[REQUEST] SWORD ART ONLINE Fractured Daydream

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bk2710
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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

TM0414 wrote:
Thu Oct 17, 2024 1:07 am
bk2710 wrote:
Thu Oct 17, 2024 12:57 am
acecel wrote:
Thu Oct 17, 2024 12:17 am

There has to be information on the client side to handle legendaries items, they just moved the code to get them in the server side, so it should be possible to switch an item you have with a legendary item if you know its ID.
No need for that since you can simply adjust a rare item which is client side only even with legendary passives.

Anyway for whoever updates the doc with the passive skill ID's here are a few I got that are not on there.

-140 attack up 5
-620 voltage wave hp recovery (yuna passive)
-625 accute vault charged strike (llenn passive)
1010 cruel dance charged strike (administrator passive)
1015 strike disaster + damage reduction (strea passive)
1020 chaos dominion attack up (strea passive)
1025 demolition storm cutter (strea passive)
1030 strike disaster fire flux (strea passive)
That's right
There's no performance difference between legendary and rare, so it's just a visual option :roll:

BTW,it was mentioned in this thread that messing with character EXP can cause stat bugs, but what about player EXP?
Has anyone tried it yet?
No stat bugs, just a visual display error during level up.

abcdrago
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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by abcdrago »

bk2710 wrote:
Thu Oct 17, 2024 12:57 am
acecel wrote:
Thu Oct 17, 2024 12:17 am
bk2710 wrote:
Sun Oct 13, 2024 12:36 am


You cannot edit epic and legendary items those are saved server side.
There has to be information on the client side to handle legendaries items, they just moved the code to get them in the server side, so it should be possible to switch an item you have with a legendary item if you know its ID.
No need for that since you can simply adjust a rare item which is client side only even with legendary passives.

Anyway for whoever updates the doc with the passive skill ID's here are a few I got that are not on there.

-140 attack up 5
-620 voltage wave hp recovery (yuna passive)
-625 accute vault charged strike (llenn passive)
1010 cruel dance charged strike (administrator passive)
1015 strike disaster + damage reduction (strea passive)
1020 chaos dominion attack up (strea passive)
1025 demolition storm cutter (strea passive)
1030 strike disaster fire flux (strea passive)
from what is "voltage wave hp recovery" calculated?
and others

bk2710
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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

abcdrago wrote:
Thu Oct 17, 2024 5:02 am
bk2710 wrote:
Thu Oct 17, 2024 12:57 am
acecel wrote:
Thu Oct 17, 2024 12:17 am

There has to be information on the client side to handle legendaries items, they just moved the code to get them in the server side, so it should be possible to switch an item you have with a legendary item if you know its ID.
No need for that since you can simply adjust a rare item which is client side only even with legendary passives.

Anyway for whoever updates the doc with the passive skill ID's here are a few I got that are not on there.

-140 attack up 5
-620 voltage wave hp recovery (yuna passive)
-625 accute vault charged strike (llenn passive)
1010 cruel dance charged strike (administrator passive)
1015 strike disaster + damage reduction (strea passive)
1020 chaos dominion attack up (strea passive)
1025 demolition storm cutter (strea passive)
1030 strike disaster fire flux (strea passive)
from what is "voltage wave hp recovery" calculated?
and others
refer to the document someone posted in the thread, you add these values to whatever your own ID is.
Find a passive that corresponds with one on the list, subtract the ID from it such as - -140 for attack up 5 and that should be your value for the session. Then just do (value)+(passive ID). The table posted in the thread automatically adjusts accessory values.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

risko wrote:
Fri Oct 11, 2024 11:45 pm
Here is the script for Weapons, Rings, and Accessories:

To use the script, copy the skill ID you want to add to a new ring, accessory, or other item, and paste it into the new item's skill slots. Each item has 4 skill slots, so you can choose any slot and paste the new skill ID.

Please note that the skill ID must be entered as a 4-byte value.

Keep in mind, the skill IDs are dynamic and change each time. I’ve tried to find a reliable way to track them, but I haven’t had any luck. Maybe someone else will figure it out.

Use at your own risk as it may cause unexpected issues
.
There is a rumor that v1.1.1 will change legendaries to have their legendary passive as a new 5th slot opening up the usual 4 for other passives.
Have you ever found the address that determines the weapons element? (Elemental Status).
Also, if true would be interesting to know if this 5th slot could be enabled for non legendaries. Knowing bamco this will probably be a thing somehow.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by OPCOXE »

bk2710 wrote:
Thu Oct 17, 2024 10:05 pm
There is a rumor that v1.1.1 will change legendaries to have their legendary passive as a new 5th slot opening up the usual 4 for other passives.
Have you ever found the address that determines the weapons element? (Elemental Status).
Also, if true would be interesting to know if this 5th slot could be enabled for non legendaries. Knowing bamco this will probably be a thing somehow.
That's interesting, I think that we'll be able to use the 5th slot however we want like we already do with the others.
For the Elemental Status, I suppose you mean the element applied by the weapon.
I think it's an ID, since when you change the option of an accessory its name changed to fit the options, I think it's the same for weapons. Also since there is EX and non-EX weapon (and maybe more that I haven't loot yet) I don't think it'll simply be a number.
I'll try to check that hoping it is near the weapon's options in memory

