So I did a fix for it but it's not exactly like [USER=149]@Shinkansen[/USER] did it.
The scripts should work (I also added some of my own)
Please note that disabling something might not "reverse" the effect.
Some of the effects of the scripts will stay even after quitting the game and re-lunching it. Make backups before using the scripts.
As for the pointers, I found out the changes but there are like 500 pointers and I have no patience to change them all so I changed a few and left the rest.
Big thanks to [USER=149]@Shinkansen[/USER] for the table, could do awesome stuff with it.
Forgot to mention it's for the 1.3.1.5 - Lifeblood update of the game
Also disable the scripts in the main-menu, use them in-game only.
Last edited by bonzay0 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
[QUOTE="bonzay0, post: 43002, member: 8420"]So I did a fix for it but it's not exactly like [USER=149]@Shinkansen[/USER] did it.
The scripts should work (I also added some of my own)
Please note that disabling something might not "reverse" the effect.
Some of the effects of the scripts will stay even after quitting the game and re-lunching it. Make backups before using the scripts.
As for the pointers, I found out the changes but there are like 500 pointers and I have no patience to change them all so I changed a few and left the rest.
Big thanks to [USER=149]@Shinkansen[/USER] for the table, could do awesome stuff with it.
Forgot to mention it's for the 1.3.1.5 - Lifeblood update of the game
Also disable the scripts in the main-menu, use them in-game only.[/QUOTE]
Thanks for your work. However, the game just crashes after I loaded this table... My game version is 1.3.1.5 and I have no idea where I did wrong...
[QUOTE="zy1992214, post: 45081, member: 169"]Thanks for your work. However, the game just crashes after I loaded this table... My game version is 1.3.1.5 and I have no idea where I did wrong...[/QUOTE]
The only thing I can think of is that you tried to activate the scripts in the main menu. Use them after you loaded the savegame/started a new one.
Last edited by bonzay0 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
Not the user above, but I'm also having issues with the table crashing the game. Step by step: I load up the game, load the save file, attach the process, activate the first process (the one literally labeled "Activate This First"). I move around for a bit, maybe go to the next room, and then attempt to activate the second process (To Activate: Play Level, to Update: Play Level) and it immediately crashes the game. Am I doing something out of order?
Edit: I've also attempted to start a new game and did the aforementioned steps. It still crashes the game instantly.
Last edited by Kapziel on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
I tried changing it to the other two and still get the same results. Upon activating the second script, it crashes the game. If it helps, I did notice under "Test" that the first pointerscan result shows P->95DFA084 - 4 Bytes - 8 (Value). That pointerscan result is under the mono.dll pointer, and the other two are just question marks.