Okay, I have some basic options ready. I will try adding some more as I have time to play the game.
******************************************************
NOTE: Use Original Style if you experience crashes
but be careful of main story progression.
Enable the Disable For Main Story when needed
***********************************************************
Options[+63]:
- Activate Trainer
- Activate Trainer 2.1 (Controls Health/Stamina Pointer)
- Activate Trainer 2.2 (Controls Stamina Gain/Loss)
- Activate Trainer 2.3 (Controls Health Gain/Loss)
- Activate Trainer 3 (Controls Infinite Item Usage)
- Activate Trainer 4.1 (Controls Dosh/Money Pointer)
- Activate Trainer 4.2 (Controls Dosh/Money Gain/Loss Multiplier)
- Activate Trainer 5.1 (Controls Item Gain Multiplier)
- Activate Trainer 5.2 (Controls Item Loss Multiplier)
- Activate Trainer 6 (Controls EXP Multiplier)
- Activate Trainer 7 (Controls Quest Task Multiplier)
- Activate Trainer 8.1 (Controls Infinite Skill Points / Skill Cost Multiplier)
- Activate Trainer 8.2 (Controls Skill Gain Multiplier)
- Activate Trainer 9 (Controls Celestial Gifts Gain/Loss Multiplier)
- Activate Trainer 10.1 (Controls Infinite Crafting Time)
- Activate Trainer 10.2 (Controls Free Crafting)
- Activate Trainer 10.3 (Controls Crafting Completion Multiplier)
- Activate Trainer 11 (Controls Cashnuts Gain/Loss Multiplier)
- Activate Trainer 12 (Controls Ginormisa Area Points Gain/Loss Multiplier)
- Activate Trainer 13.1 (Controls Special Skill Always Full)
- Activate Trainer 13.2 (Controls Special Skill Always Full)
- Activate Trainer 14 (Controls Boss Timer Multiplier)
- Activate Trainer 15 (Controls Bulletin Board Pointer)
- Toggle Hotkeys Off/On
- Hotkeys Active
- Save Current Trainer Values
- Load Current Trainer Values
- Change Slot Config Description
- Infinite Item Usage (Consumables)
- Infinite Health
- Make Each Hit Take Off Only 1 Health
- Player Cannot Die
- Health Gain Multiplier
- Health Loss Multiplier
- Enemy Health Gain Multiplier
- Enemy Health Loss Multiplier
- Infinite Stamina
- Make Each Action Take Only 1 Stamina Point
- Stamina Gain Multiplier
- Stamina Loss Multiplier
- Infinite Money
- Money Gain Multiplier
- Money Loss Multiplier
- Item Gain Multiplier
- Item Loss Multiplier
- Minimum Item Amount (Activates On Item Gain/Loss)
- Infinite Items
- Make Infinite Items Affect Quantity Of 1
- EXP Multiplier
- Quest Task Multiplier (Complete Quests Faster)
- Use Original Style Quest Task Multiplier (Use This If You Experience Crashes)
- Disable Quest Task Multiplier For Main Quest Progression (Use This If You Use Original Style)
- Infinite Skill Points (Doesn't Save, Must Turn On All The Time If You Use This)
- Skill Cost Multiplier (Doesn't Save, Must Turn On All The Time If You Use This)
- Skill Points Gain Multiplier
- Infinite Celestial Gifts
- Celestial Gifts Gain Multiplier
- Celestial Gifts Loss Multiplier
- Infinite Crafting Time
- Free Crafting (No Item Requirement)
- Infinite Cashnuts
- Cashnuts Gain Multiplier
- Cashnuts Loss Multiplier
- Infinite Ginormisa Area Points
- Ginormisa Area Points Gain Multiplier
- Ginormisa Area Points Loss Multiplier
- Special Skill Always Full
- Crafting Completion Multiplier
- Boss Timer Multiplier
- Health
- Stamina
- Dosh/Money
- Celestial Gifts
- Cashnuts
- Bulletin Board Pointers
- Base Camp Level
- Mysteria Island Level
- Faraway Island Level
- Tropical Isles Level
- Swolean Island Level
- Base Camp EXP
- Mysteria Island EXP
- Faraway Island EXP
- Tropical Isles EXP
- Swolean Island EXP
Niedzielan's
table with more options.
EDIT 1:
I fleshed out some more of the table adding Money/Item Gain/Loss.
EDIT 1.5:
I added the following option:
[*]EXP Multiplier
EDIT 2.0:
The update to the game broke Infinite Item (Consumables), so I fixed that in this update and also added pointers to the following:
[*]Flowers
[*]Acorns/Nuts
Thanks to Noire Blackheart's help in testing these as I've not played far enough to unlock those yet.
EDIT 2.5:
I added the following option in this update:
[*]Quest Task Multiplier (Complete Quests Faster)
I still haven't played very far. I will try to add some more things as I have time to play.
EDIT 3.0:
I didn't have much time to play today, but I did a few things to the table:
I fixed Infinite HP affecting boxes.
