Warhammer 40,000: Space Marine 2 Trainer

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JazzBuzz
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by JazzBuzz »

anything regarding pvp level, anyone found anything how to level up fast in pvp?

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

TNH wrote:
Sun Sep 15, 2024 12:56 am
Rexsell wrote:
Sat Sep 14, 2024 3:27 pm
Kentainfr wrote:
Fri Sep 13, 2024 2:59 pm
If someone have a way for an easiest class XP / weapons XP I'm all available! Cause right now you have to play parties and earn xp and it takes too much time imo
For class xp there is no way to play lesser then at least 2 missions:
0) As prerequesite, u need to play 1 mission
1) Select in CE group scan, the type:
4:X w:4 4:Y
Where X is your ((LVL - 1) * 8) + 1
Y is your (XP * 8) + 1
Ex: 2 lvl 300xp u type : 4:9 w:4 4:2401
2) You will find 1 line, copy it (tap red arrow in bottom of area) and change XP value in appeared 3 lines to 762001
3) Play a mission
PROFIT

For weapon XP:
Dont forget to use rule (X * 8) + 1, where X is your mastery points
1) if you havent play with gun u want to upgrade, then buy a mastery point for green data
2) Search for your current mastery points on weapon
3) Spent on perks
4) Search again
5) Remove perks by holding R
6) If you have lots of lines left, repeat 2-4 points again and again
7) you will find 1 line
8) Copy this address 2 times
9) On 1 of these addresses change address to -8, near you will see your waepon xp * 8 + 1
10) Change its value to max waepon xp * 8 + 1
11) Change masteries to 17 and enable them (u will see box in front of line, tap it so red cross appears)
PROFIT
When I find my class xp I get a few results. I tried to change all 3 lines to 762001, but the middle one does not work. What am I doing wrong? After a mission I am the same level with the new xp.
Not possible when changing special addres after finding masteries address

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

Elfiee1134 wrote:
Sat Sep 14, 2024 4:56 pm
Rexsell wrote:
Sat Sep 14, 2024 3:27 pm
Kentainfr wrote:
Fri Sep 13, 2024 2:59 pm
If someone have a way for an easiest class XP / weapons XP I'm all available! Cause right now you have to play parties and earn xp and it takes too much time imo
For class xp there is no way to play lesser then at least 2 missions:
0) As prerequesite, u need to play 1 mission
1) Select in CE group scan, the type:
4:X w:4 4:Y
Where X is your ((LVL - 1) * 8) + 1
Y is your (XP * 8) + 1
Ex: 2 lvl 300xp u type : 4:9 w:4 4:2401
2) You will find 1 line, copy it (tap red arrow in bottom of area) and change XP value in appeared 3 lines to 762001
3) Play a mission
PROFIT

For weapon XP:
Dont forget to use rule (X * 8) + 1, where X is your mastery points
1) if you havent play with gun u want to upgrade, then buy a mastery point for green data
2) Search for your current mastery points on weapon
3) Spent on perks
4) Search again
5) Remove perks by holding R
6) If you have lots of lines left, repeat 2-4 points again and again
7) you will find 1 line
8) Copy this address 2 times
9) On 1 of these addresses change address to -8, near you will see your waepon xp * 8 + 1
10) Change its value to max waepon xp * 8 + 1
11) Change masteries to 17 and enable them (u will see box in front of line, tap it so red cross appears)
PROFIT
i get like 100+ results on the group scan :( and changing weapon masteries exp just ctds me
As i wrote, change masteries with buying perks and resetting them until you find 1 special address. Spent mastery -> search. Reset masteries -> search. And repeat this cycle until u find 1 value

