TCG Card Shop Simulator

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zxe21
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Re: TCG Card Shop Simulator

Post by zxe21 »

alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kitt18
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Re: TCG Card Shop Simulator

Post by kitt18 »

zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
Be looked into and updated

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VoidUzumaki
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Re: TCG Card Shop Simulator

Post by VoidUzumaki »

zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
kitt18 wrote:
Tue Sep 17, 2024 6:16 am
zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
Be looked into and updated
Normally, what you do ** for the bytes of non-static addresses. They act like wildcards and there can be anything for them. That way you can add a larger array of bytes to look for, while still keeping it working over multiple updates.

What I think you mean though, isn't AOB scanning, but the pointer - and there you can find the function that writes to the pointer, and load the address of the value through that function the first time it executes. That way you always get the right one. It's what I do for the cards and money values that will be added in 1.3

zxe21
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Re: TCG Card Shop Simulator

Post by zxe21 »

Spoiler
VoidUzumaki wrote:
Tue Sep 17, 2024 7:10 am
zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
kitt18 wrote:
Tue Sep 17, 2024 6:16 am
zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
Be looked into and updated
Normally, what you do ** for the bytes of non-static addresses. They act like wildcards and there can be anything for them. That way you can add a larger array of bytes to look for, while still keeping it working over multiple updates.

What I think you mean though, isn't AOB scanning, but the pointer - and there you can find the function that writes to the pointer, and load the address of the value through that function the first time it executes. That way you always get the right one. It's what I do for the cards and money values that will be added in 1.3
yes, the pointer. thanks for the table, by the way, it's pretty awesome. some games behave like this, and sadly one that on the top of my head is not a comparable cause of the "high sea".

kitt18
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Re: TCG Card Shop Simulator

Post by kitt18 »

zxe21 wrote:
Tue Sep 17, 2024 10:02 am
Spoiler
VoidUzumaki wrote:
Tue Sep 17, 2024 7:10 am
zxe21 wrote:
Tue Sep 17, 2024 3:46 am
alright, is there a way for a more certain way for the table to pull the number from the game. for this kind of "change aob" or something, like some certain game i play is kinda annoying cause sometimes it works sometimes it doesn't. or maybe i need to attach it a certain way or something, "it's best to attach it after you impregnated the brood" kind of thing.
kitt18 wrote:
Tue Sep 17, 2024 6:16 am


Be looked into and updated
Normally, what you do ** for the bytes of non-static addresses. They act like wildcards and there can be anything for them. That way you can add a larger array of bytes to look for, while still keeping it working over multiple updates.

What I think you mean though, isn't AOB scanning, but the pointer - and there you can find the function that writes to the pointer, and load the address of the value through that function the first time it executes. That way you always get the right one. It's what I do for the cards and money values that will be added in 1.3
yes, the pointer. thanks for the table, by the way, it's pretty awesome. some games behave like this, and sadly one that on the top of my head is not a comparable cause of the "high sea".
Well between me and void sure we be able keep cheats coming and improving

himeko-chan
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Re: TCG Card Shop Simulator

Post by himeko-chan »

For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.

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VoidUzumaki
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Re: TCG Card Shop Simulator

Post by VoidUzumaki »

himeko-chan wrote:
Tue Sep 17, 2024 7:47 pm
For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.
Did you sell something beforehand? You have to sell something before activating the cheat, or it won't do anything.
In 1.3, I will be adding an option to simply enter any amount of money during credit card payment, so you will be able to simply give yourself money that way as well.

GamerWhoGames
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Re: TCG Card Shop Simulator

Post by GamerWhoGames »

VoidUzumaki wrote:
Tue Sep 17, 2024 8:01 pm
himeko-chan wrote:
Tue Sep 17, 2024 7:47 pm
For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.
Did you sell something beforehand? You have to sell something before activating the cheat, or it won't do anything.
In 1.3, I will be adding an option to simply enter any amount of money during credit card payment, so you will be able to simply give yourself money that way as well.
im not sure if its worth anything but i also found out the money cheat works after purchasing something as well, i bought a basic card pack then activiated and it took a minute or so to load fully but it worked flawlessy thank you very much to everyone working on this. this game is the game ive been looking for since supermarket simulator and i just wanna be able to open packs to my hearts content and now i can thanks to you amazing people one love <3

nhoxsahaki
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Re: TCG Card Shop Simulator

Post by nhoxsahaki »

Maybe speed hack soon? normal CE speed hack don't work

himeko-chan
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Re: TCG Card Shop Simulator

Post by himeko-chan »

VoidUzumaki wrote:
Tue Sep 17, 2024 8:01 pm
himeko-chan wrote:
Tue Sep 17, 2024 7:47 pm
For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.
Did you sell something beforehand? You have to sell something before activating the cheat, or it won't do anything.
In 1.3, I will be adding an option to simply enter any amount of money during credit card payment, so you will be able to simply give yourself money that way as well.
I just downloaded 1.3, I did all of the above and it still wasn't working for me. everytime I tried to set the value to just giving money won't let me click the box or anything, I am thinking this might be user error though lol

what is the credit card enter amount thing at? Sorry I might be blind. I am also sick lol, hope the screenshots are helping. The Spray can thing works for me.