I fixed Quest Task Multiplier from causing issues with main quests (it only multiplies life quests now)
I added the following options:
[*]Infinite Skill Points (Doesn't Save, Must Turn On All The Time If You Use This)
[*]Skill Cost Multiplier (Doesn't Save, Must Turn On All The Time If You Use This)
EDIT 3.25:
My last table introduced a crash bug when using special skills. I have fixed this problem in this update.
EDIT 3.5:
Another attempt to fix the issues that have been reported. I hope that now you can use special skills without causing a crash as I reworked this again. I made some changes to Infinite Items. If the quantity is only 1, then it doesn't let that be infinite, but quantities of 2 or more are infinite if you turn the option on. This was due to key items not being deleted. I also fixed issues with Infinite Item Usage (Consumables) causing everything to be Infinite instead of just consumables.
Please continue to let me know of further issues you all have in using the table.
EDIT 3.75:
I reworked Quest Task Multiplier again to try to only affect life challenges and also it works for monsters as well. I am not very far into the game, so I apologize for the bad save files my previous tables may have caused for you all. It sucks this game doesn't have multiple save slots. I guess you may need to still be careful when using this until testing can be done it doesn't break anything still. I have attempted to fix things the best I know how.
EDIT 4.0:
I added the requested damage modifier for enemies/objects.
[*]Enemy Health Gain Multiplier
[*]Enemy Health Loss Multiplier
EDIT 4.25:
Many are reporting crashes when cooking and crafting and getting Perfect with last 2 tables I posted, so here is an attempted fix to that problem. Please let me know if you still see this problem with this update.
EDIT 4.5:
I played through chapter 3 today. I added the following options:
[*]Infinite Celestial Gifts
[*]Celestial Gifts Gain Multiplier
[*]Celestial Gifts Loss Multiplier
I cannot reproduce a crash when cooking/crafting. I even got my first perfect and it didn't crash on me. Are you all using Infinite Items? Perhaps something there is causing things to mess up with the new version today.
EDIT 5.0:
I reworked some things based on feedback/requests:
I added the following option:
[*]Make Infinite Items Affect Quantity Of 1
This reverts things back to when Infinite Items Affected everything regardless of quantity. Use this at your own risk of messing up your game if you have it on when reverting Strangelings.
I added the following options:
[*]Use Original Style Quest Task Multiplier (Use This If You Experience Crashes)
[*]Disable Quest Task Multiplier For Main Quest Progression (Use This If You Use Original Style)
To deal with the crashing that's been reported, but I am unable to replicate personally, I have these options to revert the code to the way it was before my changes that caused the crashing. Use this at your own risk of not progressing main story quests. Turn on the Disable option if you are doing a main story quest (Hotkey Numpad Minus).
I added the following option by request:
[*]Area Rank EXP Multiplier
This deals with bulletin boards EXP.
EDIT 5.25:
Spent some time with crafting. I added the following:
[*]Infinite Crafting Time
[*]Free Crafting (No Item Requirement)
EDIT 5.5:
The crash that was happening to everyone finally happened to me and I was able to change some things to fix it. You should not have to use the original style for Quest Tracking unless you find something is not multiplying that you want to multiply.
I added the following also in this update:
[*]Infinite Cashnuts
[*]Cashnuts Gain Multiplier
[*]Cashnuts Loss Multiplier
[*]Infinite Ginormisa Area Points
[*]Ginormisa Area Points Gain Multiplier
[*]Ginormisa Area Points Loss Multiplier
EDIT 6.0:
I fixed Ginormisa Area Points Multiplier options and added the following by request:
[*]Special Skill Always Full
EDIT 6.5:
I fixed the Special Skill Always Full to work on crafting classes and also added in the following option to help with crafting above level recipes in time:
[*]Crafting Completion Multiplier
EDIT 7.0:
I found a bug in Activate Trainer 7 (Quest Task Multiplier) that would explain the crashes still being experienced sometimes even when using Original Style, so I fixed this problem. I am hoping this clears up all the crash issues. In Windows I think it's safe to use the default style, but on Steam Deck you probably still need to Use Original Style.
I also added in the following option for those that want Skill Point options that save when cheats are turned off:
[*]Skill Points Gain Multiplier
EDIT 7.5:
I have been mostly playing the game and testing the table from the beginning of the game. Everything seems to work well for me on Windows with defaults. Again if you experience crashing, enable the Original Style and the Disable For Main Quest as appropriate.
I have removed Bulletin Board Multiplier as it can cause issues with completing things.
I added the following option:
[*]Boss Timer Multiplier
EDIT 8.0:
I worked on some of the easier requests today. First, I fixed Boss Time Multiplier to work with enemies. It doesn't seem to be viewable but with a multiplier of 30, the bosses reappear in 10 seconds.
I added Minimum Item Amount that updates on Item Gain/Loss. This is another way of having Infinite Items as it makes sure you always have the minimum amount you specify. It also doesn't work on items with 1 quantity unless you enable the option for it to do so.
I added pointers to Bulletin Board information to help fix those that used the Bulletin Board multiplier. You can set level and EXP again. Just view a bulletin board or the option in your menu that shows the bulletin boards.