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

Elfiee1134 wrote:
Sat Sep 14, 2024 4:56 pm
Rexsell wrote:
Sat Sep 14, 2024 3:27 pm
Kentainfr wrote:
Fri Sep 13, 2024 2:59 pm
If someone have a way for an easiest class XP / weapons XP I'm all available! Cause right now you have to play parties and earn xp and it takes too much time imo
For class xp there is no way to play lesser then at least 2 missions:
0) As prerequesite, u need to play 1 mission
1) Select in CE group scan, the type:
4:X w:4 4:Y
Where X is your ((LVL - 1) * 8) + 1
Y is your (XP * 8) + 1
Ex: 2 lvl 300xp u type : 4:9 w:4 4:2401
2) You will find 1 line, copy it (tap red arrow in bottom of area) and change XP value in appeared 3 lines to 762001
3) Play a mission
PROFIT

For weapon XP:
Dont forget to use rule (X * 8) + 1, where X is your mastery points
1) if you havent play with gun u want to upgrade, then buy a mastery point for green data
2) Search for your current mastery points on weapon
3) Spent on perks
4) Search again
5) Remove perks by holding R
6) If you have lots of lines left, repeat 2-4 points again and again
7) you will find 1 line
8) Copy this address 2 times
9) On 1 of these addresses change address to -8, near you will see your waepon xp * 8 + 1
10) Change its value to max waepon xp * 8 + 1
11) Change masteries to 17 and enable them (u will see box in front of line, tap it so red cross appears)
PROFIT
i get like 100+ results on the group scan :( and changing weapon masteries exp just ctds me
You need to search for group scan only your CLASS LVL (Vanguard, Sniper, etc) and it's XP. not works ith weapon xp, you need to find it's address from masteries

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

Coco98 wrote:
Sat Sep 14, 2024 8:32 pm
Can anyone make a tutorial vid on how to mod weapon mastery points,perks I’m new and I wanna learn pls help
I will try, but can't promise if i succeed

Vaulttecgamer
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Vaulttecgamer »

Did the steps for the class lvl, can’t change all 3 values in the group and when I finished the mission after editing the 2 just to test it reset my level to -5 lmao

faxmodem2000
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by faxmodem2000 »

Not sure what you guys are doing, there's only one address for the class experience.

Just search for the experience using the value * 8 + 1 rule.

Due a mission and search again. You should find it. If you found values for other things like currency and weapons during the same session you'll see the address range. And the one for the class should stand out. If you just can't get it.

Do another mission. At that point you should be down to one address. Set it for the max for the class using the value * 8 + 1. Don't exceed it. It stinks having to do 2 missions to narrow it down to one but if you're just not getting it otherwise then just do it.

That's what I did, it sucked but it's like there's a million classes. Just 6.

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

Vaulttecgamer wrote:
Sun Sep 15, 2024 4:45 pm
Did the steps for the class lvl, can’t change all 3 values in the group and when I finished the mission after editing the 2 just to test it reset my level to -5 lmao
you need to change only one value, from your group

ShredKnives
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by ShredKnives »

teamsodamid wrote:
Sun Sep 15, 2024 7:06 am
Can you do a video on Class/Weapon EXP. my brain is tiny
Super easy for weapon masteries and xp. I'll try to help you out and tell it to you as concisely as possible because I don't feel like making a video. Basically:

1. Select a weapon (we'll use a Secondary Weapon, like the Plasma Pistol, for example.) in the Armoring Hall. Its EXP is in the lower middle left titled

Plasma Pistol Exp. [Current EXP]/25700
(for me, I have 288 EXP and I have 0 Mastery Points)

Go to Versions, and you're essentially going to narrow down the Address the correlates to the specific gun's masteries. We'll assume you already have plenty of data to go out and insta-buy the mastery on your gun.

2. Buy the mastery. You'll get 1 Mastery Point. Modifying values basically involves turning a value and changing it into (Value * 8) + 1. The other addresses -8 or +random value just so happen to correlate to other things we're looking for.

3. Go to CE, make an exact value scan for 9, the output of (1 * 8) + 1. You'll get a crap ton of addresses. This is fine because you're just narrowing down the address that is your gun. You haven't done anything crazy, you're still searching for your value, but now there's just a formula involved with it.

