Ok changing it to 1 did it thanks for the reply tho. But why not add it by itself so we don't have to activate the tyres. I only say cuss sometimes you just wanna cheat a lil bit
Great table Schnitzelmaker! Thanks for the effort you put into this
One question tho: I noticed the Fuel setting does impact performance (about 3 secs in laptimes), any chance this can be set to like 1/4 of a tank? or 2-3 laps of fuel? I tried myself but only got the game to crash
Thx for the table. it's working very well.
I just want to make a request if possible, can you add contract cheat of the driver, designer and mechanics (contract length, cost per race, bonuses, etc)
Changes:
Reduced Fuel to 1 lap.
Added cheat for Car Speed (Note there are some graphic glitches)
Added cheat for Fast Part Improvement
Added Contract Values (Wages, Bonuses) to Driver, Engineer, Mechanics
Contract length is a little bit problematic. The Time when the contracts end is a C# DateTime and complicated to show/edit it userfriendly.
Edit: Reuploded the table, there is a crash in Car Speed cheat. Probably due Safety car. Added another check.
Last edited by Schnitzelmaker on Thu Aug 24, 2017 8:44 pm, edited 2 times in total.
Brilliantly impressed.
I would like to learn from you, and that's just from the initial viewing of the traits. Wow. Simply wow.
Edit, and then I've delved into stats and contracts. ***k me. Wow.
And not really hard to make.
CE bring a lot of tool with it designed for cheating in Mono/Unity Games.
In the beginning it takes some time to learn how monopipe works. Especially analying monoscript.lua from CE autorun folder where all the magic happens.
But then you only need a .net decompiler to get the source code of the game (from Assembly-CSharp.dll) to look at the classes and methods how something is working and then use CE dissect features to find the places in the memory.
Stop making it sound easy.
and move on to the engineers traits. find the points for each of the 5, and you've cracked it.
You mean the 5 known components (CarPartComponentBonus)?
Too much effort. They are saved as an instance of a class and hard to create/add one to the engineer.
It is only possible to change the values which is already provided via Part Design.
How does pay driver work because i don't understand it. I thought it was for those who are paid drivers with the 255k stuff but i don't get how to use it i have Edda Jonsdottir and she's always pay driver.