I’m going to tell you how I did it, considering that you have EAC disabled when launching the game. You reach the barge and access the armory terminal. Now imagine that you have 200 requisition coins and follow these steps:Woxjee wrote: ↑Mon Sep 09, 2024 3:23 pmAny chance we could get that video for dummies?dysgraced wrote: ↑Mon Sep 09, 2024 3:00 amI am getting offline for the night, but I will make a video tomorrow and show how it's done with CE. There is also a way to edit values for weapon mastery points (weapon perks) as well as the actual weapon XP. It's all fairly simple once you find the right addresses.
I am following this step by step, using chatgpt for hexadecimal calculator.
1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.
Doesn't seem to be working for me.
1. Open CheatEngine and attach the Space Marine II process.
2. 200x8+1 = 1601, search for this in CH. You will get a very long list with those values.
3. Go and buy a decal of any Astartes chapter, meaning spend requisition, let's say it cost you 30 coins.
4. 170x8+1 = 1361, next search, you should get two addresses. Bring both down with the red arrow.
5. Rename them to make it easier to find; name the first one Coin A, and the one below Coin B. Now we are going to look for the Purple Data. Copy Coin A and paste it below, a pop-up window will appear. At the top, in offset, add +10. Automatically (assuming you have 0) it will show 1, because it is 0+1. Do the same with Coin B, copy and paste, and in offset put -30. It will automatically show 1 just like the previous one.
6. Now remember, don't be greedy, change the value to, for example, 81, so that it give you 10 of the purple one. To see the effect, buy any shoulder decal from the Space Marines and go back to the armory, and you will see that the amount is populated.
I hope I explained it well, hehe.