I noticed that if you use Infinite Item and go into dungeons, it can multiply your items close to max. This is fine if you like that, but I decided to add one more option under the Item Gain/Loss Multiplier for how I like to play.
[*]Minimum Of One (Items Will Not Go Below 1)
This will basically let your items decrease until you just have 1 left and then stop, so you still have Infinite Item, but it lets it get down to 1. This assumes you don't turn Infinite Item on for this to work.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
[*]Enable Season Changer
[*]Change To Next Season (Hotkey is CTRL-Numpad 1)
[*]Enable Weather Changer (Not All Weathers Work, Must Have Correct Season)
[*]Change Weather (Hotkey is CTRL-Numpad 3)
[*]Weather To Change To
You can change to the next season by pressing the hotkey CTRL-Numpad 1 after enabling the option or activating the "Change To Next Season" option in CE. I attempted to add Weather changer and it does work in beginning of game for the basic ones like rain and snow. I got the list from the Unity files, so not sure how all the weathers are used or if they work later when you unlock certain areas. This helps in collecting monsters as certain monsters only show up in right season and weather. Enjoy!
I added the following in this update as well as the item list (does not include equipment):
[*]Enable Item Shop Options (Unlock All Available Items, etc.)
[*]Unlock Available Items In Shop (Item Shop Changes As Story Progresses)
[*]Override Shop Item ID (May Not Be Sorted First, But Should Be In Shop List)
[*]Enable Moon Jump
There appear to be some powerful items that cost much money in the list like the main boss of every DQ game perhaps and others. Enjoy!
I also changed one of the options of Drop Type for the Items Always Drop option to 50/100. This makes it 50% chance to drop a normal item and if it doesn't do that, then it will drop a rare item as long as the monster has it.
I found an issue with the new option I made (Enemy Always Surprised). Having this option on would always cause you to get the monster's first drop item. This code is shared among some other things, so I put in a fix for this issue in this update.
I am having a problem with the 'Toggle Hotkeys Off/On' option. When enabled it returns the value ??. This makes the Season and Weather changers unusable for me. Or I am stupid, which is VERY possible.
I am having a problem with the 'Toggle Hotkeys Off/On' option. When enabled it returns the value ??. This makes the Season and Weather changers unusable for me. Or I am stupid, which is VERY possible.
you will have to click on them in CE if you turn hotkeys off.