Distant Worlds V1.0.1.0 - (GM and More)

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STN
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Distant Worlds V1.0.1.0 - (GM and More)

Post by STN »

Made by Recifense

Hi guys,

Here is my contribution for "Distant Worlds" Version 1.0.1.0. The table contains a script with the following features:

- Unlimited Credits;
- Unlimited Shield;
- Unlimited Fuel;
- Unlimited Energy;
- Weak Foe;

The table also contains:

- Enable/Disable Unlimited Credits;
- Enable/Disable Unlimited Shield; (*)
- Enable/Disable Unlimited Fuel;
- Enable/Disable Unlimited Energy;
- Enable/Disable Weak Foe; (**)

(*) This also works as GodMode. But you have to protect the buildings while they are constructed and the units that don't have shield (e.g. Constructor and Colony ships).
(**) This option works when you left-click on the enemy ship/building by removing the enemy ship's/building's Fuel, Shield and Energy, and by damaging 2 parts of the ship (e.g Hyperdrive). This will help to protect your ships/buildings that don't have shield (just left-click on the enemy and it will go away).

All the features are enabled by default. For disabling any of them just change its value to 0.

It is for CE 5.6

Note1: This is my first script for a game that was developed using .NET Framework. It was only possible thanks to CE's new feature aobscan.
Note2: The script should be activated when a game has started. Then select a ship or building and pause the game. It can take some time because of the aobscan, but if everything goes fine the script will be checked.

The script can be found at:
[Link]

Cheers!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
DistantWorlds.CT
(8.49 KiB) Downloaded 161 times

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