Marvel's Spider-Man 2

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VampTY
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Marvel's Spider-Man 2

Post by VampTY »


Version 1.31.0.0 Hotfix Build 17199275 Non-Steam

Image

INFO:
↳ You can enable Air Supply [Spider-Bot] Jump Jets in any of those missions that will require the use of jump jets.
↳ Activate Challenge [Mysterium] Elapsed Time/Hits Taken only in those challenges, once any of them started, will set the timer to 0 and also the hits to 0, those when you'll get hit by enemies and don't worry about the display values for enemies not showing right, just do your thing and disable after each challenge, also you can modify inside the value 0 after (float).
↳ Use Combat [Combo] Hits and your maximum combo is set to 999.
↳ Enable Combat [Damage] One Hit Kill and enemies will drop very easy and don't use this option in any boss fight, use it only if you just can't make it in some cases and no problem if you'll kill some partner while doing any district fights, they'll respawn next time.
↳ Activate Endurance [Health] and main characters that you control won't die.
↳ On timed events use Timer [Task] Bomb/Symbiote Nests] and then on Time To Explode/Time to Sync you can either decrease or increase the value, depending on the task.
↳ Make sure you have disabled any active cheat(s) and then activate Upgrade [Add/Unlock] City Tokens/Hero Tokens/Level/Rare Tech Parts/Skill Points/Tech Parts/XP and use Tab menu button and the exit your menu.After that you've unlocked maximum level, mamimum xp and will add and will replace in your inventory for all City Tokens/Hero Tokens/Level/Rare Tech Parts/Tech Parts that you have found, a small value of 175000 and the same value will be added for Skill Points.You can change the value inside if it will cause some errors, lower than the one i've added, like 999, note that this will modify the XP as well.Never leave this on, disable after you've done your changes.
↳ Make sure you have disabled any active cheat(s) and then activate Upgrade [Use] City Tokens/Hero Tokens/Rare Tech Parts/Skill Points/Tech Parts and you must have at least 3 of each in your inventory, it will set the value to 999 only when used, then do whatever you'd like while unlocking/upgrading in all categories, then disable after you've done your changes.
↳ Use Use [Ability] Cooldown [Gauge] Full/Locked and you can use any of your unlocked abilities at full, always.
↳ If any of your ability is at full use then Use [Ability] Cooldown [Gauge] ----/Locked and now none of those abilities cooldown won't be used, also use Venom Jump and happy flying through the city.
↳ In combat use Use [Combat/Full] Focus Bar [Finisher/Heal] and will be at full all the time, you can perform finisher moves at will and heal, if you want that.
↳ Use the option named Use [Combat/Full] Meter [Camouflage] and the meter will be full and also you have the refill time faster when you'll disable the option, just make sure your hud display is visible.
↳ Enable Use [Combat/Full] Meter [Mega Venom Blast] and use it at after your desire.
↳ Activate Use [Combat/Full] Meter [Symbiote Surge] and the meter will be at full and after you've had your fun you can disable this option.You can reactivate to have your meter full anytime!
↳ Enable Use [Gadgets/Web Shooters] Cooldown/Full and you'll have unlimited use of web shooter and for gadgets, use one item then wait untill that will do it's job and then use it again and don't just add 2000 at once, will cause errors, this way you'll have unlimited use.


IMPORTANT:
⇛ For those options regarding upgrade, i recommend using Upgrade [Use] City Tokens/Hero Tokens/Rare Tech Parts/Skill Points/Tech Parts, it's your choice.
⇛ In case you've did something bad in your settings or the game will cause some glitch, check out the main forum for this game, read what's in there, the game is fucked and will need multiple updates to be in a good shape, so in that case go in DRIVE LETTER:\Users\USER NAME\Documents\Marvel's Spider-Man 2\YOUR ID and delete prefs-autosave.save, it won't remove your stuff, then reload your game.
⇛ You can switch at will to either Use [Ability] Cooldown [Gauge] Full/Locked or Use [Ability] Cooldown [Gauge] ----/Locked, no need to disable each option, you can disable or enable though.
⇛ This could work also for your legit version and feel free to add more to this table. ;)
⇛ Read the info provided and always make backup(s) for you saved game(s)!
⇛ Shared is also my saved game at 100%, you have the choice to select NG+, just load the manual saved game, that's all i've added, game is removed!

Have fun!
:P

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Spider-Man2_save.7z
Saved Game 100%
(156.19 KiB) Downloaded 1264 times
Spider-Man2.CT
Version 1.31.0.0 Hotfix
Build 17199275
Non-Steam
[3 February 2025]
V6
(13.19 KiB) Downloaded 6685 times
Last edited by VampTY on Wed Feb 05, 2025 8:16 pm, edited 12 times in total.

Novarius1
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Re: Marvel's Spider-Man 2

Post by Novarius1 »

Hello brother, first of all, thank you very much but it does not work. I play the original version on Epic games and it does not work. I especially need the skill point feature. I need this cheat because I am physically disabled.

Dave_Sheyd
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Re: Marvel's Spider-Man 2

Post by Dave_Sheyd »

Add please "Instant Skill Cooldown" functiob.

Construct
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Re: Marvel's Spider-Man 2

Post by Construct »

Novarius1 wrote:
Sat Feb 01, 2025 2:06 pm
Hello brother, first of all, thank you very much but it does not work. I play the original version on Epic games and it does not work. I especially need the skill point feature. I need this cheat because I am physically disabled.
Skill points are easy to search, just save 5 skill points and search, spend 1 search again repeat same with other tokens.

