Warhammer 40,000: Space Marine 2 Trainer

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p1tbull
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by p1tbull »

Klerik wrote: ...
I'm just curious about something, if Saber deploys a new patch, Will all .pak's be overwritten? Aswell as the "Start_protected_game exe" I guess?

pyram1d
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by pyram1d »

p1tbull wrote:
Thu Sep 19, 2024 6:51 pm
pyram1d wrote:
Thu Sep 19, 2024 5:01 pm
When I get done cheating should I remove the bypass and return the original .exe or should I keep it?
I guess it will be replaced by the new one in the next patch later this month, so don't worry about it.
I figured that but I mean like after 1 session. I just wanna get some stuff and then go back to the normal .exe so i can play with friends. Or can I play with friends with the bypass?

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Utgerd »

Klerik wrote:
Wed Sep 18, 2024 5:28 pm
XxDarkus101Xx wrote:
Wed Sep 18, 2024 4:17 pm
tlamx2 wrote:
Wed Sep 18, 2024 3:48 pm


ty bro. i finally feel like an actual space marine
First of all sorry I accidentally reported this comment because I was stupid to have pressed the wrong button. Hopefully they’ll ignore the report but anyways is changing recoil, bullet accuracy and fire rate possible
Short answer is yes, it is possible. Didn't try fire rate, but recoil and accuracy is.

Code: Select all

recoilByTimeHorizontal   =   {
                     spline   =   [
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0
                     ]
                     __type   =   "SplineLinear1d"
                  }
                  recoilByTimeVertical   =   {
                     spline   =   [
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0,
                        0
                     ]
                     __type   =   "SplineLinear1d"
                  }
That's your recoil, for example. File you're looking for is default_other.pak\ssl\weapons\creator\firearm_library_pve.sso, find (you guessed it) "recoilSettings" and you'll figure out the rest. As for spread, same file, but look for "spreadSettings", I'm sure you'll know what to do.
so i did the exact thing but my game crash each time

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p1tbull
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by p1tbull »

pyram1d wrote:
Thu Sep 19, 2024 7:24 pm
p1tbull wrote:
Thu Sep 19, 2024 6:51 pm
pyram1d wrote:
Thu Sep 19, 2024 5:01 pm
When I get done cheating should I remove the bypass and return the original .exe or should I keep it?
I guess it will be replaced by the new one in the next patch later this month, so don't worry about it.
I figured that but I mean like after 1 session. I just wanna get some stuff and then go back to the normal .exe so i can play with friends. Or can I play with friends with the bypass?
Yes, you can play with friends with the bypass

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by pyram1d »

p1tbull wrote:
Thu Sep 19, 2024 8:54 pm
pyram1d wrote:
Thu Sep 19, 2024 7:24 pm
p1tbull wrote:
Thu Sep 19, 2024 6:51 pm


I guess it will be replaced by the new one in the next patch later this month, so don't worry about it.
I figured that but I mean like after 1 session. I just wanna get some stuff and then go back to the normal .exe so i can play with friends. Or can I play with friends with the bypass?
Yes, you can play with friends with the bypass
Yeah I just tried it since i got back home and I noticed people could join my lobby and allat. Another issue tho, the bypass works but the trainer doesn’t. I activate it once ive moved in game and everything but none of the cheats work. Is there a fix to this or do I just have to use another working trainer.

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p1tbull
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by p1tbull »

pyram1d wrote:
Thu Sep 19, 2024 9:12 pm
p1tbull wrote:
Thu Sep 19, 2024 8:54 pm
pyram1d wrote:
Thu Sep 19, 2024 7:24 pm


I figured that but I mean like after 1 session. I just wanna get some stuff and then go back to the normal .exe so i can play with friends. Or can I play with friends with the bypass?
Yes, you can play with friends with the bypass
Yeah I just tried it since i got back home and I noticed people could join my lobby and allat. Another issue tho, the bypass works but the trainer doesn’t. I activate it once ive moved in game and everything but none of the cheats work. Is there a fix to this or do I just have to use another working trainer.
Well, I am not using the trainer, just CE to find xp, data and coins, then modifying the .pak file, however I guess the Trainer won't work because it's outdated and maybe the pointers have changed...

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by xsabinx »

Managed to max most classes and some weapons on pve. How do ppl edit their veterancy rank in pvp to unlock later weapons? Does it work like pve as in finding your xp? I was hesitant to run cheatengine while in pvp

Edit: so I read a few posts here saying they ran it while online. Question is do I need to find my level and change that or can I find my XP and change that to something very high and it'll automatically level me up to e.g. 20

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by pyram1d »

p1tbull wrote:
Thu Sep 19, 2024 9:17 pm
pyram1d wrote:
Thu Sep 19, 2024 9:12 pm
p1tbull wrote:
Thu Sep 19, 2024 8:54 pm


Yes, you can play with friends with the bypass
Yeah I just tried it since i got back home and I noticed people could join my lobby and allat. Another issue tho, the bypass works but the trainer doesn’t. I activate it once ive moved in game and everything but none of the cheats work. Is there a fix to this or do I just have to use another working trainer.
Well, I am not using the trainer, just CE to find xp, data and coins, then modifying the .pak file, however I guess the Trainer won't work because it's outdated and maybe the pointers have changed...
Ah ok. Have you explained how you do that already because i’d like to add some of those purple and gold data thingies.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Pred1121 »

Could someone give me a guide on how to unlock all weapon skins? I’m surprised I haven’t seen anyone wanting this. Any help would be appreciated! I mainly want it for eternal war if possible.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Abaddon86 »

When I run the trainer it kicks me into offline mode as soon as I start it, is this for playing offline only?

Klerik
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Klerik »

p1tbull wrote:
Thu Sep 19, 2024 6:56 pm
Klerik wrote: ...
I'm just curious about something, if Saber deploys a new patch, Will all .pak's be overwritten? Aswell as the "Start_protected_game exe" I guess?
Since steam replacing "start_protected_game.exe" when you start "check local files", it will be replaced for sure. Also, as far as I understood their FAQ section, they might edit current weapon balance too in the next patch, so changes in default_other.pak will be made, thus it will be overrided too.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by asd011953 »

If I level up through the .4:X w:44:Y formula, class perks are not lifted, is there a solution?

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by wwhoo »

asd011953 wrote:
Fri Sep 20, 2024 7:48 am
If I level up through the .4:X w:44:Y formula, class perks are not lifted, is there a solution?
You have to successfully complete at least 1 operation for the XP to actually take full effect.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Deed »

Is it possible to mod/CE somehow ability to pick all perks at once?

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by asd011953 »

wwhoo wrote:
Fri Sep 20, 2024 8:19 am
asd011953 wrote:
Fri Sep 20, 2024 7:48 am
If I level up through the .4:X w:44:Y formula, class perks are not lifted, is there a solution?
You have to successfully complete at least 1 operation for the XP to actually take full effect.
It did not apply even after completing 3 missions.

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