Warhammer 40,000: Space Marine 2 Trainer

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p1tbull
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by p1tbull »

Woxjee wrote:
Mon Sep 09, 2024 3:23 pm
dysgraced wrote:
Mon Sep 09, 2024 3:00 am
Greedberg wrote:
Mon Sep 09, 2024 2:29 am


Can you please make a video or make some pictures how to do it? Thank you
I am getting offline for the night, but I will make a video tomorrow and show how it's done with CE. There is also a way to edit values for weapon mastery points (weapon perks) as well as the actual weapon XP. It's all fairly simple once you find the right addresses.
Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
I’m going to tell you how I did it, considering that you have EAC disabled when launching the game. You reach the barge and access the armory terminal. Now imagine that you have 200 requisition coins and follow these steps:

1. Open CheatEngine and attach the Space Marine II process.
2. 200x8+1 = 1601, search for this in CH. You will get a very long list with those values.
3. Go and buy a decal of any Astartes chapter, meaning spend requisition, let's say it cost you 30 coins.
4. 170x8+1 = 1361, next search, you should get two addresses. Bring both down with the red arrow.
5. Rename them to make it easier to find; name the first one Coin A, and the one below Coin B. Now we are going to look for the Purple Data. Copy Coin A and paste it below, a pop-up window will appear. At the top, in offset, add +10. Automatically (assuming you have 0) it will show 1, because it is 0+1. Do the same with Coin B, copy and paste, and in offset put -30. It will automatically show 1 just like the previous one.
6. Now remember, don't be greedy, change the value to, for example, 81, so that it give you 10 of the purple one. To see the effect, buy any shoulder decal from the Space Marines and go back to the armory, and you will see that the amount is populated.
I hope I explained it well, hehe.

ese69
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by ese69 »

Ravenask wrote:
Mon Sep 09, 2024 7:26 am
nekaowo wrote:
Mon Sep 09, 2024 4:45 am
Klerik wrote:
Mon Sep 09, 2024 4:40 am


Thanks to you, I was able to find a way to lvl up classes. All you need to do is find class xp, change it to something like 736001 (92000*8+1, but it's overkill) and gain some xp on the mission (can complete only 1 objective and fail mission), by the end of it you will have your 25lvl
how do you find class xp, when the class lv up it reset to 0
XP is actually even easier to do if you use groupscan.
First you need to at least play a game with your class to have some level and xp to work with, take note of your level and current xp.
Then go to CE and set your scan type to group scan, input 4:X w:4 4:Y. X is your level minus one then *8+1, and Y is your xp*8+1.

For example, if you're level 2 with 100 xp, your scan command will be 4:9 w:4 4:801.

Hit scan and you'll basically have your result almost immediately, the last address is your class xp, just change it to any amount you like, play a game and let it update.
Works perfectly. Thanks a lot !

Felwynter
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Felwynter »

Will there be a cheat table for this? I'm on vacation and I can't work on it like I want to.

Mirlmunir
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Mirlmunir »

bapexxx wrote:
Mon Sep 09, 2024 11:01 am
Mirlmunir wrote:
Mon Sep 09, 2024 7:12 am
I prefer to lvl up weapon instead of class
Do you guys have suggestion ?
If you understand how to edit the green purple or gold currency then it's simple.
First you need to find out the address for the waepon mastery (the material you use to learn perks for the gun)
You can use the green material to master the weapon so you have at least 1 mastery.
Then the normal procedure on cheat engine (search for 9 (1*8+1) then use the mastery then search for 1 (0*8+1) then reset mastery and repeat until you get 1 address)
Once you have the address for mastery -8 on that address then its your weapon level change the value to 136001. Switch weapon tab and you will be able to unlock all weapon.
Hope this helps.
Thanks mate, game changer !

Elnelia26
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Elnelia26 »

Is there a way to also unlock the armory sets or just pieces of them (the ones you get from completing x missions) using cheat engine?

dysgraced
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by dysgraced »

Woxjee wrote:
Mon Sep 09, 2024 3:23 pm
dysgraced wrote:
Mon Sep 09, 2024 3:00 am
Greedberg wrote:
Mon Sep 09, 2024 2:29 am


Can you please make a video or make some pictures how to do it? Thank you
I am getting offline for the night, but I will make a video tomorrow and show how it's done with CE. There is also a way to edit values for weapon mastery points (weapon perks) as well as the actual weapon XP. It's all fairly simple once you find the right addresses.
Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
Here is a video showing how it's done.

[Link]

Saaimo
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Saaimo »

so guys how can i find the offset for an address I want (weapon xp ) for example like i get my currency address and wanted to make reference point and I get the address for my weapon xp but how to calculate the off set from the currency to the weapon xp

Laila Bloodrose
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Laila Bloodrose »

dysgraced wrote:
Mon Sep 09, 2024 6:52 pm
Woxjee wrote:
Mon Sep 09, 2024 3:23 pm
dysgraced wrote:
Mon Sep 09, 2024 3:00 am


I am getting offline for the night, but I will make a video tomorrow and show how it's done with CE. There is also a way to edit values for weapon mastery points (weapon perks) as well as the actual weapon XP. It's all fairly simple once you find the right addresses.
Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
Here is a video showing how it's done.

[Link]
Following your video to the letter, and it seems to not work. They did just do an update, but I am not getting any matching values while following your instructions for the weapon tokens. Gold works, but weapon tokens do not.
Last edited by Laila Bloodrose on Mon Sep 09, 2024 7:24 pm, edited 1 time in total.

