[Request] StandSurvivors
[Request] StandSurvivors
Game Name: StandSurvivors
Game Engine: ???
Game Version: Release version
Options Required: GodMode、InfResources、InfSoul (If Possible)
Steam Website:
https://store.steampowered.com/app/310 ... =schinese
In any case, I can't scan the correct value.
Game Engine: ???
Game Version: Release version
Options Required: GodMode、InfResources、InfSoul (If Possible)
Steam Website:
https://store.steampowered.com/app/310 ... =schinese
In any case, I can't scan the correct value.
Re: [Request] StandSurvivors
Unlimited resources
Re: [Request] StandSurvivors
"Error while scanning for AOB's: INJECT — Error: Not all results found"
Any hints on how and in which state of the game i should activate it?
Any hints on how and in which state of the game i should activate it?
Re: [Request] StandSurvivors
Hook the game only after you got any resource in the game (or if you hooked before, just hook it again after), as cheat engine won't find it otherwise. I believe godot initializes the code only when it is used at least once, until then it is unloaded and isn't seen by cheat engine.
- Attachments
-
- StandSurvivors.CT
- (2.64 KiB) Downloaded 129 times
Re: [Request] StandSurvivors
PronKill wrote: ↑Thu Sep 19, 2024 7:43 amHook the game only after you got any resource in the game (or if you hooked before, just hook it again after), as cheat engine won't find it otherwise. I believe godot initializes the code only when it is used at least once, until then it is unloaded and isn't seen by cheat engine.
Code: Select all
<Failure determining what Game.Data.ItemData::set_Count means>>
Re: [Request] StandSurvivors
Did you hook after you got the coins, or right from the launch? If it is the second, you need to just hook again.soulcore wrote: ↑Thu Sep 19, 2024 8:59 amPronKill wrote: ↑Thu Sep 19, 2024 7:43 amHook the game only after you got any resource in the game (or if you hooked before, just hook it again after), as cheat engine won't find it otherwise. I believe godot initializes the code only when it is used at least once, until then it is unloaded and isn't seen by cheat engine.waited till i got some coins and some ore, activated your table and got this errorCode: Select all
<Failure determining what Game.Data.ItemData::set_Count means>>
Re: [Request] StandSurvivors
Both CTs posted above might need an update.
Game : StandSurvivors.exe
Version:
Date : 2024-09-07
Game : StandSurvivors.exe
Version:
Date : 2024-09-07
Re: [Request] StandSurvivors
Here you go. Added Disable Time/Enemy Spawn. Gives you time to collect resources and do whatever.
Works the same way as the resources script, the code must JIT/compile first. Once the timer starts, you can enable the script.
Edit: Replaced timer script with lua to find the AOB faster.
- Attachments
-
- StandSurvivors.CT
- (3.04 KiB) Downloaded 242 times
Re: [Request] StandSurvivors
I notice this works on the first level but fails on the second and third. How were you able to find the variables? The regular methods don't work for me.
Re: [Request] StandSurvivors
The values for time? Pause game process with CE, scan for time (the seconds iirc). Some games use milliseconds, other use seconds, some encrypt the time. So 1s would be like 193289013 for example.
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