Notes:
- Requires Cheat Engine 7.2 or later.
- Bond EXP Multiplier
To level up, you need to progress through the story.
Experience is also gained on level-up, and the multiplier may be excessive for some users.
At the default 10x, the level was maxed out just by repeatedly talking to NPC. Hope you can tweak it just right.
- Max Stock on Pickup (if owned/multiple)
The stock will be maximised if you already have one, or if multiple items are picked up.
In other words, it doesn't affect new items entering your inventory.
- Gathering Item Replacer
Tested with wood, grass, and ore to confirm they can be replaced with equipment and other items.
AppItemSubsystem must be correct to retrieve FNames. If the money variable is accurate, it should work fine.
- The game uses a shared getter/setter routine for attribute access, requiring filters to distinguish attribute.
Due to its complexity, most filters currently support only the player (e.g. EXP Multiplier).
Perhaps other coders are running into the same issue.
- Confirmed to work with v1.0.3. Expected to work in future versions as well.
- Added
- Item Data List Creator
Selecting a category will list items within that. Items that duplication or split are excluded.
Re-enabling this script also refreshes the list.
- Item Data List Creator
- Fixed
- Replaced Set Time to Set DateTime
Modified Brian1ee7's code. Allocated the available memory and used readmem so it wouldn't break in future game updates.
- Modified All Stock Min 500 to Set All Stock to 50% of Max
Modified Brian1ee7's code. Divisions are rounded up (current stock is set to 500 if max is 999, or to 1 if max is 1).
Injection point is unchanged, so the trigger conditions are still the same.
- Replaced Set Time to Set DateTime
View current options
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Translucent Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, the checkbox states will be restored next time you start the CT.
- If those checkboxes use variables, their values get saved too (supports AllowIncrease/Decrease).
- Notes:
- Load Checkbox States
- Expand All Headers
- Check Updates
- Copy Log to Clipboard
- Note: Use this for better reporting if those options aren’t available.
- Save Checkbox States
- Field:
- Freeze Time
- Movement Speed Multiplier
- times
- Aiming Move Speed Multiplier
- times
- Charging Move Speed Multiplier
- times
- Jump Height Multiplier
- times
- Attributes:
- Unlimited HP
- Unlimited RP
- Unlimited Divinity
- Combat:
- Always Critical Hits
- Damage Multiplier
- times: player
- times: non-player
- EXP Multiplier
- times
- Communication:
- Bond EXP Multiplier
- times
- Bond EXP Multiplier
- Inventory:
- Max Stock on Pickup (if owned/multiple)
- Gathering Item Replacer
- item FName
- Item Data List Creator
- [0]
- P->level
- P->FName
- now stock
- max stock
- [0]
- Created by Brian1ee7
- Set DateTime
- Season
- Day
- Time
- Set All Stock to 50% of Max
- Set DateTime
<variables>
- AppItemSubsystem
- money
- AppSkillSaveData
- SkillParam
- SwordSkillPoint
- TwoHandedSwordSkillPoint
- DualBladesSkillPoint
- BowSkillPoint
- CharmSkillPoint
- ArtifactDrumSkillPoint
- ArtifactSwordSkillPoint
- ArtifactFanSkillPoint
- ArtifactUmbrellaSkillPoint
- ArtifactRodSkillPoint
- ArtifactMaskSkillPoint
- CookingSkillPoint
- CarpenterSkillPoint
- BlackSmithSkillPoint
- MedicineSkillPoint
- FriendshipSkillPoint
- GeneralSkillPoint
- WalkSkillPoint
- ShoppingSkillPoint
- HarvestSkillPoint
- SubjugationSkillPoint
- FishingSkillPoint
- TournamentSkillPoint
- SwoonSkillPoint
- StayUpLateSkillPoint
- DailyTotalSkillPoint
- MoveDistance
- UsedMoney
- HarvestNum
- MiningNum
- FishNum
- KillEnemyNum
- SkillParam
View update history
- Added
- Merged 2 scripts from Brian1ee7
- Fixed
- Gathering Item Replacer
Modified Brian1ee7's code slightly to link Tsundere Kitsune's listing to FNames.
- Gathering Item Replacer
- Added
- Aiming Move Speed Multiplier
- Charging Move Speed Multiplier
- Unlimited Divinity
- Always Critical Hits
- Damage Multiplier
- Added
- Freeze Time
- Bond EXP Multiplier
- Gathering Item Replacer
- Fixed
- Bond EXP Multiplier (edited twice)
There was a code issue causing excessive gains. It has now been fixed.
I thought it was causing excessive gain, but it wasn’t. I’ve put it back.
- Bond EXP Multiplier (edited twice)
- Fixed
- EXP Multiplier
- Guardians Of Azuma Item List by Tsundere Kitsune
- Scripts & ItemNameDataTable by Brian1ee7
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1