly non-Companion characters.

Allows the following to be modfied. To reset Tiers levelup, modify all of the following.
- "PC Stats -> characterAdvancement -> progressions -> tier".
- "PC Stats -> characterAdvancement -> progressions -> Slot 1 -> tier".
- "PC Stats -> characterAdvancement -> progressions -> Slot 1 -> freeAdvancementTracker -> highestTierUsed".
- "PC Stats -> characterAdvancement -> progressions -> Slot 2 -> tier".
- "PC Stats -> characterAdvancement -> progressions -> Slot 2 -> freeAdvancementTracker -> highestTierUsed".
- "PC Stats -> characterAdvancement -> experience -> tier".


V1002
1. Mob.
Improved Party Members inconsistent flagging.

2. TidalStats.
Allows the following to be modfied.
- "TidalStats Stats -> tides". Modify, save and reload game.

3. Ability.
Allows the following to be modfied. Affects Ability Templates, so probably should not modify enemy-sable Abilities.
- "Ability Stats -> abilityTemplate -> damageFromEffort".
- "Ability Stats -> abilityTemplate -> statModifiers -> Slot X -> baseAmount". This can be used to actually increase the Cypher Limit.
Modify "Cypher Limit Increase" ability, save and reload game. This needs to be done once per game session.

Redownload table if unable to be activated.


V1001
1. Mob.
"Skills Set to Massive?" sets Skills to massive.

Allows the following to be modfied.
- "PC Stats -> characterAdvancement -> progressions -> selectionAvailability -> Available". Set to 1 to re-enable Tier / Mid-Tier levelup choices. Does not remove any other limitations i.e. limitation of 2 Abilities per Tier etc.

2. FogOfWar.
"Fog Of War Set to Revealed?" sets Fog of War to be revealed.

3. InGameHUD.
"Highlight Interactables Set to Highlight?" sets all Interactables to be highlighted without holding down the Highlight key.

4. GameOption.
Allows the following to be modfied.
- Some game options.


V1000
1. Tested game version V1.0.1 64-bit. May work on other versions.

2. Mob.
"Health Set to Max?" sets Health to max (effectively Godmode).
"Mob Stats Set to Massive?" sets Mob Stats to massive.
"Pool Set to Max?" sets Pool to massive.
"Edge Set to Massive?" sets Edge to massive.
"PC Stats Set to Massive?" sets PC Stats to massive.

Allows the following to be modfied.
- "PC Stats -> characterAdvancement -> experience".

3. InventoryWindow.
"Shins Set to Massive?" sets Shins to massive.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Shinkansen Torment Tides of Numenera V1005.CT
2017-04-01
(344.38 KiB) Downloaded 1315 times
Shinkansen Torment Tides of Numenera V1004.CT
2017-03-22
(334.45 KiB) Downloaded 183 times
Shinkansen Torment Tides of Numenera V1003B.CT
2017-03-11
(332.92 KiB) Downloaded 166 times
Shinkansen Torment Tides of Numenera V1003A.CT
2017-03-11
(332.92 KiB) Downloaded 168 times
Shinkansen Torment Tides of Numenera V1003.CT
2017-03-07
(332.85 KiB) Downloaded 169 times
Shinkansen Torment Tides of Numenera V1002.CT
2017-03-05
(307.63 KiB) Downloaded 178 times
Shinkansen Torment Tides of Numenera V1001.CT
2017-03-04
(274.99 KiB) Downloaded 182 times
Shinkansen Torment Tides of Numenera V1000.CT
2017-03-03
(97.19 KiB) Downloaded 204 times
Last edited by Shinkansen on Fri Mar 31, 2017 11:16 pm, edited 11 times in total.

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Darkedone02
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Re: Torment: Tides of Numenera (2017-03-03)

Post by Darkedone02 »

Alright, time to test this out.

Blanketghost
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Re: Torment: Tides of Numenera (2017-03-03)

Post by Blanketghost »

Thank you for your work. Any chances that we can dig into skills and abilities too? They seemed hard-coded, but I believe there is a way.

Edit: Tried resetting the Tier to level up again. Does not work as I cannot pick an option with Tier increase, the options are locked. Still looking for way to get more skills/abilities.

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Darkedone02
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Re: Torment: Tides of Numenera (2017-03-03)

Post by Darkedone02 »

hey shin, spotted a table bug, the max cypher works but i still get cypher sickness once I get the third cypher installed

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Re: Torment: Tides of Numenera (2017-03-03)

Post by Shoggot »

Yup, I would also love to be able to tinker with skills. I have Inability on Initiation and I would love to get it on TRAINED level.

Lex83
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Re: Torment: Tides of Numenera (2017-03-03)

Post by Lex83 »

Sometime stats work, but later resets... And if i save game with edited stats, load it - stats not saved or worse - they broken.

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Re: Torment: Tides of Numenera (2017-03-03)

Post by Anagram »

Table is good, but edited stats, hp, resistance, etc aren't permanent once you save and reload. The tier reset only seems to work after you get to tier 4. And even when you do reset it, you can't choose more abilities when you ascend a tier.

Edit. Oh yeah thank you for the table, props.
Last edited by Anagram on Fri Mar 03, 2017 9:56 pm, edited 1 time in total.

klais
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Re: Torment: Tides of Numenera (2017-03-03)

Post by klais »

Thanks for the table Shin <3 , trying right now.

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Darkedone02
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Re: Torment: Tides of Numenera (2017-03-03)

Post by Darkedone02 »

it seems I cant' be able to edit the 3rd and 4th character in my party for some reason.

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Re: Torment: Tides of Numenera (2017-03-04)

Post by Anagram »

Great Update. So correct me if I'm wrong, can we get more abilities now or no?

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Re: Torment: Tides of Numenera (2017-03-04)

Post by catparty »

How do I add exp to my party members? All the addresses are ??????????? and it won't let me put an X in the box. The stats to massive and other stuff is working but not the exp or inventory.

Blanketghost
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Re: Torment: Tides of Numenera (2017-03-04)

Post by Blanketghost »

The updated table works with skills, thank Shinkansen. Just reset the level up process and freeze the skill point at 1. Abilities still does not work though. Leveling up again does not ding up the abilities selection screen, that or I still have not figured the possible workaround with this table yet.

Dimensionist
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Re: Torment: Tides of Numenera (2017-03-04)

Post by Dimensionist »

Blanketghost wrote:
Sat Mar 04, 2017 12:03 pm
The updated table works with skills, thank Shinkansen. Just reset the level up process and freeze the skill point at 1. Abilities still does not work though. Leveling up again does not ding up the abilities selection screen, that or I still have not figured the possible workaround with this table yet.
I don't quite understand. Can you explain it, please? How do you reset the level up progress? Where are skill points noted in the table?

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Darkedone02
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Re: Torment: Tides of Numenera (2017-03-04)

Post by Darkedone02 »

So table bugs as of 1001 version:

-you gain Cypher sickness after going to a certain number even with the cypher limit increase, possible chance that you could override this so we don't suffer a debuff?

-the max everything cheats that are made will not work on the 3rd and 4th companions.

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Re: Torment: Tides of Numenera (2017-03-04)

Post by variante »

For now, you can gain seemingly infinite tiers after getting to tier 4:
- Set Tier to 1 and Step (midtier) to 0,
- AutoAdvance to true,
-> Levelup all the way to tier 4 step 4 again.
There will be no ability selection option though. Figure the thing is hard-coded, probably into an array of tiers where in each tier, it stores data about what you choose to upgrade at that tier. Explains why directly edited stats aren't saved permanently.

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