The features are:
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- Activate the "Fast Attach to Game Process" script to attach cheat engine to
the UBOAT.exe process, and enable compact view where the search area are
hidden.
- Activate the "Mouse Over Budget" script, then mouse over the budget icon on
the top of the screen to access the following features:
- Make changes to career related values, such as budget, reputation point,
ship upgrade points
- Make changes to limits on personnel's such as sailors, officers, and
survivors
- View and make changes to crews' skills
Change the value of the "Character Index" pointer, from 0 to one less than
that of "Number of Characters". This can iterate over all characters
(i.e. sailors and officers) available to you.
Change the value of the "Skill Index" pointer, from 0 to one less than that
of "Number of Skills". This can iterate over all skills of the selected
character.
Copy and paste the "Skill Address" pointer, from one character to another,
to override the skill of your choice.
Save and reload game after you made your changes, to minimize risk of
memory errors.
- Buff player’s submarine and fired torpedoes
- Buff torpedoes fired by the player, including: damage, damage radius,
range, and speed. If one the homing sensitivities are non-zero, enable
torpedo homing even if the torpedo normally isn't equipped with this
capability. Additionally, if the "Homing Target's Propeller" is zero, then
the homing target will be selected by the torpedos. Otherwise the torpedos
lock on to this particular ship.
Changes applies to torpedoes that are in flight, including homing target.
Your torpedo launcher has an upper speed limit that is far less than the
100 m/s default value, so your torpedo solutions will be wrong. For best
results, enable homing on your torpedo.
Damage includes both damage to hull and to crew and are set to the same
value.
Damage radius should not exceed 10 m, and anything greater than that will
likely yield minimal damage.
The nuclear torpedo option in still work in progress.
- Buff deck gun (if present), including: ammo, magazine size, reload time,
and shell speed
For best result, ask your officer to man the deck gun, and attack enemy
ship in map view. This will eliminate the recoil issue in 1st person.
- Buff flak guns (if present), including: ammo, magazine size, reload time,
and shell speed
Locking ammo does not work in first person deck gun mode. Please quit and
re-enter first person mode to re-supply ammo count. Do so before you
spent all remaining ammo, else the game will think you are out of them
despite the cheat supplies more and will require you to resupply at port
or milk cow to re-able the guns.
- Additional pointers
- Game's built-in infinite ammo cheat that can be toggled on/off, and works
in 1st person mode.
- Fuel amount in tank 1. Even if you set above the capacity limit which is
50000 ton, the extra mass will persist across save, and not affect your
ship’s buoyance.
- Stress and discipline.
- Oxygen and electricity, both their current value and maximum capacity.
For max capacity, you need to save and reload to have effect.
- Engine power. Change only after the value has stabilized. Will change
your boat’s speed accordingly.
- Navigation quality.
- Damage protection. Value higher than one causes your boat to be harder to
sink. Does not protect your crew though, so if you are on surface and
took a direct shell hit, the boat might be unharmed but your deck crews
might die.
- Main storage and item counts on all slots.
- Accessories storage and item counts on all slots. Note if the item does
not have a count, i.e. only one item allowed per slot, such as diving
suite, the count is meaningless and shouldn’t be changed.
- Additional modifiers.
- Work performance modifier. Need to go into alarm, add or remove sailors
assigned to an officer on commanding task to take effect. Affects all
work performed such as detection ranges of your ship (visual, sonar),
speed of torpedo loading and firing solution etc.
- Noises of all sources, such as crew, engine, diving plane, and
cavitation.
- Sonar detectability.
- Hull base visibility.
- Crew energy loss. Set to zero. If officer is still losing energy, ask
him to take a rest and when he is back the effect should be active.
Does not persist across save, and may be changed by events.
- Last selected ship. Click on a ship in map contact, and the following
pointers are updated:
- Actual country code, ship name, and false flag (if any).
- Pointers to monitor ship sinking progress, and possibly make ship sink
faster. You don't need to worry about those, unless you want to
experimenting with the damage calculations.
- Ship's propeller. Copy this value to the "Homing Target's Propeller"
filed under "Buff Torpedo" section, to lock all torpedos in flight to
homing on this ship.
- Access to player’s kitchen to get pointers to item counts for all four slots.
Only works if you allow food management.
- No bilge water. Any amount already accumulated will be set to zero. If you
are above surface, activating this script prevents you from diving. If you
have dived and is resurfacing, quickly expels the water in your diving
tanks.
- Torpedo never dud. If you set damage radius to be high (e.g. more than 10 m)
and torpedo impacted a ship, you could still get “minimal damage” message,
and the ship remains intact. This is not a dud; your damage radius is too
high.
Change logs:
- 2025-02-23: Updated the script to patch 11.
- 2025-02-15: Updated the script to patch 9.
- 2025-01-24: Updated the script to latest patch. New features are:
- An editor to change crew's skills
- Enable homing for any torpedo type, and optionally lock the homing target to a ship of your choice
- Additional pointers to make your ship silent from crew, engine, propeller and even cavitation noise
- Turn your ship (visually) invisible by setting its visual detectability to zero
- Ability to identify the proper ship's home country even if it is flying a false flag
- 2024-09-30: Fixed the modifier for officer energy loss. Updated instructions accordingly.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1