Space Marine 2 Modded Files

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nottai
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Re: Space Marine 2 Modded Files

Post by nottai »

Any chance for an all specialists perks enabled mod?

sinner2469
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Re: Space Marine 2 Modded Files

Post by sinner2469 »

would there be any way to make it so stealth on sniper dont break if you melee or shoot ?

bx912823
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Re: Space Marine 2 Modded Files

Post by bx912823 »

Is there a way to cancel the recoil and bullet spread of all weapons? I have tried to modify the file myself, but it was unsuccessful.

CenturionAU
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Re: Space Marine 2 Modded Files

Post by CenturionAU »

bx912823 wrote:
Sat Sep 21, 2024 3:51 pm
Is there a way to cancel the recoil and bullet spread of all weapons? I have tried to modify the file myself, but it was unsuccessful.
I've been able to modify the spread fine.

Specifically, I use 7-Zip to open the .pak as archive
I right click edit the .sso
I save after I'm done editing
I close the file and 7-Zip prompts me to update the archive, I press 'ok'

The lines I've edited fall under spreadSettings

minBulletSpread = 0
maxBulletSpread = 0
spreadSpline = {
spline = [
0,
0,
0,
0,
0,
0,
0,
0
]

Just an example of removing all spread from one weapon. Obviously, you'll have to do this with each weapon you want to modify.

CenturionAU
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Re: Space Marine 2 Modded Files

Post by CenturionAU »

nottai wrote:
Wed Sep 18, 2024 1:48 pm
Any way to make the oneshot file for PvE only?
Open default_other.pak as archive using 7-Zip or similar
ssl/weapons/creator/firearm_library_pve.sso

Each weapon has a line called "damage", just change this to whatever you want.
You'll have to do this for each weapon you want to modify.
Be careful you don't buff the enemy weapons because their stats are in this file as well.

UncyArak
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Re: Space Marine 2 Modded Files

Post by UncyArak »

Would melee swing speed and range of guns be in this area as well boss ?

bx912823
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Re: Space Marine 2 Modded Files

Post by bx912823 »

CenturionAU wrote:
Sun Sep 22, 2024 5:13 am
bx912823 wrote:
Sat Sep 21, 2024 3:51 pm
Is there a way to cancel the recoil and bullet spread of all weapons? I have tried to modify the file myself, but it was unsuccessful.
I've been able to modify the spread fine.

Specifically, I use 7-Zip to open the .pak as archive
I right click edit the .sso
I save after I'm done editing
I close the file and 7-Zip prompts me to update the archive, I press 'ok'

The lines I've edited fall under spreadSettings

minBulletSpread = 0
maxBulletSpread = 0
spreadSpline = {
spline = [
0,
0,
0,
0,
0,
0,
0,
0
]

Just an example of removing all spread from one weapon. Obviously, you'll have to do this with each weapon you want to modify.
Thank you very much!! It worked successfully!!

I finally feel like a space marine :D

For the Emperor!!

Henckel
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Re: Space Marine 2 Modded Files

Post by Henckel »

I can't seem to download the file, cause the link is not even clickable.

nvm

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The Mogician
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Re: Space Marine 2 Modded Files

Post by The Mogician »

Would it be possible to get an "activate all perks" file. I tried digging around the files but couldn't find anything.

cupofcream
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Re: Space Marine 2 Modded Files

Post by cupofcream »

Where do i put the max currencies one i dont have that same folder you do on the second ss

Niar26
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Re: Space Marine 2 Modded Files

Post by Niar26 »

ANyone knows how to edit Perk stats and Melee stats like speed and damage?

UncyArak
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Re: Space Marine 2 Modded Files

Post by UncyArak »

Niar26 wrote:
Tue Sep 24, 2024 10:48 pm
ANyone knows how to edit Perk stats and Melee stats like speed and damage?
Sounds like the SM2 patch that’s been released might have broken all this

DarthKeizer
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Re: Space Marine 2 Modded Files

Post by DarthKeizer »

Broken with last update, anyone have a fix?

gca66762
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Re: Space Marine 2 Modded Files

Post by gca66762 »

I hope someone manages to update this

bilaldemir_95
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Re: Space Marine 2 Modded Files

Post by bilaldemir_95 »

can we do the group method for green ,purple,gold thingy ? if so how ?im a bit noob

edit: yes you can!
i had 0 currency on greeen,purple and gold .
same method
8:x 8:y 8:z

since you have 0 from all of these, scan must be 8:1 8:1 8:1 (0*8+1=1)
then play some trials gain one green currency
then go back to scan and simple just scan 8:9 8:1 8:1 volla you will find your currency's

Thank you for this information ! @LittleLight

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