[REQUEST] Megaloot
Re: [REQUEST] Megaloot
so most are 4 or double
i don't know how to dump the game
but we can still make a table only use asm
the problem is that the table will died after game updating
i will upload a table as an example(maybe 4h later)
i don't know how to dump the game
but we can still make a table only use asm
the problem is that the table will died after game updating
i will upload a table as an example(maybe 4h later)
- Attachments
-
- Megaloot.CT
- (6.33 KiB) Downloaded 752 times
Re: [REQUEST] Megaloot
Re: [REQUEST] Megaloot
Re: [REQUEST] Megaloot
There are multiple builds even for 1.02
Re: [REQUEST] Megaloot
Test on steam version V1.02
If it doesn't work, try making your own script
1.Find what write to this address
2.track the register
3.cmpare register
If you donnot know how to do it,waiting for others table
using lua script should contrue a perfect table,but i donnot konw how to do it
Re: [REQUEST] Megaloot
working at last steam version濒危物种猫咪 wrote: ↑Fri Sep 06, 2024 12:20 pmTest on steam version V1.02
If it doesn't work, try making your own script
1.Find what write to this address
2.track the register
3.cmpare register
If you donnot know how to do it,waiting for others table
using lua script should contrue a perfect table,but i donnot konw how to do it
Re: [REQUEST] Megaloot
Megaloot was updated yesterday table doesnt appear to be working now. perhaps pointer changed?
Re: [REQUEST] Megaloot
Re: [REQUEST] Megaloot
.
A save, Sid start at floor 3.
.
.
Enjoy~
A save, Sid start at floor 3.
.
Spoiler
.
From ce menu, [table] > 'profile.save' > save to disk
I'm playing p*rate version, the save directory is some long number beside the *.exe .
The save is make with tedious memory edit.
.
For instance, group search 8:2 8:13571 & 8:2 8:375 will find a few results,
they are stat of the last item in Library.
Edit it can be reflect directly in Library, so the exact one can be confirm.
Set all stat of an Item to 1 or 0 will make it spawn-able in lower floor,
[Link]
The two L*gacy items are obtain at floor 1 this way.
For initialize big money, you can sell such item with huge stat value.
Then dismantle them for permeant stat on save.
That's it.
From ce menu, [table] > 'profile.save' > save to disk
I'm playing p*rate version, the save directory is some long number beside the *.exe .
The save is make with tedious memory edit.
.
For instance, group search 8:2 8:13571 & 8:2 8:375 will find a few results,
they are stat of the last item in Library.
Edit it can be reflect directly in Library, so the exact one can be confirm.
Set all stat of an Item to 1 or 0 will make it spawn-able in lower floor,
[Link]
The two L*gacy items are obtain at floor 1 this way.
For initialize big money, you can sell such item with huge stat value.
Then dismantle them for permeant stat on save.
That's it.
Enjoy~
Last edited by panraven on Sat Sep 28, 2024 3:56 pm, edited 1 time in total.
Re: [REQUEST] Megaloot
Thank you panraven save work nice.
But can you please explain more how can find stat for the last item in Library, I don't understant,
Thank you friend
But can you please explain more how can find stat for the last item in Library, I don't understant,
Thank you friend
Re: [REQUEST] Megaloot
Select Grouped under value type
Check Item physical damage value (13571)
Search for
8:2 8:(VALUE)
Put them in the address list and now change the 13571 values to 0
You can see that the library in-game will be updated.
Do the same thing for the 375 recovery value.
You can see at the bottom it says 'Floor 0' so you can get it at the beggining of the game
You can get the item randomly in the shop, reroll a few times if you have to.
You can now Save and Exit, and then log back in to the game, and continue the previous run
Now you have the items with their original stats.
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