4. Spend your mastery point on any perk on the plasma pistol. You now have 0 mastery points.

5. Go to CE and make your next scan for 1, the output of (0 * 8) + 1. Again, this was because you had 0 mastery points, so you just applied it into your formula again. You've also now slightly narrowed the amount of addresses.

6. Rinse and repeat Steps 2 - 5. What you'll eventually get is either a single line or 3 or so lines, but one of those addresses will have an exact value that correlates with the mastery points that you have. For example, if your next scan was while you had 0 mastery points (CE will read this as 1 due to the formula), then under First, you will see 1, while Previous will read 9. If you had 1 mastery point when you scanned, then it will read vice versa.

7. Send the address to the address list by clicking the red arrow button left of the checkbox "Pause the game while scanning" TWICE. One address will be for your masteries, one address will be for your weapon XP.

8. We'll start by modifying your masteries. How many mastery points do you want? Let's say you want 7. Calculate (7 * 8) + 1. The answer is 57. Change the value of your first address to 57 and click the checkbox.

9. Now for your weapon XP. Rename your address by adding -8 to the end of the address. Example: RA1T5UH2J5-8 (not a real address) This is the address related to your gun's EXP.

10. Now modify your weapon XP. Based on Step 1, the Plasma Pistol's maximum XP is 25,700. Calculate (25,700 * 8) + 1. The answer is 205,601. Change the value of this new address to 205,601 and click the checkbox. Both boxes should be checked (X'd. You know what I mean.)

11. Feel free to uncheck the two addresses. If you keep them checked, they will remain locked that way. When you click out of the menu and go back into the Perk Tree or the Versions (or just basically force the menu to change in any way), you will have new values for your EXP and Mastery points. If you kept the checkboxes, you would not spend any mastery points when you buy new perks. Likewise, if you played a mission with the checkbox still checked on weapon EXP, you would not gain any more EXP.

Though I suppose if you're at the maximum level, that doesn't matter.

Class XP actually involves you playing a mission and slightly different instructions.. You should be able to figure out how it works, though, based on what I told you for weapon XP.

If that seems more confusing, then I have done all that I could.

o7

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by JazzBuzz »

someone please explain the pvp leveling, is it the same as character leveling formula?

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

JazzBuzz wrote:
Sun Sep 15, 2024 6:44 pm
someone please explain the pvp leveling, is it the same as character leveling formula?
seems to be similar, you can try to find it

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Coco98 »

Everything worked out all of the weapons are max but is there a way to unlock all the perks for the weapons cause I have a tones of mastery points on all weapons. Is there a way to use all the perks?

Rexsell
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Rexsell »

Coco98 wrote:
Sun Sep 15, 2024 7:03 pm
Everything worked out all of the weapons are max but is there a way to unlock all the perks for the weapons cause I have a tones of mastery points on all weapons. Is there a way to use all the perks?
No, seems to be it is locked by developers. Seems to be they are limited by max masteries you can get by unlocking weapon stages/levels

faxmodem2000
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by faxmodem2000 »

Rexsell wrote:
Sun Sep 15, 2024 7:18 pm
Coco98 wrote:
Sun Sep 15, 2024 7:03 pm
Everything worked out all of the weapons are max but is there a way to unlock all the perks for the weapons cause I have a tones of mastery points on all weapons. Is there a way to use all the perks?
No, seems to be it is locked by developers. Seems to be they are limited by max masteries you can get by unlocking weapon stages/levels
Is there a way we can have cheat engine show what changes when you apply a perk and remove it? If we can then we just note all the addresses and enable them that way.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by SSDev »

teamsodamid wrote:
Sun Sep 15, 2024 7:06 am
Can you do a video on Class/Weapon EXP. my brain is tiny
yeah ill make another video if you still need it.. ^_^

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