Motorsport Manager

Upload your cheat tables here (No requests)
Schnitzelmaker
Expert Cheater
Expert Cheater
Posts: 107
Joined: Fri Mar 03, 2017 6:18 pm
Reputation: 80

Re: Motorsport Manager

Post by Schnitzelmaker »

Iamjaylyn wrote:
Mon Jul 24, 2017 9:00 pm
Hey In the Tyre the Destroy Enemies Tyre seem to not work for me or its not suppose to work?
Weird i'v tested it and it worked. Have you set the value to 1?
If it is not working can you give me details or a save to find the issue faster.


I also updated the table a little bit but the only change is that "Destroy Enemies Tyre" now a dropdown enable/disable for easier handling.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Iamjayken
Novice Cheater
Novice Cheater
Posts: 16
Joined: Tue Jun 27, 2017 9:38 pm
Reputation: 1

Re: Motorsport Manager

Post by Iamjayken »

Ok changing it to 1 did it thanks for the reply tho. But why not add it by itself so we don't have to activate the tyres. I only say cuss sometimes you just wanna cheat a lil bit 😁

Sinsor
What is cheating?
What is cheating?
Posts: 1
Joined: Thu Jul 27, 2017 7:44 am
Reputation: 0

Re: Motorsport Manager

Post by Sinsor »

Great table Schnitzelmaker! Thanks for the effort you put into this :)

One question tho: I noticed the Fuel setting does impact performance (about 3 secs in laptimes), any chance this can be set to like 1/4 of a tank? or 2-3 laps of fuel? I tried myself but only got the game to crash :)

Dosamer
Noobzor
Noobzor
Posts: 8
Joined: Sun Mar 05, 2017 1:47 pm
Reputation: 4

Re: Motorsport Manager

Post by Dosamer »

try replacing

Code: Select all

mov esi, [rcx+Fuel.mFuelTankLapDistanceCapacity]
with

Code: Select all

mov esi, (float)10000
in line 57
10000 shows 1.92 Laps for me.
To decrease it, just lower the 10000

EDIT: obviously in the Fuel script

Iamjayken
Novice Cheater
Novice Cheater
Posts: 16
Joined: Tue Jun 27, 2017 9:38 pm
Reputation: 1

Re: Motorsport Manager

Post by Iamjayken »

Hmm, Anyway to change the Mechanics Components?

User avatar
izumi64
Novice Cheater
Novice Cheater
Posts: 16
Joined: Wed Aug 09, 2017 3:17 am
Reputation: 3

Re: Motorsport Manager

Post by izumi64 »

Thx for the table. it's working very well.
I just want to make a request if possible, can you add contract cheat of the driver, designer and mechanics (contract length, cost per race, bonuses, etc)

User avatar
Pernicies
Cheater
Cheater
Posts: 35
Joined: Wed Mar 08, 2017 8:58 pm
Reputation: 3

Re: Motorsport Manager

Post by Pernicies »

Could you please use a code for the time of "parts improve"?

Schnitzelmaker
Expert Cheater
Expert Cheater
Posts: 107
Joined: Fri Mar 03, 2017 6:18 pm
Reputation: 80

Re: Motorsport Manager

Post by Schnitzelmaker »

Currently i'm a bit busy, maybe in a few days i have time to look at it and add more options.

naigaxeon
Expert Cheater
Expert Cheater
Posts: 133
Joined: Fri Jun 16, 2017 3:37 am
Reputation: 14

Re: Motorsport Manager

Post by naigaxeon »

i hope you can add version 1.4.1

Schnitzelmaker
Expert Cheater
Expert Cheater
Posts: 107
Joined: Fri Mar 03, 2017 6:18 pm
Reputation: 80

Re: Motorsport Manager

Post by Schnitzelmaker »

Updated for the 1.4.1 Version.

Changes:
Reduced Fuel to 1 lap.
Added cheat for Car Speed (Note there are some graphic glitches)
Added cheat for Fast Part Improvement
Added Contract Values (Wages, Bonuses) to Driver, Engineer, Mechanics


Contract length is a little bit problematic. The Time when the contracts end is a C# DateTime and complicated to show/edit it userfriendly.


Edit: Reuploded the table, there is a crash in Car Speed cheat. Probably due Safety car. Added another check.
Last edited by Schnitzelmaker on Thu Aug 24, 2017 8:44 pm, edited 2 times in total.

Synthespian
Noobzor
Noobzor
Posts: 9
Joined: Sun Mar 12, 2017 11:19 pm
Reputation: 2

Re: Motorsport Manager

Post by Synthespian »

Brilliantly impressed.
I would like to learn from you, and that's just from the initial viewing of the traits. Wow. Simply wow. :)

Edit, and then I've delved into stats and contracts. ***k me. Wow.

Schnitzelmaker
Expert Cheater
Expert Cheater
Posts: 107
Joined: Fri Mar 03, 2017 6:18 pm
Reputation: 80

Re: Motorsport Manager

Post by Schnitzelmaker »

Synthespian wrote:
Thu Aug 24, 2017 6:04 pm
Brilliantly impressed.
I would like to learn from you, and that's just from the initial viewing of the traits. Wow. Simply wow. :)

Edit, and then I've delved into stats and contracts. ***k me. Wow.
And not really hard to make.
CE bring a lot of tool with it designed for cheating in Mono/Unity Games.
In the beginning it takes some time to learn how monopipe works. Especially analying monoscript.lua from CE autorun folder where all the magic happens.

But then you only need a .net decompiler to get the source code of the game (from Assembly-CSharp.dll) to look at the classes and methods how something is working and then use CE dissect features to find the places in the memory.

The rest is copy and paste a lot of text.

Synthespian
Noobzor
Noobzor
Posts: 9
Joined: Sun Mar 12, 2017 11:19 pm
Reputation: 2

Re: Motorsport Manager

Post by Synthespian »

Stop making it sound easy.
and move on to the engineers traits. find the points for each of the 5, and you've cracked it.

Schnitzelmaker
Expert Cheater
Expert Cheater
Posts: 107
Joined: Fri Mar 03, 2017 6:18 pm
Reputation: 80

Re: Motorsport Manager

Post by Schnitzelmaker »

Synthespian wrote:
Fri Aug 25, 2017 11:13 pm
Stop making it sound easy.
and move on to the engineers traits. find the points for each of the 5, and you've cracked it.
You mean the 5 known components (CarPartComponentBonus)?
Too much effort. They are saved as an instance of a class and hard to create/add one to the engineer.
It is only possible to change the values which is already provided via Part Design.

Iamjayken
Novice Cheater
Novice Cheater
Posts: 16
Joined: Tue Jun 27, 2017 9:38 pm
Reputation: 1

Re: Motorsport Manager

Post by Iamjayken »

How does pay driver work because i don't understand it. I thought it was for those who are paid drivers with the 255k stuff but i don't get how to use it i have Edda Jonsdottir and she's always pay driver.

Post Reply

Who is online

Users browsing this forum: aawsomeaj, admantx, ahmedjacop1811, DotBot, Gifthorse, Google Adsense [Bot], jonaaa, Majestic-12 [Bot]