Image

Image

Image

yura37
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Re: TCG Card Shop Simulator

Post by yura37 »

I can't, for the life of me, get the xp mod to work.
When i enable it at Exp and Level I get a windows beep and it freezes CE for a bit. thats all fine because that part turns on eventually. but if i try to turn on the add or multiply I get another windows beep and nothing. can't turn on either. tried doing it in menu and while opening packs. tried hooking onto the app, process, and window with no luck. tried the other parts and everything works fine, but I'm level 18 and the grind is getting kinda unbearable.
Am I missing something? Am I stupid? Or does my pc just not want to cooperate...

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VoidUzumaki
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Re: TCG Card Shop Simulator

Post by VoidUzumaki »

GamerWhoGames wrote:
Tue Sep 17, 2024 8:26 pm
VoidUzumaki wrote:
Tue Sep 17, 2024 8:01 pm
himeko-chan wrote:
Tue Sep 17, 2024 7:47 pm
For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.
Did you sell something beforehand? You have to sell something before activating the cheat, or it won't do anything.
In 1.3, I will be adding an option to simply enter any amount of money during credit card payment, so you will be able to simply give yourself money that way as well.
im not sure if its worth anything but i also found out the money cheat works after purchasing something as well, i bought a basic card pack then activiated and it took a minute or so to load fully but it worked flawlessy thank you very much to everyone working on this. this game is the game ive been looking for since supermarket simulator and i just wanna be able to open packs to my hearts content and now i can thanks to you amazing people one love <3
You are welcome, and the money part is sometimes created during money-gain, but the specific visual function is often only available after selling for some reason. Anyway, enjoy :)

nhoxsahaki wrote:
Wed Sep 18, 2024 1:37 am
Maybe speed hack soon? normal CE speed hack don't work
I will look into it, but I can't promise anything. I'm relatively new to writing cheats, and I never wrote a speedhack before. But I will look into how you would do that.
himeko-chan wrote:
Wed Sep 18, 2024 3:44 am
VoidUzumaki wrote:
Tue Sep 17, 2024 8:01 pm
himeko-chan wrote:
Tue Sep 17, 2024 7:47 pm
For some reason the set money cheat won't work for me, I tried setting the value but it doesn't do anything.
Did you sell something beforehand? You have to sell something before activating the cheat, or it won't do anything.
In 1.3, I will be adding an option to simply enter any amount of money during credit card payment, so you will be able to simply give yourself money that way as well.
I just downloaded 1.3, I did all of the above and it still wasn't working for me. everytime I tried to set the value to just giving money won't let me click the box or anything, I am thinking this might be user error though lol

what is the credit card enter amount thing at? Sorry I might be blind. I am also sick lol, hope the screenshots are helping. The Spray can thing works for me.
Images
Image

Image

Image
When you go to Instant Confirmations and activate the credit card one, it will open an option to change the instant confirm to enter anything(which will also allow confirmation at 0, at which you won't get money. May change that to the normal amount then in the future.)

As for the money cheat still not working, that's strange, it seems to be working for everyone else. I'm going to assume that you connected the table to the game, or the other cheats wouldn't be working. And the fact that it didn't activate multiple times means, you probably also made purchases before at least one of the attempts, I don't have much of any idea.

What you could do is search for your money(it's a float), and reduce it down to 2(two) values, and then look for what writes to this address when buying. Then, choose the code that shows up, that looks the most similar to the one in the script, and create the basic AOB scan for that - afterwards, you just use those new bytes, to replace the one in my script, and it should start working(though you may have to replace a register - so if you want, you can DM me the complete code that was auto-assembled by the AOB, and I would modify the table, if it doesn't work quite that easily.

Also, I added a slightly modified CT to this post for money. Your money will still visually decrease after activating it(resulting in a negative balance after a while), but the actual value won't, so you will be able to purchase ad infinitum, so long as you have enough money to buy the order to begin with. Upon saving and loading, the visual value should also take on the actual value again. --- Don't use the exp mod there, unless you have trouble with that as well.
yura37 wrote:
Wed Sep 18, 2024 6:08 am
I can't, for the life of me, get the xp mod to work.
When i enable it at Exp and Level I get a windows beep and it freezes CE for a bit. thats all fine because that part turns on eventually. but if i try to turn on the add or multiply I get another windows beep and nothing. can't turn on either. tried doing it in menu and while opening packs. tried hooking onto the app, process, and window with no luck. tried the other parts and everything works fine, but I'm level 18 and the grind is getting kinda unbearable.
Am I missing something? Am I stupid? Or does my pc just not want to cooperate...
Okay, since everything else works, I'm guessing that you made sure the receive Exp once before(and for this, the way shouldn't matter, purchase, register work, or opening packs). The only thing I could think of, is that maybe it doesn't find the first function, and therefore the others can't activate.

