Hi guys, I’ve been modifying the default.other.pak file, I’ve extended parry and Perfect parry windows… adjusted the speed of the thunder hammer (including combos).
I don’t want to run a cheat engine if I can just mod the file to get exactly what I want, however I think I’ve been lucky finding the bits I have and could use some assistance finding some other options listed below.
# 1 : Increase perfect dodge window
# 2 : Ability recharge duration. )I would like to be able to ground slam or jet dash constantly)
# 3 : Starting/Base armor level (start of match and when it regenerates after a delay)
# 3 : Amount of health increase from an injector (full health restore instead of the normal level)
# 4 : Lvl completion rewards adjustment (for instance change normal mission to give more xp and gold or purple lvl weapon data chips
# 5 : Incapacitation timer extension
# 6 : Respawn timer decrease (so you can get straight back into the fight)
# 7 : Reapawn limit increase (so you can die more than once in a very hard match)
# 8 : Addition of new colours to the armor palette )I’ve actually modded my macragge blue it still says it’s blue in the palette but it’s the Purple available in the DLC… (might need to change that as anyone using that colour shows up purple in game.
Sorry about the huge list lol… I am mostly needing the Dodge/ Ability information please… thank you for your time and any assistance provided going forward.
Once I’ve sorta got everything working I might look at working out how to put it all in a “table” so others can use these sweet options.
Later Gater’s
[REQUEST] Space Marine 2 PVE Adjustment Assistance.
Re: [REQUEST] Space Marine 2 PVE Adjustment Assistance.
I've modified quite a bit of the default other file and not had any values translate over to the actual game except - damage, parry, and weapon perk availability. Others have already done all of these as posted here and on other forums.
I have a feeling that the limited changes we can make is not going to change much and I would expect to lose even those soon. I have not changed everything, obviously, but the amount I've changed that doesn't have an in-game effect is very telling.
I have a feeling that the limited changes we can make is not going to change much and I would expect to lose even those soon. I have not changed everything, obviously, but the amount I've changed that doesn't have an in-game effect is very telling.
Re: [REQUEST] Space Marine 2 PVE Adjustment Assistance.
Yeah copy that, I’ve worked spread and recoil and defo melee weapon speed stats for sure, wasn’t convinced it was working until now when I did a really fucking fast full recharging on hammer and my uncle says that the hammer is OP as fuck LOL, seems I stumbled upon it’s blast radius section last night
Re: [REQUEST] Space Marine 2 PVE Adjustment Assistance.
i'll preface this by repeating wwhoo: i'm not sure what edited values are carried over into the game. that said...UncyArak wrote: ↑Mon Sep 23, 2024 4:44 am# 1 : Increase perfect dodge window
# 2 : Ability recharge duration. )I would like to be able to ground slam or jet dash constantly)
# 3 : Starting/Base armor level (start of match and when it regenerates after a delay)
# 3 : Amount of health increase from an injector (full health restore instead of the normal level)
# 4 : Lvl completion rewards adjustment (for instance change normal mission to give more xp and gold or purple lvl weapon data chips
# 5 : Incapacitation timer extension
# 6 : Respawn timer decrease (so you can get straight back into the fight)
# 7 : Reapawn limit increase (so you can die more than once in a very hard match)
# 8 : Addition of new colours to the armor palette )I’ve actually modded my macragge blue it still says it’s blue in the palette but it’s the Purple available in the DLC… (might need to change that as anyone using that colour shows up purple in game.
1. ssl\locomotion\dodge\dodge_presets_library.sso
ssl\locomotion\dodge\sequence_rules\dodge_sequence_rule_no_stamina.sso
2. ssl\abilities\ability_library.sso
3. ssl\damage\damagable\damage_points_restoring\damagable_health_restoring_library_pve.sso
4. ssl\main\user\rewards\libraries\pve_match_rewards_library.sso
modifying XP should be pretty obvious. the Armoury Data is in the difficultyBlueprintData section; change __value to BLUEPRINT_DATA_RELIC.
5. not sure on this
6. ssl\game_mode\difficulty_system\difficulty_presets_library.sso
search for "respawnTime" and you'll see them within each difficulty setting's section
7. same as #6, "incapLimit"
8. couldnt figure this one out.
Who is online
Users browsing this forum: AhrefsBot