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VampTY
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Re: Marvel's Spider-Man 2

Post by VampTY »

Updated, i've played quite some minutes today, it turned out to be a pretty cool game and make sure to read that info provided there.Slow progress in my gameplay though, but i want to finish this game. :)

Have fun! :P

Koriyuka
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Re: Marvel's Spider-Man 2

Post by Koriyuka »

VampTY wrote:
Sun Feb 02, 2025 4:08 pm
Updated, i've played quite some minutes today, it turned out to be a pretty cool game and make sure to read that info provided there.Slow progress in my gameplay though, but i want to finish this game. :)

Have fun! :P
Hey, is it possible to add any Auto-Parries or some sort onto the cheat table! Other than that everything is going well, thank you!

matthew
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Re: Marvel's Spider-Man 2

Post by matthew »

can you add infinite ultimate Surge ?

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VampTY
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Re: Marvel's Spider-Man 2

Post by VampTY »

Updated and read the info people!
Take care! :P

matthew
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Re: Marvel's Spider-Man 2

Post by matthew »

thanks for the table in case <3

Dave_Sheyd
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Re: Marvel's Spider-Man 2

Post by Dave_Sheyd »

"Upgrade [Add/Unlock] City Tokens/Hero Tokens/Level/Rare Tech Parts/Skill Points/Tech Parts/XP" crashes game. Fix it please.

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VampTY
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Re: Marvel's Spider-Man 2

Post by VampTY »

Dave_Sheyd wrote:
Tue Feb 04, 2025 2:46 pm
"Upgrade [Add/Unlock] City Tokens/Hero Tokens/Level/Rare Tech Parts/Skill Points/Tech Parts/XP" crashes game. Fix it please.
Use the other one instead, is much better, i've had no trouble with it while playing.Also i've updated with one more option and my saved game.

Take care! :P

AydenNixon
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Re: Marvel's Spider-Man 2

Post by AydenNixon »

Hello, firstly thanks for the table, secondly, i can´t load my save now, bricked it and followed what you said: "DRIVE LETTER\Users\USER NAME\Documents\Marvel's Spider-Man 2\YOUR ID and delete prefs-autosave.save" even after that i can´t load my game and it will crash, thx for help

Ayden

jumperownz20
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Re: Marvel's Spider-Man 2

Post by jumperownz20 »

update please?

mugenjikuu
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Re: Marvel's Spider-Man 2

Post by mugenjikuu »

Last I checked, these codes still work on 1.218. Also, the 1 hit kill cheat is a bit buggy, so here's my script to increase damage by x20.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>338</ID>
      <Description>"Damage 20x"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Spider-Man2.exe
  Version: 
  Date   : 2025-02-20
  Author : mugenjikuu

  This script increases damage by 20x
}

[ENABLE]
aobscanmodule(DAMAGE2,$process,C5 FA 10 7B 6C 33) // should be unique
alloc(newmem,$100,DAMAGE2)

label(code)
label(return)

newmem:
  mov [rbx+6C],(float)20.0

code:
  vmovss xmm7,[rbx+6C]
  jmp return

DAMAGE2:
  jmp newmem
return:
registersymbol(DAMAGE2)

[DISABLE]
DAMAGE2:
  db C5 FA 10 7B 6C

unregistersymbol(DAMAGE2)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Spider-Man2.exe+F10B86

Spider-Man2.exe+F10B5A: 75 1F              - jne Spider-Man2.exe+F10B7B
Spider-Man2.exe+F10B5C: 8B 87 CC 01 00 00  - mov eax,[rdi+000001CC]
Spider-Man2.exe+F10B62: 3D 9F D0 1F DF     - cmp eax,DF1FD09F
Spider-Man2.exe+F10B67: 74 12              - je Spider-Man2.exe+F10B7B
Spider-Man2.exe+F10B69: 3D 79 F8 29 0A     - cmp eax,0A29F879
Spider-Man2.exe+F10B6E: 74 0B              - je Spider-Man2.exe+F10B7B
Spider-Man2.exe+F10B70: 3D A6 68 EE 7C     - cmp eax,7CEE68A6
Spider-Man2.exe+F10B75: 0F 85 C7 00 00 00  - jne Spider-Man2.exe+F10C42
Spider-Man2.exe+F10B7B: C5 F8 29 7C 24 20  - vmovaps [rsp+20],xmm7
Spider-Man2.exe+F10B81: 48 8D 4C 24 70     - lea rcx,[rsp+70]
// ---------- INJECTING HERE ----------
Spider-Man2.exe+F10B86: C5 FA 10 7B 6C     - vmovss xmm7,[rbx+6C]
// ---------- DONE INJECTING  ----------
Spider-Man2.exe+F10B8B: 33 DB              - xor ebx,ebx
Spider-Man2.exe+F10B8D: 41 B9 D6 F9 4C F7  - mov r9d,F74CF9D6
Spider-Man2.exe+F10B93: 4C 8B C7           - mov r8,rdi
Spider-Man2.exe+F10B96: 89 5C 24 70        - mov [rsp+70],ebx
Spider-Man2.exe+F10B9A: 8D 53 04           - lea edx,[rbx+04]
Spider-Man2.exe+F10B9D: E8 6E 6E 51 02     - call Spider-Man2.exe+3427A10
Spider-Man2.exe+F10BA2: 48 8D 4C 24 70     - lea rcx,[rsp+70]
Spider-Man2.exe+F10BA7: E8 E4 DC 0A 00     - call Spider-Man2.exe+FBE890
Spider-Man2.exe+F10BAC: 48 85 C0           - test rax,rax
Spider-Man2.exe+F10BAF: 74 6B              - je Spider-Man2.exe+F10C1C
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
If x20 is too low or too high, just change the (float)20.0 under newmem to a number you prefer, like (float)10.0 or (float)100.0

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