Woxjee
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Woxjee »

dysgraced wrote:
Mon Sep 09, 2024 6:52 pm
Woxjee wrote:
Mon Sep 09, 2024 3:23 pm
dysgraced wrote:
Mon Sep 09, 2024 3:00 am


I am getting offline for the night, but I will make a video tomorrow and show how it's done with CE. There is also a way to edit values for weapon mastery points (weapon perks) as well as the actual weapon XP. It's all fairly simple once you find the right addresses.
Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
Here is a video showing how it's done.

[Link]
So i followed this to a T, and got completely different results.

On green currency, my (Green -) was a 2 million and change. (Green +) was at 1.

On purple, my (Purple +) was at 1.5 million and change. My (Purple -) was at 0.

Gold had the same as purple.

Nesshix
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Nesshix »

Laila Bloodrose wrote:
Mon Sep 09, 2024 7:21 pm
Following your video to the letter, and it seems to not work. They did just do an update, but I am not getting any matching values while following your instructions for the weapon tokens. Gold works, but weapon tokens do not.
Works like a charm just maxed all weapons
Woxjee wrote:
Mon Sep 09, 2024 7:23 pm
So i followed this to a T, and got completely different results.

On green currency, my (Green -) was a 2 million and change. (Green +) was at 1.

On purple, my (Purple +) was at 1.5 million and change. My (Purple -) was at 0.

Gold had the same as purple.
For me i had to add to the second value and subtract from the first then it worked perfectly
Last edited by Nesshix on Mon Sep 09, 2024 7:26 pm, edited 1 time in total.

dysgraced
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by dysgraced »

Laila Bloodrose wrote:
Mon Sep 09, 2024 7:21 pm
dysgraced wrote:
Mon Sep 09, 2024 6:52 pm
Woxjee wrote:
Mon Sep 09, 2024 3:23 pm


Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
Here is a video showing how it's done.

[Link]
Following your video to the letter, and it seems to not work. They did just do an update, but I am not getting any matching values while following your instructions for the weapon tokens. Gold works, but weapon tokens do not.
This was recorded and posted after the update, just 30 minutes ago. Do you have any of the Armoury Datas already acquired or do you have zero?

dysgraced
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by dysgraced »

Woxjee wrote:
Mon Sep 09, 2024 7:23 pm
dysgraced wrote:
Mon Sep 09, 2024 6:52 pm
Woxjee wrote:
Mon Sep 09, 2024 3:23 pm


Any chance we could get that video for dummies?

I am following this step by step, using chatgpt for hexadecimal calculator.

1. Find currency (multiply by 8, add 1)
2. Spend currency, repeat step 1.
3. Bring addresses down again. Add +8 to the first one, -16 for the second one.

Doesn't seem to be working for me.
Here is a video showing how it's done.

[Link]
So i followed this to a T, and got completely different results.

On green currency, my (Green -) was a 2 million and change. (Green +) was at 1.

On purple, my (Purple +) was at 1.5 million and change. My (Purple -) was at 0.

Gold had the same as purple.
This could be because those values are at zero, I am not totally sure. Do you have any of the datas already? I did not try this without already having one of each data in my inventory.

Woxjee
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Woxjee »

dysgraced wrote:
Mon Sep 09, 2024 7:27 pm
Woxjee wrote:
Mon Sep 09, 2024 7:23 pm
dysgraced wrote:
Mon Sep 09, 2024 6:52 pm


Here is a video showing how it's done.

[Link]
So i followed this to a T, and got completely different results.

On green currency, my (Green -) was a 2 million and change. (Green +) was at 1.

On purple, my (Purple +) was at 1.5 million and change. My (Purple -) was at 0.

Gold had the same as purple.
This could be because those values are at zero, I am not totally sure. Do you have any of the datas already? I did not try this without already having one of each data in my inventory.
Everything was at 0, spent my greens and purple trying to get this to work.

Laila Bloodrose
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Laila Bloodrose »

dysgraced wrote:
Mon Sep 09, 2024 7:25 pm
Laila Bloodrose wrote:
Mon Sep 09, 2024 7:21 pm
dysgraced wrote:
Mon Sep 09, 2024 6:52 pm


Here is a video showing how it's done.

[Link]
Following your video to the letter, and it seems to not work. They did just do an update, but I am not getting any matching values while following your instructions for the weapon tokens. Gold works, but weapon tokens do not.
This was recorded and posted after the update, just 30 minutes ago. Do you have any of the Armoury Datas already acquired or do you have zero?
I had some green data values already. Following your video, I had 3 greens, so with your formula, the value should be 25. However, the value showing up in CE is something like 2830.

Woxjee
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Woxjee »

dysgraced wrote:
Mon Sep 09, 2024 7:27 pm
Woxjee wrote:
Mon Sep 09, 2024 7:23 pm
dysgraced wrote:
Mon Sep 09, 2024 6:52 pm


Here is a video showing how it's done.

[Link]
So i followed this to a T, and got completely different results.

On green currency, my (Green -) was a 2 million and change. (Green +) was at 1.

On purple, my (Purple +) was at 1.5 million and change. My (Purple -) was at 0.

Gold had the same as purple.
This could be because those values are at zero, I am not totally sure. Do you have any of the datas already? I did not try this without already having one of each data in my inventory.
Ok Im hella confused. I just did this on another account, following the EXACT same way having 0 of all materials, and it worked like a charm first try.

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