The third, perhaps the most advanced and hence my favorite in the series.
It's available on GOG.com as well, so I took it for a spin.
I made a table for it, however, due to the heavy use of static addresses in this binary, this is not an AOB table, so it won't work with any other version than the GOG.com binaries.
The table includes:
- Disable hero validation; so your hero wouldn't be reset when the game detects that the hero's been tampered with. Make sure you enable the script at the main menu before you click 'Campaign' and leave it on (validation occurs at multiple occasions) or else your hero will be reset. It's a good practice to right-click the hero before you select it. If you forget it and you hero resets, go back to the main menu and and enable the script. If you have started a map already, exit the game ASAP using ALT+F4 so your stats won't be saved.
- Minimum army size; for the loadout screen before the battle.
- Unit Health; obvious.
- Building Health; obvious.
- Quick construction; not instant, but you can pull up any building pretty quickly. Note: disabled by default.
- Quick production; instant for units, a little slower for research, but you can finish research pretty quickly anyway.
- Minimum resources; gold, stones, iron and crystals will be kept at least at the value of iMinimumResources.
- XP gain multliplier; the amount of XPs your units gain whenever they kill something are multiplied with fXPGainMultiplier.
- Infinite unit mana; your units (not your main hero!) can cast spells indefinitely.
- Unit damage multiplier; the amount of damage your units deal are multiplied with fUnitDamageMultiplier.
- Building damage multiplier; the amount of damage your buildings deal are multiplied with fBuildingDamageMultiplier.
- Hero XP gain multiplier; this will multiply all XP your hero gains with fHeroXPGainMultiplier during battle.
- Infinite stat points; obvious. Disabled by default. Enable this only while you are assigning points to stats during the battle (no effect after battle).
- Infinite skill points; obvious. Disabled by default. Enable this only while you are assigning points to skills during the battle (no effect after battle).
I did not bother hacking the XP gain and level-up processes after the battle because you can gain as much XP as you want during battles already.
I also made a mod that removes negative effects from items. The link will expire in three months or so.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1