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by dallezh »

OPCOXE wrote:
Fri Oct 18, 2024 7:13 am
bk2710 wrote:
Thu Oct 17, 2024 10:05 pm
There is a rumor that v1.1.1 will change legendaries to have their legendary passive as a new 5th slot opening up the usual 4 for other passives.
Have you ever found the address that determines the weapons element? (Elemental Status).
Also, if true would be interesting to know if this 5th slot could be enabled for non legendaries. Knowing bamco this will probably be a thing somehow.
That's interesting, I think that we'll be able to use the 5th slot however we want like we already do with the others.
For the Elemental Status, I suppose you mean the element applied by the weapon.
I think it's an ID, since when you change the option of an accessory its name changed to fit the options, I think it's the same for weapons. Also since there is EX and non-EX weapon (and maybe more that I haven't loot yet) I don't think it'll simply be a number.
I'll try to check that hoping it is near the weapon's options in memory
This is correct.
The element depends on the base ID of the weapon, so lets say you want a specific look, then too bad, you will have to use a specific element if you want a certain look like the Dark Knight Claymore for Strea.
Sure you might be able to find that look with another weapon, but then its also a new color that you may not like.

The item will corrupt if the ID doesn't exist, and that can corrupt your item(white box) including your save (happen to me).
I recommend always to manually backup your save before ever attempting to edit your items.

Not sure if the weapon base ids also change after each restart, didn't actually check, but if it doesn't, then we can just add them to the editor.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by risko »

bk2710 wrote:
Thu Oct 17, 2024 10:05 pm
There is a rumor that v1.1.1 will change legendaries to have their legendary passive as a new 5th slot opening up the usual 4 for other passives.
Have you ever found the address that determines the weapons element? (Elemental Status).
Also, if true would be interesting to know if this 5th slot could be enabled for non legendaries. Knowing bamco this will probably be a thing somehow.
If they don’t change much in the files, adding the 5th slot should be pretty easy to figure out. As for the weapon's elemental status, I haven’t had any luck finding it. Let’s just hope the update doesn’t mess with the IDs or structure.

edit: like mentioned above, the weapon's elemental status is tied to the weapon ID.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

Added a bunch of ID's to the list don't know which one is the one most used [Link] this is the one I refer to.

Still searching for an eugeo legendary I did not find, found a few things in some of the larger gaps (e.g -20 to -60 which had nothing) so somewhere along the line something was over looked, will do some each day till I find it.
After the strea passives at the bottom, and after/before the top one (-615 or whatever) everything is an invisible passive so anything still missing is in one of the gaps.

Would be interesting of there are invisible values doing things... oh well can always play with that stuff later.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by TM0414 »

I was just thinking, it would be interesting if could attach the skills of the extensions find on the map to accessories
So, something like 30% critical damage

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by jp004 »

I add merge value weapon and accessories to last tab. maybe easier to use for every one

[Link]

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

jp004 wrote:
Sun Oct 20, 2024 8:24 am
I add merge value weapon and accessories to last tab. maybe easier to use for every one

[Link]
Are you sure you didn't mess up the ID's? Extend dash invincibility has the ID 0 and always is 0 when I try it and you list it at 35 in the new tab.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by risko »

This is a skin swap script that will replace the currently selected skin of the character with a new one. Be cautious when using this script, as it can remove or corrupt the skin. Make sure to use it offline only—using a swapped skin online could be risky.
To get the IDs for the skins in the store, use the store item highlight script.
Attachments
SAOFD_Skin.CT
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bk2710
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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by bk2710 »

risko wrote:
Mon Oct 21, 2024 9:57 pm
This is a skin swap script that will replace the currently selected skin of the character with a new one. Be cautious when using this script, as it can remove or corrupt the skin. Make sure to use it offline only—using a swapped skin online could be risky.
To get the IDs for the skins in the store, use the store item highlight script.
What in regards to boss drops? They are used offline so it probably has an unlock flag.

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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by Harokki »

risko wrote:
Mon Oct 21, 2024 9:57 pm
This is a skin swap script that will replace the currently selected skin of the character with a new one. Be cautious when using this script, as it can remove or corrupt the skin. Make sure to use it offline only—using a swapped skin online could be risky.
To get the IDs for the skins in the store, use the store item highlight script.
is there also one with decorations as well?

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Izetta
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Re: [REQUEST] SWORD ART ONLINE Fractured Daydream

Post by Izetta »

There are already online bypasses, but has anyone tried them?

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