1.0.0.5ColonelRVH wrote: ↑Sun Apr 30, 2017 2:38 amSo which version are you guys using? If possible i will look at it.
Battle Brothers
Re: Battle Brothers
Re: Battle Brothers
Bump because we still need a table
Please Shinkansen, bless us with your beautiful forum posts and wonderful tables like you once did on CE. You are not the hero we deserve but the one we need.
Please Shinkansen, bless us with your beautiful forum posts and wonderful tables like you once did on CE. You are not the hero we deserve but the one we need.
Re: Battle Brothers
A table would be nice indeed.
- hentai-sama
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Re: Battle Brothers
Indeed.
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Re: Battle Brothers
Had a look today on version 1.0.0.1
The game uses shared instruction for all functions so it will be really hard to make a working script.
Another ridiculous thing that i noticed as for Gold for example. First time i found it, it's a 4 bytes type, second time it's a float type. It might be the reason that some scripts/trainers out there only work for the first time.
Not sure if anyone else got the same.
The game uses shared instruction for all functions so it will be really hard to make a working script.
Another ridiculous thing that i noticed as for Gold for example. First time i found it, it's a 4 bytes type, second time it's a float type. It might be the reason that some scripts/trainers out there only work for the first time.
Not sure if anyone else got the same.
Re: Battle Brothers
Same applies to Exp and Perk Points. Stats are a bit more annoying to do but it is doable.
Been using 1.0.0.1 trainer with 1.0.0.5.
Still works and somehow locks down values for HP, fatigue, and action points. It crashes after a few battles however.
fearlessrevolution trainer manages to modify Money, Food, Parts, Ammunition, Medicine, but I haven't tried it yet.
Been using 1.0.0.1 trainer with 1.0.0.5.
Still works and somehow locks down values for HP, fatigue, and action points. It crashes after a few battles however.
fearlessrevolution trainer manages to modify Money, Food, Parts, Ammunition, Medicine, but I haven't tried it yet.
Re: Battle Brothers
does someone going to make a table
can we wait for a fresh new game?
can we wait for a fresh new game?
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Just a thought
There is very good guide about editing save files on steam.
[Link]
And i think that is probably easier to make save editor, or it is even possible to make table that can edit save files.
[Link]
And i think that is probably easier to make save editor, or it is even possible to make table that can edit save files.
Re: Battle Brothers
1.1.0.0 is out
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Re: Battle Brothers
Took a look at the game, no wonder its so complicated to hack.
The Game is based on scripts. This scripts process in their methods the values then convert/transfer them to a cpp class, which then is published to a independent UI.
Which results in processing the values is in generic code.
The only way actually is to finding the script methods is finding strings which are used in them.
And even if they are found they are full of generic method to exchange data between the cpp class and the script method.
Found only 2 methods so far in a couple of hours and still not able to change the values.
I'm defintly not a hero. I give up too much work.
The Game is based on scripts. This scripts process in their methods the values then convert/transfer them to a cpp class, which then is published to a independent UI.
Which results in processing the values is in generic code.
The only way actually is to finding the script methods is finding strings which are used in them.
And even if they are found they are full of generic method to exchange data between the cpp class and the script method.
Found only 2 methods so far in a couple of hours and still not able to change the values.
I'm defintly not a hero. I give up too much work.
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Re: Battle Brothers
Mods might be the way to go, But they also need a lot of work to do, are really limited and also require to update with each game version update. Also it is only possible to change existing files.
Here is a simple one for game version 1.1. It let you upgrade the brother 8 times and also gives minimum of at least 500 skill points.
Extract the files into the game main folder. There should be the a new folder data with subfolder ui.
Another one, it let you unlock all perks in the perk tree. No perk points required to unlock them.
Here is a simple one for game version 1.1. It let you upgrade the brother 8 times and also gives minimum of at least 500 skill points.
Extract the files into the game main folder. There should be the a new folder data with subfolder ui.
Another one, it let you unlock all perks in the perk tree. No perk points required to unlock them.
- Attachments
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- 500SkillPointsOnLevelUp.zip
- (7.86 KiB) Downloaded 165 times
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- UnlockAllPerks.zip
- (11.1 KiB) Downloaded 160 times
Re: Battle Brothers
can you make a mod that gives 2 perk points upon level up and perk point requirement increment is 2 rather than 1.Schnitzelmaker wrote: ↑Wed Jun 21, 2017 8:37 amMods might be the way to go, But they also need a lot of work to do, are really limited and also require to update with each game version update. Also it is only possible to change existing files.
Here is a simple one for game version 1.1. It let you upgrade the brother 8 times and also gives minimum of at least 500 skill points.
Extract the files into the game main folder. There should be the a new folder data with subfolder ui.
Another one, it let you unlock all perks in the perk tree. No perk points required to unlock them.
of course this will defenitely make the late game much easier.
Ty.
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Re: Battle Brothers
Is it possible to make bigger inventory space? Always when i try to edit it some error crash the game.
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