It work
And is it possible for you to make other pcsx2 table?
Do you know tutorial how to search pointer on pcsx2, i tried Dark Byte instruction using increased value by or decreased value by, but after i get few offset i can't find anymore?
Sorry for my bad english
Thanks
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Great! I've modified every script to work with the new style and updated the original post.
It is probably possible for me to make other PCSX2 tables as I learned much. I have learned how to pointer scan somewhat doing a table for Suikoden 1 using ePSXe.
What game do you need?
I'm not sure about a tutorial, but you basically find an address then do a pointer scan. I had to reboot my computer and find it again and repeat to narrow down the correct choices. On these old PSX and PSX2 games, it shouldn't have too many choices I believe, but some games have many results.
[QUOTE="OGxBacsey, post: 51565, member: 19368"]same problem i have the latest cheat engine and 1.40 pcsx2 it work before but when i restarted it a few times it shows this
Error:[string "lua_aobscan("InjectionPointAOB","PCSX2.exe","..."]:1: attempt to call a nil value (global 'lua_aobscan')
the new file you sent works but not the inject script[/QUOTE]
This means you need to run the LUA code when you load the table. It's a setting in CE. I have mine set to always ask and say Yes when it asks on a table load for those tables I trust. You may have it set to not run.
The newer versions of CE don't automatically calculate new addresses when a pointer is changed. Seems like a bug to me, but I don't contribute to CE development.
Hello there, i'm having problem using the character editor portion. I can only edit the hero's stats runes and all. I can't seem to edit other characters.
Even when i change the character, still it edits the hero. Need help thank you!!
So I snagged this and I had some issues with the scripts so I added some static addresses. It is not finished but I lost interest in working on it further (may revisit in a couple months). This adds accessories, fills in the party/special items and has a start on the warehouse (which has some 300 slots). There is still a bit of clean up needed as I have stats for non-playable characters which are not needed. Main reason I did this was so I could play through and see the real recruit digits when I legit recruited as well as having the skills (which you can have many active at the same time).
Beware, my file is huge so I had to compress it.
So I snagged this and I had some issues with the scripts so I added some static addresses. It is not finished but I lost interest in working on it further (may revisit in a couple months). This adds accessories, fills in the party/special items and has a start on the warehouse (which has some 300 slots). There is still a bit of clean up needed as I have stats for non-playable characters which are not needed. Main reason I did this was so I could play through and see the real recruit digits when I legit recruited as well as having the skills (which you can have many active at the same time).
Beware, my file is huge so I had to compress it.
put this too plz if not busy
-set all character recruit and active (have all character in early game)
-no random battle outside map
-no random battle dungeon/inside a city or cave
-have all formation and skill
-