Balrum

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Lord Blade
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Re: Balrum

Post by Lord Blade »

So, the 0FR one?
Cause I've tried all the tables here, and none seem to work.

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fantomas
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Re: Balrum

Post by fantomas »

Yes

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Lord Blade
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Re: Balrum

Post by Lord Blade »

I try that one, and when I click to activate it, CE just pauses for a moment and then nothing happens.

I've tried running it on the game running from the desktop launcher, and from just selecting the .exe from the folder and running it.

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fantomas
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Re: Balrum

Post by fantomas »

pic1_gog_exe | pic2_gog_jar | pic3_steam_exe | pic4_steam_jar
ImageImageImageImage
These are examples of the script's well working on both steam and gog latest game versions, all launched with .exe and .jar files.
Sorry but I do not know what to tell else.

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Lord Blade
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Re: Balrum

Post by Lord Blade »

I have no idea why it's not working then. Downloaded the CT file, got into the game, to where I'm actually playing, load up CE attack to the game, open the CT, click the box... and nothing. :(

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Lord Blade
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Re: Balrum

Post by Lord Blade »

Can you just reupload the table you're currently using so I can verify?

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Shadow_Wulfe
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Re: Balrum

Post by Shadow_Wulfe »

Does this work?

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Lord Blade
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Re: Balrum

Post by Lord Blade »

No, I've not been able to get the table to work at all.

e1em3nt
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Re: Balrum

Post by e1em3nt »

table not working, version 1.6 gog

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Lord Blade
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Re: Balrum

Post by Lord Blade »

Yup. No word on an update from anyone though.

arcueid
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Re: Balrum

Post by arcueid »

update 1.7 has been released, will the table be updated?
-
google translate

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Lord Blade
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Re: Balrum

Post by Lord Blade »

arcueid wrote:
Sun Mar 12, 2023 2:38 pm
update 1.7 has been released, will the table be updated?
-
google translate
Please.

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Re: Balrum

Post by Damir »

Update please.

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Re: Balrum

Post by Chenzen »

Hi ! Currently learning gamehacking and made a little table for Balrum 1.7 ! Not so many option at the moment but will improve it over time, like controlling the weather etc :-)

The "player combat" script sometimes doesnt work but a game restart will resolve this, working on it

Image

Hope it will works for you ^^' I'm a beginner.

Have fun !

Edit : Small update that resolve the player combat script and added Hp max pointer ! Looks like the max HP value is -100(if you want 3100 HP max then you have to type 3000 for exemple)

Update 2 : Pointer for Max Mana added, works the same as HpMax but there is a 150 difference, 300 = 450 mana max.
Added a pointer for the time which is a value that cycle between 0 and 1439(game will crash if you put a value > 1439).

And i dont know why but after a while the "combat script" still inject but somewhat point to the wrong addresses :| Working on it.

And after reading this thread i realised i worked on the 32 bit version of the game, so lunch it via the Balrum.exe and not the Balrum.jar
Attachments
Balrum0.2.CT
Added pointer for manaMax and Time
(11.32 KiB) Downloaded 698 times
Balrum.CT
Balrum 1.7 fixed combat pointer
(9.21 KiB) Downloaded 470 times
Balrum.CT
Balrum 1.7
(8.93 KiB) Downloaded 440 times

Tierre
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Re: Balrum

Post by Tierre »

Steam version 1.7 installed just half an hour ago - tables are not working :(

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