If the cheat does activate(noticeable by the addresses of the pointer becoming all numbers, instead of question marks), then you only need to change the number to the most right from 0 to something else. Clicking on an unassigned pointer shouldn't freeze anything, so you may be clicking on the cheat, instead of the value of the adder or multiplier.

I added a CT to this post, that only writes to the value relevant for the level, instead of modifying all three values that should actually be modified. From what I tested, that's enough for levelling, but if you want a save where it's not really noticeable that you cheated, this won't be for you, as someone who knows the relevant functions or ways, could read out the total exp value, or the strange Exp value(strange, because I don't know what exactly it is for), they could notice the discrepancy.
Attachments
Money and Exp Alternative.CT
Warning!!! Not recommended.
(6.38 KiB) Downloaded 1342 times

meochan
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Re: TCG Card Shop Simulator

Post by meochan »

Thanks for this table! It used to work wonderfully.
Looks like it's not working after the new patch that was released today 0.34.

yura37
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Re: TCG Card Shop Simulator

Post by yura37 »

VoidUzumaki wrote:
Wed Sep 18, 2024 8:07 am
yura37 wrote:
Wed Sep 18, 2024 6:08 am
I can't, for the life of me, get the xp mod to work.
When i enable it at Exp and Level I get a windows beep and it freezes CE for a bit. thats all fine because that part turns on eventually. but if i try to turn on the add or multiply I get another windows beep and nothing. can't turn on either. tried doing it in menu and while opening packs. tried hooking onto the app, process, and window with no luck. tried the other parts and everything works fine, but I'm level 18 and the grind is getting kinda unbearable.
Am I missing something? Am I stupid? Or does my pc just not want to cooperate...
Okay, since everything else works, I'm guessing that you made sure the receive Exp once before(and for this, the way shouldn't matter, purchase, register work, or opening packs). The only thing I could think of, is that maybe it doesn't find the first function, and therefore the others can't activate.

If the cheat does activate(noticeable by the addresses of the pointer becoming all numbers, instead of question marks), then you only need to change the number to the most right from 0 to something else. Clicking on an unassigned pointer shouldn't freeze anything, so you may be clicking on the cheat, instead of the value of the adder or multiplier.

I added a CT to this post, that only writes to the value relevant for the level, instead of modifying all three values that should actually be modified. From what I tested, that's enough for levelling, but if you want a save where it's not really noticeable that you cheated, this won't be for you, as someone who knows the relevant functions or ways, could read out the total exp value, or the strange Exp value(strange, because I don't know what exactly it is for), they could notice the discrepancy.
Ya i tried getting xp before, after, during, nothing was working, it was not activating with the values always being question marks. Tried the alt table you posted and everything worked first try, no windows beeps. big thanks!

nhoxsahaki
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Re: TCG Card Shop Simulator

Post by nhoxsahaki »

yura37 wrote:
Wed Sep 18, 2024 6:27 pm
VoidUzumaki wrote:
Wed Sep 18, 2024 8:07 am
yura37 wrote:
Wed Sep 18, 2024 6:08 am
I can't, for the life of me, get the xp mod to work.
When i enable it at Exp and Level I get a windows beep and it freezes CE for a bit. thats all fine because that part turns on eventually. but if i try to turn on the add or multiply I get another windows beep and nothing. can't turn on either. tried doing it in menu and while opening packs. tried hooking onto the app, process, and window with no luck. tried the other parts and everything works fine, but I'm level 18 and the grind is getting kinda unbearable.
Am I missing something? Am I stupid? Or does my pc just not want to cooperate...
Okay, since everything else works, I'm guessing that you made sure the receive Exp once before(and for this, the way shouldn't matter, purchase, register work, or opening packs). The only thing I could think of, is that maybe it doesn't find the first function, and therefore the others can't activate.

If the cheat does activate(noticeable by the addresses of the pointer becoming all numbers, instead of question marks), then you only need to change the number to the most right from 0 to something else. Clicking on an unassigned pointer shouldn't freeze anything, so you may be clicking on the cheat, instead of the value of the adder or multiplier.

I added a CT to this post, that only writes to the value relevant for the level, instead of modifying all three values that should actually be modified. From what I tested, that's enough for levelling, but if you want a save where it's not really noticeable that you cheated, this won't be for you, as someone who knows the relevant functions or ways, could read out the total exp value, or the strange Exp value(strange, because I don't know what exactly it is for), they could notice the discrepancy.
Ya i tried getting xp before, after, during, nothing was working, it was not activating with the values always being question marks. Tried the alt table you posted and everything worked first try, no windows beeps. big thanks!

It work a little buggy, tried it multiple time it will work, its just acting like that

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